From 3d1aeb4e0f843f7b1ee5a5ddc2394a68b6c3c845 Mon Sep 17 00:00:00 2001 From: lvxinran Date: Fri, 3 Jul 2020 12:04:21 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8C=82=E6=9C=BA=E6=97=B6=E5=B8=B8=E7=89=B9?= =?UTF-8?q?=E6=9D=83=E5=A2=9E=E5=8A=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../src/main/java/com/ljsd/jieling/core/VipPrivilegeType.java | 1 + .../main/java/com/ljsd/jieling/logic/fight/CombatLogic.java | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/serverlogic/src/main/java/com/ljsd/jieling/core/VipPrivilegeType.java b/serverlogic/src/main/java/com/ljsd/jieling/core/VipPrivilegeType.java index 8f92d5202..ca00124f1 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/core/VipPrivilegeType.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/core/VipPrivilegeType.java @@ -43,5 +43,6 @@ public interface VipPrivilegeType { int UNLOCK_GUILD_BOSS_SWEEP = 1002; //公会boss扫荡 int EXPEDITION_RELIVE = 1003; //猎妖之路免费复活次数 int SIGN_AGAIN = 1005; //每日签到充值后再领一次 + int ADVENTURE_ADD_TIME = 2002;//挂机时常增加 } diff --git a/serverlogic/src/main/java/com/ljsd/jieling/logic/fight/CombatLogic.java b/serverlogic/src/main/java/com/ljsd/jieling/logic/fight/CombatLogic.java index 693817b24..e27852234 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/logic/fight/CombatLogic.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/logic/fight/CombatLogic.java @@ -910,7 +910,8 @@ public class CombatLogic { Map fightStateInfo = user.getMainLevelManager().getFightStateInfo(); SGameSetting gameSetting = STableManager.getFigureConfig(CommonStaticConfig.class).getGameSetting(); int adventureRefresh = gameSetting.getAdventureRefresh(); - int adventureOffline = gameSetting.getAdventureOffline()*60*60/adventureRefresh; + int vipTimeAdd = PlayerLogic.getInstance().getMaxCountByPrivilegeType(user, VipPrivilegeType.ADVENTURE_ADD_TIME); + int adventureOffline = (gameSetting.getAdventureOffline()+vipTimeAdd)*60*60/adventureRefresh; Map baseItemMap = new HashMap<>(); Map baseCardMap = new HashMap<>(); Map baseEquipMap = new HashMap<>();