Merge branch 'master_test_gn_likable' into master_test_gn
commit
235a3d3a8c
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@ -70,6 +70,8 @@ public enum FunctionIdEnum {
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HongMeng(86,null),
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CrossYuxulundao(87,null),//跨服-玉虚论道
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CrossSevenWorld(112,new SevenWorldFunction()),//七界试炼
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FourQua(113,null),//四象心法
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Likable(114,null),//好感度
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WeekGood(9091,null),
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;
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@ -111,6 +111,7 @@ public interface GlobalsDef {
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int MAIN_LEVEL_UNLOCK_PRIVILEGE = 2;
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int VIP_UNLOCK_PRIVILEGE = 3;
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int RECHARGE_UNLOCK_PRIVILEGE = 4;
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int LIKABLE_UNLOCK=6;//好感度解锁类型
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//特殊商店id
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int DAILY_GOODS_FAST_ID = 1004;//每日礼包一键购买的礼包ID
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@ -347,6 +347,8 @@ public interface BIReason {
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int SIXIANG_UP_STAR_COST=1106;//四象心法进阶消耗
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int HERO_UP_LIKEBLE_COST=1107;//英雄提升好感度消耗
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int FOUR_CHALLENGE_FIRST = 1201;//四灵试炼首通
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int FOUR_CHALLENGE_SWEEP = 1202;//四灵试炼扫荡
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@ -34,6 +34,7 @@ public interface GlobalItemType {
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int SpecialMonsterItem=22; // 灵兽碎片
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// 万能狗粮
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int AllPowerful_DogFood = 25;
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int LikableCostItem=27;//好感度功能消耗道具
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//物品使用类型
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int NO_USE = 0 ; //不使用
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int RANDOM_USE = 1; // 随机使用
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@ -78,8 +78,8 @@ public class GetPlayerInfoHandler extends BaseHandler{
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List<CommonProto.NewPlayerGuidePoint> list = new ArrayList<>();
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Map<Integer, SPrivilegeTypeConfig> privilegeTypeConfigMap = SPrivilegeTypeConfig.getsPrivilegeTypeConfigMap();
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for(Map.Entry<Integer, SPrivilegeTypeConfig> entry:privilegeTypeConfigMap.entrySet()){
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//如果是<4 系统内置特权
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if(entry.getValue().getUnlockType()<4&&!vipInfo.containsKey(entry.getKey())){
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//如果是<4 系统内置特权 (6是新增的好感度特权收益加成 2021.9.26)
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if(entry.getValue().getUnlockType()<4||entry.getValue().getUnlockType()==6&&!vipInfo.containsKey(entry.getKey())){
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playerInfoManager.addVipInfo(entry.getKey());
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}
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}
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@ -0,0 +1,51 @@
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package com.ljsd.jieling.handler.hero;
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import com.google.protobuf.GeneratedMessage;
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import com.ljsd.jieling.globals.BIReason;
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import com.ljsd.jieling.handler.BaseHandler;
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import com.ljsd.jieling.logic.dao.UserManager;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.hero.HeroLogic;
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import com.ljsd.jieling.netty.cocdex.PacketNetData;
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import com.ljsd.jieling.network.session.ISession;
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import com.ljsd.jieling.util.ItemUtil;
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import com.ljsd.jieling.util.MessageUtil;
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import config.SSpecialConfig;
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import org.springframework.stereotype.Component;
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import rpc.protocols.CommonProto;
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import rpc.protocols.HeroInfoProto;
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import rpc.protocols.MessageTypeProto;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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///获取好感度数据请求
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@Component
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public class GetLikableDataRequestHandler extends BaseHandler {
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@Override
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public MessageTypeProto.MessageType getMessageCode() {
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return MessageTypeProto.MessageType.GET_LIKABLE_DATA_REQUEST;
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}
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@Override
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public void process(ISession session, PacketNetData netData) throws Exception {
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int uid = session.getUid();
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User user = UserManager.getUser(uid);
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Map<Integer,Integer> likaMap=user.getHeroManager().getHeroLikableMap();
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List<CommonProto.LikableInfo> _list=new ArrayList<>();
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for (Map.Entry<Integer, Integer> integerEntry : likaMap.entrySet()) {
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CommonProto.LikableInfo likaInfo=CommonProto.LikableInfo.newBuilder()
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.setHeroStaticid(integerEntry.getKey())
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.setLikableNum(integerEntry.getValue())
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.build();
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_list.add(likaInfo);
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}
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int remainTime= SSpecialConfig.getIntegerValue(SSpecialConfig.LIKE_ABILITY)-user.getHeroManager().getLikableSendTime();
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HeroInfoProto.GetLikableDataResponse response=HeroInfoProto.GetLikableDataResponse.newBuilder()
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.addAllInfoList(_list)
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.setLikableRemainTime(remainTime)
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.build();
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MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_LIKABLE_DATA_RESPONSE_VALUE,response,true);
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}
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}
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@ -0,0 +1,156 @@
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package com.ljsd.jieling.handler.hero;
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import com.ljsd.common.mogodb.util.GlobalData;
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import com.ljsd.jieling.core.GlobalsDef;
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import com.ljsd.jieling.exception.ErrorCode;
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import com.ljsd.jieling.exception.ErrorCodeException;
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import com.ljsd.jieling.globals.BIReason;
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import com.ljsd.jieling.handler.BaseHandler;
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import com.ljsd.jieling.logic.dao.HeroManager;
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import com.ljsd.jieling.logic.dao.PlayerManager;
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import com.ljsd.jieling.logic.dao.UserManager;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.network.session.ISession;
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import com.ljsd.jieling.util.ItemUtil;
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import com.ljsd.jieling.util.MessageUtil;
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import config.*;
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import org.springframework.stereotype.Component;
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import rpc.protocols.HeroInfoProto;
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import rpc.protocols.MessageTypeProto;
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import java.util.HashMap;
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import java.util.Map;
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//英雄好感度提升消息
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@Component
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public class HeroUpLikableRequestHandler extends BaseHandler<HeroInfoProto.HeroUpLikableRequest> {
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@Override
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public MessageTypeProto.MessageType getMessageCode() {
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return MessageTypeProto.MessageType.HERO_UP_LIKABLE_REQUEST;
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}
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@Override
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public void processWithProto(ISession session, HeroInfoProto.HeroUpLikableRequest proto) throws Exception {
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int heroStaticId=proto.getHeroStaticId();//英雄静态id
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int itemId=proto.getItemId();//消耗道具id
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int itemNum=proto.getItemNum();//消耗道具数量
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int uid = session.getUid();
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User user = UserManager.getUser(uid);
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HeroManager heroManager=user.getHeroManager();
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if (itemNum+heroManager.getLikableSendTime()> SSpecialConfig.getIntegerValue(SSpecialConfig.LIKE_ABILITY)){
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LOGGER.error("好感度赠送次数超出每日限制");
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throw new ErrorCodeException(ErrorCode.REFRESH_WHEL_TIME_NOT);
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}
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int[][]costArr=new int[1][2];
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costArr[0][0]=itemId;
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costArr[0][1]=itemNum;
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boolean costResult = ItemUtil.itemCost(user,costArr, BIReason.HERO_UP_LIKEBLE_COST,heroStaticId);
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if (costResult){
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SItem _item= SItem.getsItemMap().get(itemId);
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int profession=SCHero.getsCHero().get(heroStaticId).getPropertyName();
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String[]addArr=_item.getResolveReward().split("\\|");
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String addStr=addArr[profession-1];
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int singleAddNum=Integer.parseInt(addStr.split("#")[1]);
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int allAddNum=singleAddNum*itemNum;
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int curHeroLikableNum = heroManager.getHeroLikableMap().containsKey(heroStaticId)?user.getHeroManager().getHeroLikableMap().get(heroStaticId):0;
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int oldLv=GetHeroLikableLvByLikaNum(curHeroLikableNum);
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curHeroLikableNum+=allAddNum;
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int curLv=GetHeroLikableLvByLikaNum(curHeroLikableNum);
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if (curLv>oldLv){
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Map<Integer,Integer>curHeroPropAdd=GetHeroLikableAddPeop(curLv);
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heroManager.putHeroLikablePropAddMap(heroStaticId,curHeroPropAdd);
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}
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int oldAllLikaLv=GetAllLikableLvByLikaNum(GetAllHeroLikableNum(heroManager.getHeroLikableMap()));
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heroManager.putHeroLikableMap(heroStaticId,curHeroLikableNum);
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int curAllLikaLv=GetAllLikableLvByLikaNum(GetAllHeroLikableNum(heroManager.getHeroLikableMap()));
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if (curAllLikaLv>oldAllLikaLv){
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Map<Integer,Integer>allHeroPropAdd=GetAllHeroLikableAddPeop(curAllLikaLv);
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heroManager.putAllLikablePropAddMap(allHeroPropAdd);
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int[][]condition= SPrivilegeTypeConfig.getsPrivilegeTypeConfigMap().get(2).getCondition();
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user.getPlayerInfoManager().updateVipPrivilage(1,condition[curAllLikaLv][1]);
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}
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int sendTime= heroManager.getLikableSendTime()+itemNum;
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heroManager.UpdateLikableSendTime(sendTime);
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MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.HERO_UP_LIKABLE_RESPONSE_VALUE, null,true);
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}else{
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LOGGER.error("好感度提升材料不足");
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throw new ErrorCodeException(ErrorCode.HERO_ITEM_NOT);
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}
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}
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///通过神将好感度获取好感度等级
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public int GetHeroLikableLvByLikaNum(int _likaNum){
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int likaLv=0;
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for (Map.Entry<Integer, Integer> integerEntry : SLikeAbilityConfig.heroLikeAbilityByLevel.entrySet()) {
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if (integerEntry.getKey()==SLikeAbilityConfig.heroLikeAbilityByLevel.size()-1)break;
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if (_likaNum>=integerEntry.getValue()){
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likaLv= integerEntry.getKey()+1;
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}else{
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break;
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}
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}
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return likaLv;
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}
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///通过总好感度获取好感度等级
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public int GetAllLikableLvByLikaNum(int _likaNum){
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int likaLv=0;
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for (Map.Entry<Integer, Integer> integerEntry : SLikeAbilityConfig.allLikeAbilityByLevel.entrySet()) {
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if (integerEntry.getKey()==SLikeAbilityConfig.allLikeAbilityByLevel.size()-1)break;
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if (_likaNum>=integerEntry.getValue()){
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likaLv= integerEntry.getKey()+1;
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}else{
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break;
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}
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}
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return likaLv;
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}
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//通过当前等级获取神将好感度属性加成
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public Map<Integer,Integer>GetHeroLikableAddPeop(int _lv){
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Map<Integer,Integer>_propMap=new HashMap<>();
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for (int i = 0; i <= _lv; i++) {
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SLikeAbilityConfig _config= SLikeAbilityConfig.heroLikeAbilityConfigMap.get(i);
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if (_config.getProperty()==null)continue;
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for (int[] ints : _config.getProperty()) {
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if (_propMap.containsKey(ints[0])) {
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int absProp=_propMap.get(ints[0])+ints[1];
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_propMap.put(ints[0],absProp);
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}else{
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_propMap.put(ints[0],ints[1]);
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}
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}
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}
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return _propMap;
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}
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//通过当前总好感度等级获取好感度属性加成
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public Map<Integer,Integer>GetAllHeroLikableAddPeop(int _allLv){
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Map<Integer,Integer>_propMap=new HashMap<>();
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for (int i = 0; i <= _allLv; i++) {
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SLikeAbilityConfig _config= SLikeAbilityConfig.allLikeAbilityConfigMap.get(i);
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if (_config.getProperty()!=null){
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for (int[] ints : _config.getProperty()) {
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if(ints.length<=0)continue;
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if (_propMap.containsKey(ints[0])) {
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int absProp=_propMap.get(ints[0])+ints[1];
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_propMap.put(ints[0],absProp);
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}else{
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_propMap.put(ints[0],ints[1]);
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}
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}
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}
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}
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return _propMap;
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}
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//获取总的好感度
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public int GetAllHeroLikableNum(Map<Integer,Integer>_heroLikableMap){
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int likableNum=0;
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for (Map.Entry<Integer, Integer> integerEntry : _heroLikableMap.entrySet()) {
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likableNum+=integerEntry.getValue();
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}
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return likableNum;
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}
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}
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@ -454,6 +454,7 @@ public class GlobalDataManaager implements IManager {
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}
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}
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fBuilder.setExpeditionLeve(user.getExpeditionManager().getExpeditionLeve());
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HeroLogic.getInstance().ResetLikableSendTime(user,fBuilder);//重置好感度次数
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if(session.getFiveReady() == 1){ //客户端准备好接受五点刷新请求
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MessageUtil.sendIndicationMessage(session,1, MessageTypeProto.MessageType.FIVE_PLAYER_REFLUSH_INDICATION_VALUE,fBuilder.build(),true);
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}else{
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@ -5,7 +5,9 @@ import com.ljsd.jieling.logic.activity.event.Poster;
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import com.ljsd.jieling.logic.activity.event.RemoveHeroEvent;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.hero.HongMengAttributeEnum;
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import config.SLikeAbilityConfig;
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import config.SSpecialConfig;
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import org.omg.CORBA.PUBLIC_MEMBER;
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import java.util.*;
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@ -111,6 +113,30 @@ public class HeroManager extends MongoBase {
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return sixiangPropUpMap;
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}
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/**
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* 好感度数据
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* key: 英雄静态id value:好感度值
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*/
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private Map<Integer,Integer> heroLikableMap = new HashMap<>();
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public Map<Integer, Integer> getHeroLikableMap() {
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return heroLikableMap;
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}
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//神将好感度属性加成
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private Map<Integer,Map<Integer,Integer>>heroLikablePropAddMap=new HashMap<>();
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public Map<Integer,Map<Integer,Integer>>getHeroLikablePropAddMap() {
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return heroLikablePropAddMap;
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}
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//所有神将总好感度带来的属性加成(包含特权加成)
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private Map<Integer,Integer>allLikablePropAddMap=new HashMap<>();
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public Map<Integer,Integer>getAllLikablePropAddMap() {
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return allLikablePropAddMap;
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}
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private int likableSendTime;//好感度已赠送次数
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public int getLikableSendTime() { return likableSendTime; }
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/**
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* 心愿可以选择的英雄列表
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*/
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@ -158,6 +184,27 @@ public class HeroManager extends MongoBase {
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updateString("sixiangPropUpMap."+professionId, _propMap);
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}
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public void putHeroLikableMap(int heroStaticId,int likableNum) {
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heroLikableMap.put(heroStaticId,likableNum);
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updateString("heroLikableMap."+heroStaticId, likableNum);
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}
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public void putHeroLikablePropAddMap(int heroStaticId,Map<Integer,Integer> _propMap) {
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heroLikablePropAddMap.put(heroStaticId,_propMap);
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updateString("heroLikablePropAddMap."+heroStaticId, _propMap);
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}
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public void putAllLikablePropAddMap(Map<Integer,Integer> _propMap) {
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allLikablePropAddMap=_propMap;
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updateString("allLikablePropAddMap", allLikablePropAddMap);
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}
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//刷新好感度赠送次数 参数传当日已赠送次数
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public void UpdateLikableSendTime(int _sendTime) {
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likableSendTime=_sendTime;
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updateString("likableSendTime", _sendTime);
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}
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public void updateRandCount(int type, int count){
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updateString("totalCount." + type, count);
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@ -493,6 +540,7 @@ public class HeroManager extends MongoBase {
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updateString("wishOpenHeroList", wishOpenHeroList);
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}
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///获取四象心法共鸣等级
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public int GetSiXiangGongMingLv(){
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int gongmingLv=0;
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if (this.sixiangDataMap.size()<4){
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|
@ -506,5 +554,24 @@ public class HeroManager extends MongoBase {
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}
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return gongmingLv;
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}
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///通过总好感度获取好感度等级
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public int GetAllLikableLv(){
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int likaLv=0;
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int likableNum=0;
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for (Map.Entry<Integer, Integer> integerEntry : heroLikableMap.entrySet()) {
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likableNum+=integerEntry.getValue();
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}
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for (Map.Entry<Integer, Integer> integerEntry : SLikeAbilityConfig.allLikeAbilityByLevel.entrySet()) {
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if (likableNum>=integerEntry.getValue()){
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likaLv= integerEntry.getKey()+1;
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}else{
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break;
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}
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}
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return likaLv;
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}
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}
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|
|
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@ -2361,6 +2361,17 @@ public class HeroLogic{
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int[][]skillProp=ItemUtil.mapToArray(skillPropertyMap);
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combinedAttribute(skillProp,heroAllAttribute);
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//英雄好感度属性加成
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if (user.getHeroManager().getHeroLikablePropAddMap().containsKey(scHero.getId())){
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int[][]likableProp=ItemUtil.mapToArray(user.getHeroManager().getHeroLikablePropAddMap().get(scHero.getId()));
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combinedAttribute(likableProp,heroAllAttribute);
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}
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//英雄总好感度属性加成
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if (user.getHeroManager().getAllLikablePropAddMap().size()>0){
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int[][]allLikableProp=ItemUtil.mapToArray(user.getHeroManager().getAllLikablePropAddMap());
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combinedAttribute(allLikableProp,heroAllAttribute);
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}
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//装备总战力评分
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int equipForce=0;
|
||||
Iterator<Map.Entry<Integer, Integer>> iterator = hero.getEquipByHongmengPositionMap(user.getHeroManager()).entrySet().iterator();
|
||||
|
@ -5264,5 +5275,11 @@ public class HeroLogic{
|
|||
MessageUtil.sendIndicationMessage(session,1, MessageTypeProto.MessageType.PurpleMansionSealIndication_VALUE,build2,true);
|
||||
|
||||
}
|
||||
///0点重置好感度赠送次数
|
||||
public void ResetLikableSendTime(User user,PlayerInfoProto.FivePlayerUpdateIndication.Builder fBuilder){
|
||||
user.getHeroManager().UpdateLikableSendTime(0);
|
||||
int remainTime=SSpecialConfig.getIntegerValue(SSpecialConfig.LIKE_ABILITY)-user.getHeroManager().getLikableSendTime();
|
||||
fBuilder.setLikableRemainTime(remainTime);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1224,6 +1224,9 @@ public class PlayerLogic {
|
|||
case GlobalsDef.VIP_UNLOCK_PRIVILEGE:
|
||||
cond = user.getPlayerInfoManager().getVipLevel();
|
||||
break;
|
||||
case GlobalsDef.LIKABLE_UNLOCK:
|
||||
cond = user.getHeroManager().GetAllLikableLv();
|
||||
break;
|
||||
default:{
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -531,6 +531,7 @@ public class ItemUtil {
|
|||
case GlobalItemType.SOUL_MARK:
|
||||
case GlobalItemType.ITEM:
|
||||
case GlobalItemType.EQUIP:
|
||||
case GlobalItemType.LikableCostItem:
|
||||
putCountLongMap(itemId,amount, itemObj.getItemMap());
|
||||
break;
|
||||
case GlobalItemType.CARD:
|
||||
|
@ -1421,6 +1422,7 @@ public class ItemUtil {
|
|||
case GlobalItemType.ITEM:
|
||||
case GlobalItemType.SOUL_MARK:
|
||||
case GlobalItemType.EQUIP:
|
||||
case GlobalItemType.LikableCostItem:
|
||||
putCountMap(itemId,itemNum,itemMap);
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -0,0 +1,81 @@
|
|||
package config;
|
||||
|
||||
import manager.STableManager;
|
||||
import manager.Table;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.TreeMap;
|
||||
|
||||
@Table(name ="LikeAbility")
|
||||
public class SLikeAbilityConfig implements BaseConfig {
|
||||
|
||||
private int id;
|
||||
|
||||
private int type;
|
||||
|
||||
private int level;
|
||||
|
||||
private int favorDegree;
|
||||
|
||||
private int[][] property;
|
||||
|
||||
private int[][] privilegeProperty;
|
||||
|
||||
|
||||
public static Map<Integer, SLikeAbilityConfig> sLikeAbilityConfigMap;
|
||||
|
||||
public static Map<Integer, SLikeAbilityConfig> heroLikeAbilityConfigMap;
|
||||
public static Map<Integer, Integer> heroLikeAbilityByLevel;
|
||||
|
||||
public static Map<Integer, SLikeAbilityConfig> allLikeAbilityConfigMap;
|
||||
public static Map<Integer, Integer> allLikeAbilityByLevel;
|
||||
|
||||
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
heroLikeAbilityConfigMap=new HashMap<>();
|
||||
allLikeAbilityConfigMap=new HashMap<>();
|
||||
heroLikeAbilityByLevel=new TreeMap<>();
|
||||
allLikeAbilityByLevel=new TreeMap<>();
|
||||
sLikeAbilityConfigMap = STableManager.getConfig(SLikeAbilityConfig.class);
|
||||
int heroLike=0;
|
||||
int allLike=0;
|
||||
for (SLikeAbilityConfig value : sLikeAbilityConfigMap.values()) {
|
||||
if (value.type==1){
|
||||
allLikeAbilityConfigMap.put(value.level,value);
|
||||
allLike+=value.getFavorDegree();
|
||||
allLikeAbilityByLevel.put(value.level,allLike);
|
||||
}else {
|
||||
heroLikeAbilityConfigMap.put(value.level,value);
|
||||
heroLike+=value.getFavorDegree();
|
||||
heroLikeAbilityByLevel.put(value.level,heroLike);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public int getType() {
|
||||
return type;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public int getFavorDegree() {
|
||||
return favorDegree;
|
||||
}
|
||||
|
||||
public int[][] getProperty() {
|
||||
return property;
|
||||
}
|
||||
|
||||
public int[][] getPrivilegeProperty() {
|
||||
return privilegeProperty;
|
||||
}
|
||||
}
|
||||
|
|
@ -114,6 +114,7 @@ public class SSpecialConfig implements BaseConfig {
|
|||
public static final String PRE_LOAD_REWARD = "PreLoadReward";
|
||||
|
||||
public static final String QIJIEHOLYCONFIG = "QIJIEHOLYCONFIG";//七界试炼遗物开启层数
|
||||
public static final String LIKE_ABILITY = "LikeAbility";//好感度功能,每日赠予礼物次数上限
|
||||
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
|
|
Loading…
Reference in New Issue