Merge branch 'master' of 60.1.1.230:backend/jieling_server

back_recharge
wangyuan 2020-03-30 17:48:05 +08:00
commit 470a104809
26 changed files with 445 additions and 118 deletions

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@ -21,7 +21,7 @@ public class NetWorkFactory {
return new NettyGameServer(cfg, handler);
}
public static NettyGameClient getClient(MessageLite gameMessage, EndPortCfg cfg, INetWorkHandler handler) throws ConnectException {
return new NettyGameClient(gameMessage, cfg, handler);
public static NettyGameClient getClient(EndPortCfg cfg, INetWorkHandler handler) throws ConnectException {
return new NettyGameClient(cfg, handler);
}
}

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@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
public abstract class AbstractClient<T extends NettyGameSession> extends AbstractEndport {
protected Logger LOGGER = LoggerFactory.getLogger(AbstractClient.class);
//不对外暴露接口
private T gameSession;
private InetSocketAddress localAddress;
final int readTimeout;
final int writeTimeout;
@ -49,39 +48,31 @@ public abstract class AbstractClient<T extends NettyGameSession> extends Abstrac
@Override
public void connected(IChannel channel) {
if (handler instanceof INetSession) {
gameSession = ((INetSession<T>) handler).createGameSession(channel, handler);
if (null != gameSession) {
LOGGER.info("seission" + gameSession + "channelActive: " + gameSession.getChannel().getRemoteAddress() + " ,uid: " +
gameSession.getUid() + " ,areaId: " + gameSession.getAreaId());
this.gameSession = gameSession;
String sessionId = gameSession.getId();
channel.setBindSessionId(sessionId);
gameSession.open();
}
}
// if (handler instanceof INetSession) {
// gameSession = ((INetSession<T>) handler).createGameSession(channel, handler);
// if (null != gameSession) {
// LOGGER.info("seission" + gameSession + "channelActive: " + gameSession.getChannel().getRemoteAddress() + " ,uid: " +
// gameSession.getUid() + " ,areaId: " + gameSession.getAreaId());
// this.gameSession = gameSession;
// String sessionId = gameSession.getId();
// channel.setBindSessionId(sessionId);
// gameSession.open();
// }
// }
}
@Override
public void disconnected(IChannel channel) {
if (handler instanceof INetConnet) {
if (null != this.gameSession) {
LOGGER.info("channelInactive->uid={},seission={},remoteAddress={}",
gameSession.getUid(), gameSession, gameSession.getChannel().getRemoteAddress());
((INetConnet) handler).offLine(gameSession);
gameSession.close();
gameSession = null;
}
((INetConnet) handler).offLine(null);
}
}
@Override
public void received(IChannel channel, Object msg) {
if (null != gameSession) {
gameSession.received(msg);
}
((INetReceived) handler).onReceive(null,msg);
}
@Override
@ -92,11 +83,8 @@ public abstract class AbstractClient<T extends NettyGameSession> extends Abstrac
@Override
public void idle(IChannel channel) {
if (handler instanceof INetConnet) {
if (null != gameSession) {
((INetConnet) handler).readIdel(gameSession);
}
((INetConnet) handler).readIdel(null);
}
}

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@ -1,58 +1,32 @@
package com.ljsd.jieling.netty.server;
import com.google.protobuf.MessageLite;
import com.ljsd.jieling.netty.NettyGameSession;
import com.ljsd.jieling.netty.cocdex.Int32FrameDecoder;
import com.ljsd.jieling.netty.cocdex.Int32LengthFieldPrepender;
import com.ljsd.jieling.netty.cocdex.PacketNetData;
import com.ljsd.jieling.netty.cocdex.TeaDecoder;
import com.ljsd.jieling.netty.cocdex.TeaEncoder;
import com.ljsd.jieling.netty.config.EndPortCfg;
import com.ljsd.jieling.netty.handler.GameMessageHandler;
import com.ljsd.jieling.netty.handler.ServerResponseMessageHandler;
import com.ljsd.jieling.protocol.*;
import com.ljsd.jieling.session.GameSession;
import com.ljsd.jieling.session.GameSessionFactory;
import com.ljsd.jieling.protocol.INetWorkHandler;
import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.PooledByteBufAllocator;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.protobuf.ProtobufDecoder;
import io.netty.handler.codec.protobuf.ProtobufEncoder;
import io.netty.handler.timeout.IdleStateHandler;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import util.StringUtil;
import util.TimeUtils;
import java.lang.reflect.Type;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
public class NettyGameClient extends AbstractClient {
private static final Logger LOGGER = LoggerFactory.getLogger(NettyGameClient.class);
private static Bootstrap bootstrap = null;
//key位IP+Port的组合
private static Map<String, Channel> channels = new ConcurrentHashMap<>();
private final MessageLite gameMessage;
// public NettyGameClient(int readTimeout, int writeTimeout,
// int allTimeout, MessageLite gameMessage, ProtocolsAbstract protocols, GameSessionFactory<T> sessionFactory) {
// super(readTimeout, writeTimeout, allTimeout);
//
// this.protocols = protocols;
// this.sessionFactory = sessionFactory;
// }
//
public NettyGameClient( MessageLite gameMessage, EndPortCfg endPortCfg, INetWorkHandler channelHandler) {
super(endPortCfg, channelHandler);
this.gameMessage = gameMessage;
public NettyGameClient(EndPortCfg endPortCfg, INetWorkHandler iNetWorkHandler) {
super(endPortCfg, iNetWorkHandler);
}
public void start() {
public Channel start() {
try {
EventLoopGroup group = new NioEventLoopGroup(1);
bootstrap = new Bootstrap();
@ -69,41 +43,20 @@ public class NettyGameClient extends AbstractClient {
protected void initChannel(Channel ch) throws Exception {
ChannelPipeline p = ch.pipeline();
p.addLast(new Int32FrameDecoder());
p.addLast(new ProtobufDecoder(gameMessage));
p.addLast(new TeaDecoder());
// 心跳检测处理
p.addLast(new IdleStateHandler(readTimeout, writeTimeout, allTimeout, TimeUnit.SECONDS));
p.addLast(new Int32LengthFieldPrepender());
p.addLast(new ProtobufEncoder());
p.addLast(new ServerResponseMessageHandler(NettyGameClient.this));
p.addLast(new TeaEncoder());
p.addLast(new GameMessageHandler(NettyGameClient.this));
// p.addLast(new ServerResponseMessageHandler(NettyGameClient.this));
}
});
return bootstrap.connect(getLocalAddress().getHostName(),getLocalAddress().getPort()).sync().channel();//"39.100.38.60",16080).sync().channel();
} catch (Exception e) {
LOGGER.error("start->msg={}", e.getMessage(), e);
}
}
public static Channel getChannel(String serverIp, int port) {
try {
String key = serverIp + ":" + port;
Channel channel = channels.get(key);
if(channel == null || !channel.isOpen() || !channel.isActive()) {
channel = bootstrap.connect(serverIp, port).sync().channel();
channels.put(key, channel);
}
return channel;
} catch (Exception e) {
LOGGER.error("getChannel->serverIp={},port={},msg={}", serverIp, port, e.getMessage(), e);
}
return null;
}
public static Channel getChannel(String serverIpPort) {
String strs[] = serverIpPort.split(":");
return getChannel(strs[0], Integer.parseInt(strs[1]));
}
@Override
public void close() {
@ -111,4 +64,6 @@ public class NettyGameClient extends AbstractClient {
}
}

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@ -62,6 +62,7 @@ public enum FunctionIdEnum {
WorkShopCreateProtectEquip(103,null),
WorkShopRebuildEquip(104,null,MessageTypeProto.MessageType.WORKSHOP_REBUILD_REQUEST_VALUE),
Expedition(64,null),
Achieve(65,null),
;
private int functionType;

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@ -41,5 +41,6 @@ public interface VipPrivilegeType {
int GUILD_BOSS_CHALLENGE_TIMES = 37; //公会boss挑战次数
int UNLOCK_GUILD_BOSS_SWEEP = 1002; //公会boss扫荡
int EXPEDITION_RELIVE = 1003; //猎妖之路免费复活次数
int SIGN_AGAIN = 1005; //每日签到充值后再领一次
}

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@ -24,6 +24,7 @@ import com.ljsd.jieling.util.ItemUtil;
import com.ljsd.jieling.util.MessageUtil;
import config.SExpeditionFloorConfig;
import config.SExpeditionHolyConfig;
import config.SExpeditionNodeConfig;
import config.SExpeditionSetting;
import manager.STableManager;
import org.luaj.vm2.LuaValue;
@ -195,11 +196,11 @@ public class EndExpeditionBattleRequest extends BaseHandler<Expedition.EndExpedi
MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.EXPEDITION_NOINFO_INDICATION_VALUE, builder.build(), true);
//drop
SExpeditionFloorConfig sExpeditionFloorConfig = STableManager.getConfig(SExpeditionFloorConfig.class).get(oldlay);
if (sExpeditionFloorConfig == null) {
SExpeditionNodeConfig sExpeditionNodeConfig = STableManager.getConfig(SExpeditionNodeConfig.class).get(nodeInfo.getType());
if (sExpeditionNodeConfig == null) {
throw new ErrorCodeException(ErrorCode.CFG_NULL);
}
CommonProto.Drop.Builder drop = ItemUtil.drop(user, sExpeditionFloorConfig.getReward(),1,0,BIReason.EXPEDITION_DROP_REWARD);
CommonProto.Drop.Builder drop = ItemUtil.drop(user, sExpeditionNodeConfig.getreward(),1,0,BIReason.EXPEDITION_DROP_REWARD);
Expedition.EndExpeditionBattleResponse.Builder response = Expedition.EndExpeditionBattleResponse.newBuilder();
response.setResult(resultCode);
response.setDrop(drop);

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@ -1,10 +1,12 @@
package com.ljsd.jieling.handler;
import com.ljsd.jieling.core.VipPrivilegeType;
import com.ljsd.jieling.exception.ErrorCode;
import com.ljsd.jieling.exception.ErrorCodeException;
import com.ljsd.jieling.globals.BIReason;
import com.ljsd.jieling.logic.dao.UserManager;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.player.PlayerLogic;
import com.ljsd.jieling.netty.cocdex.PacketNetData;
import com.ljsd.jieling.network.session.ISession;
import com.ljsd.jieling.protocols.CommonProto;
@ -47,6 +49,12 @@ public class SignInHandler extends BaseHandler {
throw new ErrorCodeException(ErrorCode.newDefineCode("day out0findex"));
}
//check 道具
boolean check = PlayerLogic.getInstance().check(user, VipPrivilegeType.SIGN_AGAIN, 1);
if(!check){
throw new ErrorCodeException("次数不足");
}
PlayerLogic.getInstance().checkAndUpdate(user, VipPrivilegeType.SIGN_AGAIN, 1);
user.getPlayerInfoManager().setSignTotay(1);
int[] reward = sign.getreward();

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@ -40,7 +40,7 @@ public class HotfixUtil implements IEventHandler {
@Override
public void onEvent(IEvent event) throws Exception {
doWork(SysUtil.getPath("../conf/hotfix.json"));
doWork(SysUtil.getPath("conf/hotfix.json"));
}

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@ -99,6 +99,7 @@ public class UserManager {
user.getUserMissionManager().onGameEvent(user, GameEvent.DAILY_REFRESH,0);
user.getUserMissionManager().onGameEvent(user, GameEvent.BLOODY_REFRESH,0);
user.getUserMissionManager().onGameEvent(user, GameEvent.MISSING_ROOM_REFRESH,0);
user.getUserMissionManager().onGameEvent(user, GameEvent.ACHIEVE_REFRESH, 0);
user.getUserMissionManager().onGameEvent(user, GameEvent.BEGINNER);
Poster.getPoster().dispatchEvent(new NewWelfareEvent(user, NewWelfareTypeEnum.LOGIN_TIMES.getType(),1));
ItemUtil.drop(user,gameSetting.getBornItem(), BIReason.USER_BORN_REWARD);

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@ -36,6 +36,8 @@ public class UserMissionManager extends MongoBase {
private ServenMissionIdsType sevenHappyMissionType =new ServenMissionIdsType();
private BloodyMissionIdsType bloodyMissionIdsType =new BloodyMissionIdsType();
private MissingRoomMissionType missingRoomMissionType = new MissingRoomMissionType();
private AchieveMissionIdsType achievementMissionTypMap = new AchieveMissionIdsType();
//数据累加项
private CumulationData cumulationData = new CumulationData();
private CumulationData dailyCumulationData = new CumulationData();
@ -45,6 +47,7 @@ public class UserMissionManager extends MongoBase {
private CumulationData treasureWeekCumulationData = new CumulationData();
private CumulationData treasureMonthCumulationData = new CumulationData();
private CumulationData sevenHappyCumulationData = new CumulationData();
private CumulationData achievementMap = new CumulationData();
public void openMission(User user,GameEvent event,Map<GameMisionType, List<MissionStateChangeInfo>> missionTypeEnumListMap, Object... parm) throws Exception {
ISession session= OnlineUserManager.getSessionByUid(user.getId());
@ -145,6 +148,17 @@ public class UserMissionManager extends MongoBase {
bloodyMissionIdsType.getRewardedMissionIds().clear();
bloodyMissionIdsType.getDoingMissionIds().addAll(bloodyMissionIds);
updateString("bloodyMissionIdsType",bloodyMissionIdsType);
break;
case ACHIEVE_REFRESH:
Set<Integer> ds =STableManager.getConfig(SAchievementConfig.class).keySet();
achievementMissionTypMap.getDoingMissionIds().clear();
achievementMissionTypMap.getFinishMissionIds().clear();
achievementMissionTypMap.getRewardedMissionIds().clear();
achievementMissionTypMap.getDoingMissionIds().addAll(ds);
achievementMap =new CumulationData();
updateString("achievementMissionTypMap",achievementMissionTypMap);
updateString("achievementMap",achievementMap);
break;
case MISSING_ROOM_REFRESH:
Map<Integer,Integer> mustAppear = new HashMap<>();
@ -245,6 +259,13 @@ public class UserMissionManager extends MongoBase {
updateString("treasureMissionIdsType",treasureMissionIdsType);
}
break;
case ACHIEVE_REWARD:{
int missId = (int)parm[0];
achievementMissionTypMap.rewardMission(missId, missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION));
updateString("achievementMissionTypMap",achievementMissionTypMap);
}
break;
case SEVENHAPPY_MISSION_REWARD:{
int missionId = (int) parm[0];
List<MissionStateChangeInfo> missionStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.SEVENMISSION);
@ -270,6 +291,8 @@ public class UserMissionManager extends MongoBase {
missingRoomMissionType.rewardMission((int)parm[0],missionTypeEnumListMap.get(GameMisionType.MISSINGROOMMISSION));
updateString("missingRoomMissionType",missingRoomMissionType);
}
break;
default:
break;
@ -357,6 +380,20 @@ public class UserMissionManager extends MongoBase {
}
}
if(!achievementMissionTypMap.getDoingMissionIds().isEmpty() ){
List<SAchievementConfig> sAchievementConfigs = SAchievementConfig.sTaskConfigByTypeMap.get(missionType.getMissionTypeValue());
if(sAchievementConfigs!=null&&sAchievementConfigs.size()!=0){
CumulationData.Result result= achievementMap.updateData(missionType, parm);
if(result!=null){
achievementMissionTypMap.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION),achievementMap);
updateString("achievementMap",achievementMap);
updateString("achievementMissionTypMap",achievementMissionTypMap);
}
}
}
CumulationData.Result result = cumulationData.updateData(missionType, parm);
if(result!=null){
vipMissionIdsType.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.VIPMISSION),cumulationData);
@ -487,4 +524,12 @@ public class UserMissionManager extends MongoBase {
public MissingRoomMissionType getMissingRoomMissionType() {
return missingRoomMissionType;
}
public AchieveMissionIdsType getAchievementMissionTypMap() {
return achievementMissionTypMap;
}
public CumulationData getAchievementMap() {
return achievementMap;
}
}

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@ -360,9 +360,15 @@ public class ExpeditionLogic {
// }
Set<Integer> staffsSet = new HashSet<>();
while (staffsSet.size()<3){
int[][] holyProbability = cfg.getHolyProbability();
SExpeditionNodeConfig sExpeditionNodeConfig = STableManager.getConfig(SExpeditionNodeConfig.class).get(type);
if(null!=sExpeditionNodeConfig && sExpeditionNodeConfig.getHolyProbability().length==3){
for (int j = 0; j <holyProbability.length ; j++) {
holyProbability[j][1]+= sExpeditionNodeConfig.getHolyProbability()[j][1];
}
}
int ints = MathUtils.randomFromWeight(cfg.getHolyProbability());
Map<Integer, Integer> type2holy2weight = STableManager.getFigureConfig(CommonStaticConfig.class).getType2holy2weight(ints);
int i1 = ranndomFromWeight(type2holy2weight);

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@ -2065,6 +2065,7 @@ public class HeroLogic{
}
public void heroBack(ISession session,String heroId) throws Exception {
int returnPercent = SSpecialConfig.getIntegerValue(SSpecialConfig.HERO_RETURN_PERCENT);
int uid = session.getUid();
int responseMsgId = MessageTypeProto.MessageType.HERO_RETURN_RESPONSE_VALUE;
User user = UserManager.getUser(uid);
@ -2096,10 +2097,15 @@ public class HeroLogic{
}
heroManager.removeHero(uid,heroId);
int[][] returnMaterials = sHeroReturn.getReturnMaterials();
CommonProto.Drop.Builder drop = ItemUtil.drop(user, returnMaterials, BIReason.HERO_BACK_REWARD);
int[] returnMaterials = sHeroReturn.getRankupReturn();
int[][] returnHero = sHeroReturn.getReturnHero();
//进阶材料返还乘万分比
returnMaterials[1]*=(double)returnPercent/10000;
CommonProto.Drop.Builder drop = ItemUtil.drop(user,new int[][]{returnMaterials}, BIReason.HERO_BACK_REWARD);
ItemUtil.drop(user, returnHero,drop, BIReason.HERO_BACK_REWARD);
SHeroLevlConfig sHeroLevlConfig = SHeroLevlConfig.getsHeroLevlConfigMap().get(hero.getLevel());
ItemUtil.drop(user, sHeroLevlConfig.getRankupReturn(),drop, BIReason.HERO_BACK_REWARD);
int[][] levelUpReturn = sHeroLevlConfig.getSumConsume();
ItemUtil.drop(user, ItemLogic.getInstance().itemReturnPercent(levelUpReturn,returnPercent),drop, BIReason.HERO_BACK_REWARD);
HeroInfoProto.HeroReturnResponse build = HeroInfoProto.HeroReturnResponse.newBuilder().setDrop(drop).build();
MessageUtil.sendMessage(session,1,responseMsgId,build,true);

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@ -301,21 +301,25 @@ public class ItemLogic {
Map<Integer, Integer> baseCardMap = new HashMap<>();
Map<Integer, Integer> baseEquipMap = new HashMap<>();
Map<Integer,Integer> baseRandomMap = new HashMap<>();
int rankUpReturnPercent= SSpecialConfig.getIntegerValue(SSpecialConfig.HERO_SACRIFICE_PERCENT);
for (String heroId : heroIdsList) {
Hero hero = heroManager.getHeroMap().get(heroId);
heroManager.removeHero(uid,heroId);
int[][] sumConsume = SHeroLevlConfig.getsHeroLevlConfigMap().get(hero.getLevel()).getSumConsume();
ItemUtil.combineReward(sumConsume,baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
ItemUtil.combineReward(itemReturnPercent(sumConsume,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
int breakId = hero.getBreakId();
int starBreakId = hero.getStarBreakId();
if(breakId!=0 || starBreakId!=0){
SCHeroRankUpConfig scHeroRankUpConfig = STableManager.getConfig(SCHeroRankUpConfig.class).get(breakId);
if(scHeroRankUpConfig!=null){
ItemUtil.combineReward(scHeroRankUpConfig.getSumConsume(),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
int[][] levelUpReturn = scHeroRankUpConfig.getSumConsume();
ItemUtil.combineReward(itemReturnPercent(levelUpReturn,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
}
scHeroRankUpConfig = STableManager.getConfig(SCHeroRankUpConfig.class).get(starBreakId);
if(scHeroRankUpConfig!=null){
ItemUtil.combineReward(scHeroRankUpConfig.getSumConsume(),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
int[][] levelUpReturn = scHeroRankUpConfig.getSumConsume();
ItemUtil.combineReward(itemReturnPercent(levelUpReturn,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
}
continue;
@ -344,6 +348,18 @@ public class ItemLogic {
return baseBuilder;
}
/**
*
* @param sumConsume
* @param rankUpReturnPercent 90%9000
*/
public int[][] itemReturnPercent(int[][] sumConsume,int rankUpReturnPercent){
int[][] tempReturn = new int[sumConsume.length][];
for(int i = 0 ; i < sumConsume.length;i++){
tempReturn[i] = new int[]{sumConsume[i][0],Double.valueOf(sumConsume[i][1]*(double)rankUpReturnPercent/10000).intValue()};
}
return tempReturn;
}
public ErrorCode checkHeroResolve(List<String> heroIdsList,User user){
HeroManager heroManager = user.getHeroManager();
if (heroIdsList.size() == 0){

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@ -8,6 +8,7 @@ public enum GameEvent {
TREASH_WEEK_REFRESH,//孙龙的宝藏周任务
TREASH_MONTH_REFRESH,//孙龙的宝藏月任务
SERVENHAPPY_REFRESH,//七日狂欢
ACHIEVE_REFRESH,//成就刷新
MISSING_ROOM_REFRESH,//迷宫寻宝刷新
BEGINNER,//新手
@ -35,6 +36,7 @@ public enum GameEvent {
MISSING_ROOM_MISSION_REWARD,//迷宫寻宝领奖
WORKSHOP_CREATE_EQUIP,//打造装备
ADVENTURE_TAKEREWARD, //收取秘境奖励
ACHIEVE_REWARD,// 领取成就的宝藏
BUY_MATERIAL,//购买道具
RINGFIRE_ADVANCE,//天赋进阶
@ -72,5 +74,5 @@ public enum GameEvent {
JOIN_FAMILY,//加入公会次数
FRIEND_APPLY,//提出好友申请次数
COPY_COHERO_TIMES//通关剧情副本和精英本
}

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@ -9,6 +9,8 @@ public enum GameMisionType {
BEGINNERMISSION(6),
BLOODYMISSION(7),
MISSINGROOMMISSION(8),
ACHIEVEMISSION(9),
;
private int type;

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@ -2,6 +2,8 @@ package com.ljsd.jieling.logic.mission;
import com.ljsd.jieling.config.clazzStaticCfg.TaskStaticConfig;
import com.ljsd.jieling.core.FunctionIdEnum;
import com.ljsd.jieling.core.HandlerLogicThread;
import com.ljsd.jieling.dataReport.reportBeans_37.Repot37EventUtil;
import com.ljsd.jieling.exception.ErrorCode;
import com.ljsd.jieling.exception.ErrorCodeException;
@ -17,6 +19,7 @@ import com.ljsd.jieling.logic.activity.event.MissingRoomBestEvent;
import com.ljsd.jieling.logic.activity.event.Poster;
import com.ljsd.jieling.logic.dao.*;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.expedition.ExpeditionLogic;
import com.ljsd.jieling.logic.hero.HeroLogic;
import com.ljsd.jieling.logic.mission.main.*;
import com.ljsd.jieling.network.session.ISession;
@ -47,6 +50,7 @@ public class MissionLoigc {
getBeginnerMisssion(user,missionList);
getBloodyMisison(user,missionList);
getMissingRoomMission(user,missionList);
getAchieveMission(user,missionList);
PlayerInfoProto.GetMissionResponse build = PlayerInfoProto.GetMissionResponse.newBuilder().addAllUserMissionInfo(missionList).build();
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_MISSION_RESPONSE_VALUE,build,true);
}
@ -312,6 +316,32 @@ public class MissionLoigc {
}
}
public static void getAchieveMission(User user ,List<CommonProto.UserMissionInfo> missionList){
SGlobalSystemConfig sGlobalSystemConfig = STableManager.getConfig(SGlobalSystemConfig.class).get(FunctionIdEnum.Achieve.getFunctionType());
if (sGlobalSystemConfig!=null&&!HandlerLogicThread.checkOpen(user,sGlobalSystemConfig)) {
return;
}
UserMissionManager userMissionManager = user.getUserMissionManager();
AchieveMissionIdsType achievementMissionTypMap = userMissionManager.getAchievementMissionTypMap();
CumulationData achievementdata = userMissionManager.getAchievementMap();
Set<Integer> doingMissionIds = achievementMissionTypMap.getDoingMissionIds();
Set<Integer> finishMissionIds = achievementMissionTypMap.getFinishMissionIds();
for (SAchievementConfig sAchievementConfig : STableManager.getConfig(SAchievementConfig.class).values()) {
int state = 2;
int missionId = sAchievementConfig.getId();
int progrss = sAchievementConfig.getValues()[1][0];
if (doingMissionIds.contains(missionId)) {
progrss = getDoingProgress(user, achievementdata, sAchievementConfig.getType(), sAchievementConfig.getValues()[0]);
state = 0;
} else if (finishMissionIds.contains(missionId)) {
state = 1;
}
missionList.add(CommonProto.UserMissionInfo.newBuilder().setMissionId(missionId).setState(state).setType(GameMisionType.ACHIEVEMISSION.getType()).setProgress(progrss).build());
}
}
public static void takeMissionReward(ISession session,int type,int missionId) throws Exception {
int uid = session.getUid();
User user = UserManager.getUser(uid);
@ -397,6 +427,12 @@ public class MissionLoigc {
missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.MISSINGROOMMISSION);
}
if(type==GameMisionType.ACHIEVEMISSION.getType()){
Map<GameMisionType, List<MissionStateChangeInfo>> gameMisionTypeListMap = userMissionManager.onGameEvent(user, GameEvent.ACHIEVE_REWARD, missionId);
missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.ACHIEVEMISSION);
}
if(missionStateChangeInfos!=null && !missionStateChangeInfos.isEmpty()){
CommonProto.Drop.Builder drop = ItemUtil.drop(user, missionStateChangeInfos.get(0).getRewwardGroups(), BIReason.TAKE_MISSION_REWARD);
PlayerInfoProto.TakeMissionRewardResponse build = PlayerInfoProto.TakeMissionRewardResponse.newBuilder().setDrop(drop).build();
@ -502,6 +538,20 @@ public class MissionLoigc {
}
}
break;
case COMHERO_STORY_PASS:
Map<Integer, CrossInfo> crossMap = user.getMapManager().getCrossInfoMap();
for(Map.Entry<Integer,CrossInfo> item : crossMap.entrySet()){
CrossInfo value = item.getValue();
if(value.getStars().contains(MapLogic.STAR_1)){
Integer fightId = item.getKey();
SChallengeConfig sChallengeConfig = SChallengeConfig.sChallengeConfigs.get(fightId);
if(sChallengeConfig.getType() == 1 && sChallengeConfig.getType() == 3){
count++;
break;
}
}
}
break;
case KILL_INVASIONBOSS:
count = cumulationData.getKillInvasionbossCount();
break;

View File

@ -85,6 +85,7 @@ public enum MissionType {
TAKE_FRIEND_GIFT(66),//领取好友友情点
JOIN_FAMILY(69),
FRIEND_APPLY(71),//提出%s次好友申请
COMHERO_STORY_PASS(72), //通关剧情副本或精英副本%s次
;
private int missionType;
@ -231,6 +232,8 @@ public enum MissionType {
return JOIN_FAMILY;
case 71:
return FRIEND_APPLY;
case 72:
return COMHERO_STORY_PASS;
default:
return null;
}

View File

@ -40,6 +40,8 @@ public class DataManagerDistributor {
judges.put(MissionType.LEVEL_STORY_PASS,new FightDataManager());
judges.put(MissionType.GENERAL_STORY_PASS,new FightDataManager());
judges.put(MissionType.HERO_STORY_PASS,new FightDataManager());
judges.put(MissionType.COMHERO_STORY_PASS,new FightDataManager());
judges.put(MissionType.KILL_INVASIONBOSS,new KillInvasionBossDataManager());
judges.put(MissionType.SECRETBOX_TIMES,new SecretboxRandomManager());

View File

@ -36,8 +36,12 @@ public class FightDataManager implements BaseDataManager{
if(sChallengeConfig.getType() == 3){
result = new CumulationData.Result(missionType);
}
}
}else if(missionType ==MissionType.COMHERO_STORY_PASS){
SChallengeConfig sChallengeConfig = SChallengeConfig.sChallengeConfigs.get(fightId);
if(sChallengeConfig.getType() == 3||sChallengeConfig.getType() == 1){
result = new CumulationData.Result(missionType);
}
}
}
return result;

View File

@ -10,6 +10,7 @@ import com.ljsd.jieling.protocols.CommonProto;
import com.ljsd.jieling.protocols.MessageTypeProto;
import com.ljsd.jieling.protocols.PlayerInfoProto;
import com.ljsd.jieling.util.MessageUtil;
import manager.STableManager;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@ -33,7 +34,7 @@ public class MissionEventDistributor {
eventProcessor.put(GameEvent.BLOODY_REFRESH,new DailyRefreshEventProcess());
eventProcessor.put(GameEvent.TREASH_REFRESH,new TreasureRefreshEventProcess());
eventProcessor.put(GameEvent.TREASH_WEEK_REFRESH,new TreasureRefreshEventProcess());
eventProcessor.put(GameEvent.ACHIEVE_REFRESH,new DailyRefreshEventProcess());
eventProcessor.put(GameEvent.TREASH_MONTH_REFRESH,new TreasureRefreshEventProcess());
eventProcessor.put(GameEvent.SERVENHAPPY_REFRESH,new TreasureRefreshEventProcess());
eventProcessor.put(GameEvent.BEGINNER,new BeginneRefreshEventProcessor());
@ -177,6 +178,7 @@ public class MissionEventDistributor {
eventProcessor.put(GameEvent.BEGINNER_MISSION_REWARD,new RewardEventProcessor());
eventProcessor.put(GameEvent.BLOODY_MISSION_REWARD,new RewardEventProcessor());
eventProcessor.put(GameEvent.MISSING_ROOM_MISSION_REWARD,new RewardEventProcessor());
eventProcessor.put(GameEvent.ACHIEVE_REWARD,new RewardEventProcessor());
typeList = new ArrayList<>();
@ -289,6 +291,12 @@ public class MissionEventDistributor {
eventEnumListMap.put(GameEvent.FRIEND_APPLY,typeList);
eventProcessor.put(GameEvent.FRIEND_APPLY,new CumulationDataEventProcessor());
typeList = new ArrayList<>();
typeList.add(MissionType.COMHERO_STORY_PASS);
eventEnumListMap.put(GameEvent.COPY_COHERO_TIMES,typeList);
eventProcessor.put(GameEvent.COPY_COHERO_TIMES,new CumulationDataEventProcessor());
}
private static final ThreadLocal<Map<GameMisionType, List<MissionStateChangeInfo>>> threadMissionChangeList =
@ -315,6 +323,8 @@ public class MissionEventDistributor {
missionTypeEnumListMap.put(GameMisionType.BEGINNERMISSION, new ArrayList<>());
missionTypeEnumListMap.put(GameMisionType.BLOODYMISSION, new ArrayList<>());
missionTypeEnumListMap.put(GameMisionType.MISSINGROOMMISSION, new ArrayList<>());
missionTypeEnumListMap.put(GameMisionType.ACHIEVEMISSION, new ArrayList<>());
} else {
missionTypeEnumListMap.get(GameMisionType.VIPMISSION).clear();
@ -325,6 +335,8 @@ public class MissionEventDistributor {
missionTypeEnumListMap.get(GameMisionType.BEGINNERMISSION).clear();
missionTypeEnumListMap.get(GameMisionType.BLOODYMISSION).clear();
missionTypeEnumListMap.get(GameMisionType.MISSINGROOMMISSION).clear();
missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION).clear();
}
threadMissionChangeList.set(missionTypeEnumListMap);
@ -360,7 +372,7 @@ public class MissionEventDistributor {
if(gameMisionType==GameMisionType.MISSINGROOMMISSION){
continue;
}
if(gameMisionType == GameMisionType.COPYMISSION || gameMisionType == GameMisionType.TREASUREMISSION || gameMisionType == GameMisionType.SEVENMISSION || gameMisionType == GameMisionType.BLOODYMISSION){
if(gameMisionType == GameMisionType.COPYMISSION || gameMisionType == GameMisionType.TREASUREMISSION || gameMisionType == GameMisionType.SEVENMISSION || gameMisionType == GameMisionType.BLOODYMISSION|| gameMisionType == GameMisionType.ACHIEVEMISSION){
progress = missionStateChangeInfo.getProgress();
}
if(missionState == MissionState.DOING){
@ -391,6 +403,12 @@ public class MissionEventDistributor {
STreasureSunlongTaskConfig sunlongTaskConfig = STreasureSunlongTaskConfig.treasureTaskConfig.get(missionStateChangeInfo.getMissionId());
progress= sunlongTaskConfig.getTaskValue()[1][0];
}
if(gameMisionType == GameMisionType.ACHIEVEMISSION){
SAchievementConfig achievementConfig = STableManager.getConfig(SAchievementConfig.class).get(missionStateChangeInfo.getMissionId());
progress= achievementConfig.getValues()[1][0];
}
if(gameMisionType == GameMisionType.SEVENMISSION){
STreasureTaskConfig sTreasureTaskConfig = STreasureTaskConfig.sTreasureTaskConfigMap.get(missionStateChangeInfo.getMissionId());
if(sTreasureTaskConfig.getTaskType() != MissionType.SENVER_HAPPY.getMissionTypeValue()){
@ -424,4 +442,5 @@ public class MissionEventDistributor {
processor.onGameEvent(user, missionTypeEnumListMap,event,parm );
return missionTypeEnumListMap;
}
}

View File

@ -0,0 +1,70 @@
package com.ljsd.jieling.logic.mission.main;
import com.ljsd.jieling.logic.dao.CumulationData;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.mission.MissionLoigc;
import com.ljsd.jieling.logic.mission.MissionState;
import com.ljsd.jieling.logic.mission.MissionType;
import config.SAchievementConfig;
import config.SBloodyBattleTask;
import config.STreasureSunlongTaskConfig;
import manager.STableManager;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
public class AchieveMissionIdsType extends AbstractMissionType{
@Override
public void openMission(User user, int missionId, List<MissionStateChangeInfo> missionTypeEnumList) {
}
@Override
public int[][] reward(int missionId) {
SAchievementConfig sDailyTasksConfigById = STableManager.getConfig(SAchievementConfig.class).get(missionId);
return sDailyTasksConfigById.getReward();
}
@Override
public void calCumulationDataResult(User user, CumulationData.Result result, List<MissionStateChangeInfo> missionStateChangeInfos, CumulationData cumulationData) {
Set<Integer> doingMissionIds = getDoingMissionIds();
List<SAchievementConfig> sAchievementConfigs = SAchievementConfig.sTaskConfigByTypeMap.get(result.subType.getMissionTypeValue());
if(sAchievementConfigs == null){
return;
}
for(SAchievementConfig sAchievementConfig : sAchievementConfigs){
int id = sAchievementConfig.getId();
if(!doingMissionIds.contains(sAchievementConfig.getId())){
continue;
}
int doingProgress = MissionLoigc.getDoingProgress(user, cumulationData, sAchievementConfig.getType(), sAchievementConfig.getValues()[0]);
//完成
int finishParm = sAchievementConfig.getValues()[1][0];
if (doingProgress<finishParm) {
boolean flag = false;
for (MissionStateChangeInfo missionStateChangeInfo : missionStateChangeInfos) {
if (missionStateChangeInfo.getMissionId() == id) {
flag = true;
}
}
if (!flag) {
MissionStateChangeInfo doingInfo = new MissionStateChangeInfo(id, MissionState.DOING, doingProgress);
missionStateChangeInfos.add(doingInfo);
}
continue;
}
MissionStateChangeInfo finishInfo = new MissionStateChangeInfo(id,
MissionState.FINISH, null);
missionStateChangeInfos.removeIf(next -> next.getMissionId() == id);
missionStateChangeInfos.add(finishInfo);
doingMissionIds.remove(id);
getFinishMissionIds().add(id);
}
}
}

View File

@ -186,6 +186,7 @@ public class BuyGoodsLogic {
}
}
rechargeInfo.setSaveAmt(price+saveAmt);
user.getPlayerInfoManager().addRechargedaily(price);
//TODO 用事件分发
ActivityLogic.getInstance().updateActivityMissionProgress(user, ActivityType.RechargeTotal,price);

View File

@ -45,6 +45,7 @@ import java.util.stream.Collectors;
public class ItemUtil {
private static Map<Integer,String> dropRewardMap = new ConcurrentHashMap<>();
private static Set<Integer> dropAddition = new HashSet<>();//掉落权重加成id
public static Map<Integer,String> equipQulityNameMap = new HashMap<>(2);
private static final Logger LOGGER = LoggerFactory.getLogger(ItemUtil.class);
@ -170,14 +171,14 @@ public class ItemUtil {
if (sRewardGroup == null) {
continue;
}
selectDrop(sRewardGroup, itemMap, cardMap, equipMap, randomMap, dropRatio);
selectDrop(user,sRewardGroup, itemMap, cardMap, equipMap, randomMap, dropRatio);
int[] extraDropGroupIds = activityExtraDropGroupId(user, dropGroupId);
for (int dropExtraGroupId : extraDropGroupIds) {
SRewardGroup sRewardGroupExtra = SRewardGroup.getsRewardItemMap().get(dropExtraGroupId);
if (sRewardGroupExtra == null) {
continue;
}
selectDrop(sRewardGroupExtra, itemMap, cardMap, equipMap, randomMap, dropRatio);
selectDrop(user,sRewardGroupExtra, itemMap, cardMap, equipMap, randomMap, dropRatio);
}
}
}
@ -353,20 +354,41 @@ public class ItemUtil {
getMap(items.getKey(), items.getValue(), itemMap, cardMap,equipMap,randomMap,1);
}
}
private static void selectDrop(SRewardGroup sRewardGroup,Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap , float dropRatio) {
private static void selectDrop(User user, SRewardGroup sRewardGroup,Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap , float dropRatio) {
String dropInfo = dropRewardMap.get(sRewardGroup.getId());
String rewardStr = dropInfo.split("\\|")[0];
String weight = dropInfo.split("\\|")[1];
String[] rewards= rewardStr.split("#");
String[] weights= rewardStr.split("#");
for (int i = 0; i < rewards.length; i++) {
int rewardId = Integer.valueOf(rewards[i]);
if (dropAddition.contains(rewardId)) {
int dropWeight = Integer.valueOf(weights[i]);
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(rewardId);
//权重加成 1等级权重加成
int[] chanceAddition = sRewardItem.getChanceAddition();
if(chanceAddition.length==3){
int part= chanceAddition[1];
int sumWeight= chanceAddition[2];
if(chanceAddition[0]==1){//等级
dropWeight = dropWeight+sumWeight*(user.getPlayerInfoManager().getLevel()/ part);
}
//扩展其他权重
}
weights[i] =String.valueOf(dropWeight);
}
}
switch (sRewardGroup.getIsUpset()) {
case GlobalItemType.ALL_DROP:
getMap(StringUtil.parseFiledInt(rewardStr),itemMap,cardMap,equipMap,randomMap,dropRatio);
getMap(user,StringUtil.parseFiledInt(rewardStr),itemMap,cardMap,equipMap,randomMap,dropRatio);
break;
case GlobalItemType.WEIGHT_DROP:
getRandomMap(sRewardGroup.getRewardMaxNum(),rewardStr.split("#"),weight.split("#"),
getRandomMap(user,sRewardGroup.getRewardMaxNum(),rewards,weights,
itemMap,cardMap,equipMap,randomMap,dropRatio);
break;
case GlobalItemType.SUCCESSIVELY_RANDOM:
getSuccessivelyRandmoMap(sRewardGroup,rewardStr.split("#"),weight.split("#"),
getSuccessivelyRandmoMap(user,sRewardGroup,rewards,weights,
itemMap,cardMap,equipMap,randomMap,dropRatio);
break;
default:
@ -374,7 +396,7 @@ public class ItemUtil {
}
}
private static void getSuccessivelyRandmoMap(SRewardGroup sRewardGroup, String[]
private static void getSuccessivelyRandmoMap(User user,SRewardGroup sRewardGroup, String[]
rewardArr, String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer>
cardMap, Map<Integer,Integer> equipMap, Map<Integer,Integer> randomMap, float dropRatio) {
for (int i = 0 ; i < sRewardGroup.getRewardMaxNum();i++){
@ -391,7 +413,7 @@ public class ItemUtil {
id = Integer.parseInt(rewardArr[index]);
}
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
int itemNum = getItemNum(sRewardItem);
int itemNum = getItemNum(user,sRewardItem);
if (itemNum <= 0){
continue;
}
@ -399,7 +421,7 @@ public class ItemUtil {
}
}
private static void getRandomMap(int randomItemNum ,String[] rewardArr,String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,
private static void getRandomMap(User user,int randomItemNum ,String[] rewardArr,String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,
Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
for (int i = 0 ; i < randomItemNum;i++){
int index = MathUtils.randomForStrArray(weightArr);
@ -408,7 +430,7 @@ public class ItemUtil {
}
int id = Integer.parseInt(rewardArr[index]);
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
int itemNum = getItemNum(sRewardItem);
int itemNum = getItemNum(user,sRewardItem);
if (itemNum <= 0){
continue;
}
@ -421,17 +443,34 @@ public class ItemUtil {
* @param sRewardItem
* @return
*/
private static int getItemNum(SRewardItem sRewardItem) {
private static int getItemNum(User user,SRewardItem sRewardItem) {
int itemNum ;
if (sRewardItem.getRandomMin() == sRewardItem.getRandomMax()) {
return sRewardItem.getRandomMin();
itemNum = sRewardItem.getRandomMin();
}else {
itemNum = MathUtils.numRount(MathUtils.random(sRewardItem.getRandomMin(), sRewardItem.getRandomMax()) * sRewardItem.getGrowChance());
}
return MathUtils.numRount(MathUtils.random(sRewardItem.getRandomMin(), sRewardItem.getRandomMax()) * sRewardItem.getGrowChance());
//权重加成 1等级权重加成
int[] addition = sRewardItem.getAddition();
if(addition.length==2){
int weight= addition[1];
if(addition[0]==1){
itemNum = itemNum+(int)(itemNum*((float)user.getPlayerInfoManager().getLevel()/(float) weight));
}
//扩展其他权重
}
return itemNum;
}
private static void getMap(int[] itemInfo, Map<Integer, Integer> itemMap,Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
private static void getMap(User user,int[] itemInfo, Map<Integer, Integer> itemMap,Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
for (int id :itemInfo){
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
int itemNum = getItemNum(sRewardItem);
int itemNum = getItemNum(user,sRewardItem);
if (itemNum <= 0){
continue;
}
@ -1396,6 +1435,9 @@ public class ItemUtil {
if (sRewardItem == null){
continue;
}
if(sRewardItem.getChanceAddition().length!=0){
dropAddition.add(dropId);
}
if (rewardStr.length() == 0){
rewardStr = new StringBuilder(String.valueOf(sRewardItem.getId()));
}else{
@ -1406,8 +1448,8 @@ public class ItemUtil {
}else{
weight.append("#").append(sRewardItem.getChance());
}
dropMap.put(sRewardGroup.getId(),rewardStr +"|"+weight);
}
dropMap.put(sRewardGroup.getId(),rewardStr +"|"+weight);
}
dropRewardMap = dropMap;
}

View File

@ -0,0 +1,59 @@
package config;
import manager.STableManager;
import manager.Table;
import java.util.*;
@Table(name ="AchievementConfig")
public class SAchievementConfig implements BaseConfig {
private int id;
private int type;
private int[][] values;
private int[][] reward;
public static Map<Integer, Set<Integer>> setTMap;
public static Map<Integer, List<SAchievementConfig>> sTaskConfigByTypeMap;
@Override
public void init() throws Exception {
Map<Integer, SAchievementConfig> configTmp = STableManager.getConfig(SAchievementConfig.class);
Map<Integer, List<SAchievementConfig>> configListTmp = new HashMap<>();
for(SAchievementConfig sAchievementConfig : configTmp.values()){
int taskType = sAchievementConfig.getType();
if(!configListTmp.containsKey(taskType)){
configListTmp.put(taskType,new ArrayList<>());
}
configListTmp.get(taskType).add(sAchievementConfig);
}
sTaskConfigByTypeMap = configListTmp;
}
public int getId() {
return id;
}
public int getType() {
return type;
}
public int[][] getValues() {
return values;
}
public int[][] getReward() {
return reward;
}
public static Map<Integer, List<SAchievementConfig>> getsTaskConfigByTypeMap() {
return sTaskConfigByTypeMap;
}
public static void setsTaskConfigByTypeMap(Map<Integer, List<SAchievementConfig>> sTaskConfigByTypeMap) {
SAchievementConfig.sTaskConfigByTypeMap = sTaskConfigByTypeMap;
}
}

View File

@ -0,0 +1,43 @@
package config;
import manager.STableManager;
import manager.Table;
import java.util.Map;
@Table(name ="ExpeditionNodeConfig")
public class SExpeditionNodeConfig implements BaseConfig {
private int id;
private int type;
private int[] reward;
private int[][] holyProbability;
@Override
public void init() throws Exception {
}
public int getId() {
return id;
}
public int gettype() {
return type;
}
public int[] getreward() {
return reward;
}
public int[][] getHolyProbability() {
return holyProbability;
}
}

View File

@ -52,6 +52,8 @@ public class SSpecialConfig implements BaseConfig {
public static final String LAMP_TEXT_SPEED = "lamp_text_speed";//跑马灯速度
public static final String TIME_LIMIT_RECRUITMENT_INTEGRAL = "time_limit_recruitment_integral";//限时抽卡一次积分
public static final String TIME_LIMIT_RECRUITMENT_FREEINTEGRAL = "time_limit_recruitment_FreeIntegral";//东海寻仙每获得150分赠送一次免费招募
public static final String HERO_RETURN_PERCENT = "hero_return_percent";//回溯返还材料比例 实际百分比为填写数值/10000
public static final String HERO_SACRIFICE_PERCENT = "hero_sacrifice_percent";//献祭返还材料比例 实际百分比为填写数值/10000
@Override
public void init() throws Exception {