diff --git a/serverlogic/src/main/java/com/ljsd/jieling/logic/arena/ChallengeLogic.java b/serverlogic/src/main/java/com/ljsd/jieling/logic/arena/ChallengeLogic.java index 85e20d390..b933d4145 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/logic/arena/ChallengeLogic.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/logic/arena/ChallengeLogic.java @@ -265,11 +265,12 @@ public class ChallengeLogic { builder.setResult(1); } else { if (type == 1){ - if(time>=20){ + if(time >= 20){ //无尽副本回合数超过20 赢 user.getPlayerInfoManager().setEndlessNewReplica(id); comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult(),time,builder); builder.setResult(1); + builder.setLossBloodOrTimes(20); }else{ //没打过 //输了 保底+总奖励*奖励百分比 comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult(),time,builder);