设置teamId

back_recharge
lvxinran 2019-07-22 15:33:45 +08:00
parent c113ff4481
commit 3b386e47b5
1 changed files with 2 additions and 1 deletions

View File

@ -80,6 +80,7 @@ public class MapLogic {
MessageUtil.sendErrorResponse(iSession, 0, messageType.getNumber(), "");
return;
}
user.getTeamPosManager().setCurTeamPosId(teamId);
// 初始序章地图
if (user.getPlayerInfoManager().getMapId() == 0) {
String error = initTeamInfo(teamId, uid, user, mapManager);
@ -930,7 +931,6 @@ public class MapLogic {
int uid = session.getUid();
User user = UserManager.getUser(uid);
MapManager mapManager = user.getMapManager();
CombatLogic.elementEffect(user);
if (mapManager.getMapInfo() == null) {
LOGGER.info("fastFight mapManager.getMapInfo() == null");
MessageUtil.sendErrorResponse(session, 0, messageType.getNumber(), "");
@ -1804,6 +1804,7 @@ public class MapLogic {
MessageUtil.sendErrorResponse(session, 0, messageType.getNumber(), "阵容有误!!");
return;
}
user.getTeamPosManager().setCurTeamPosId(teamId);
String fightInfo = fightId + "#" + teamId;
String key = RedisKey.getKey(RedisKey.LEVE_DIFFICULTY_INFO, String.valueOf(uid), false);
RedisUtil.getInstence().set(key, fightInfo, sLevelDifficultyConfig.getRankTime() + 100);