坐骑技能

back_recharge
jiahuiwen 2021-10-14 19:38:02 +08:00
parent aa21c96a4f
commit 44ffcea125
2 changed files with 30 additions and 1 deletions

View File

@ -2075,6 +2075,17 @@ public class HeroLogic{
num-=1;
}
}
// 坐骑技能
for(Map.Entry<Integer, Long> entry : user.getPlayerInfoManager().getUserMountValidTime().entrySet()){
if(!SPlayerHeadIcon.getHeadIconMap().containsKey(entry.getKey())){
continue;
}
SPlayerHeadIcon sPlayerHeadIcon = SPlayerHeadIcon.getHeadIconMap().get(entry.getKey());
if (sPlayerHeadIcon.getSkill() == null || sPlayerHeadIcon.getSkill().length <= 0){
continue;
}
sb.append(sPlayerHeadIcon.getSkill()[0][0]).append(DIVISION);
}
return sb;
}

View File

@ -23,6 +23,12 @@ public class SPlayerHeadIcon implements BaseConfig {
private int effectiveRule;
private int[][] skill;
private int[] fitList;
private int[] fitList2;
/**
* id
*/
@ -40,7 +46,7 @@ public class SPlayerHeadIcon implements BaseConfig {
public static int MountType = 4;
// 时装类型
public static int SkinType = 5;
@Override
public void init() throws Exception {
Map<Integer, SPlayerHeadIcon> config = STableManager.getConfig(SPlayerHeadIcon.class);
@ -91,4 +97,16 @@ public class SPlayerHeadIcon implements BaseConfig {
public int getEffectiveRule() {
return effectiveRule;
}
public int[][] getSkill() {
return skill;
}
public int[] getFitList() {
return fitList;
}
public int[] getFitList2() {
return fitList2;
}
}