驻扎错误信息

back_recharge
wangyuan 2019-03-20 14:48:25 +08:00
parent 20b1628d6c
commit 3e21db3b92
1 changed files with 14 additions and 3 deletions

View File

@ -62,9 +62,18 @@ public class CombatLogic {
User user = UserManager.getUser(uid);
SAdventureConfig sAdventureConfig = SAdventureConfig.getsAdventureConfigByPosition(position);
if(sAdventureConfig.getOpenLevel() > user.getPlayerInfoManager().getLevel()){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_STATION_RESPONSE_VALUE,"等级不够");
return;
}
if(sAdventureConfig.getMinNum() > heroIds.size()){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_STATION_RESPONSE_VALUE,"英雄数量小于规定数量");
return;
}
int pooId = sAdventureConfig.getPooId();
SAdventureSetting sAdventureSetting = SAdventureSetting.getsAdventureSetting(pooId);
if(hourDuration > sAdventureSetting.getPerMapMaxHour()){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_STATION_RESPONSE_VALUE,"超出时长");
return;
}
@ -73,6 +82,7 @@ public class CombatLogic {
Map<Integer, AdventureStateInfo> adventureStateInfoMap = adventureManager.getAdventureStateInfoMap();
AdventureStateInfo adventureStateInfo = adventureManager.getAdventureStateInfoMap().get(position);
if(adventureStateInfo!=null){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_STATION_RESPONSE_VALUE,"已驻扎");
return;
}
@ -81,6 +91,7 @@ public class CombatLogic {
for(String useHeroId : heroIds1){
if(heroIds.contains(useHeroId)){
//该英雄已上阵
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_STATION_RESPONSE_VALUE,"该英雄已上阵");
return;
}
}
@ -99,12 +110,14 @@ public class CombatLogic {
AdventureManager adventureManager = user.getAdventureManager();
AdventureStateInfo adventureStateInfo = adventureManager.getAdventureStateInfoMap().get(position);
if( null == adventureStateInfo ){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_REWARD_RESPONSE_VALUE,"");
return;
}
int startTime = adventureStateInfo.getStartTime();
int hourDuration = adventureStateInfo.getHourDuration();
int now = (int)(System.currentTimeMillis()/1000);
if( (now - startTime ) /3600 < hourDuration ){
MessageUtil.sendErrorResponse(session,0, MessageTypeProto.MessageType.ADVENTURE_REWARD_RESPONSE_VALUE,"驻扎时长不到");
return;
}
//计算奖励
@ -165,11 +178,9 @@ public class CombatLogic {
public float calRatio(float value,float[][] base){
float result = 0;
int length = base.length;
for(int i=0;i< base.length;i++){
float weight = base[i][0];
value = value - weight;
if(value< weight){
if(value>= weight){
result = base[i][1];
}
}