Merge branch 'master' of 60.1.1.230:backend/jieling_server
commit
470a104809
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@ -21,7 +21,7 @@ public class NetWorkFactory {
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return new NettyGameServer(cfg, handler);
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}
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public static NettyGameClient getClient(MessageLite gameMessage, EndPortCfg cfg, INetWorkHandler handler) throws ConnectException {
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return new NettyGameClient(gameMessage, cfg, handler);
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public static NettyGameClient getClient(EndPortCfg cfg, INetWorkHandler handler) throws ConnectException {
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return new NettyGameClient(cfg, handler);
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}
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}
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@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
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public abstract class AbstractClient<T extends NettyGameSession> extends AbstractEndport {
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protected Logger LOGGER = LoggerFactory.getLogger(AbstractClient.class);
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//不对外暴露接口
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private T gameSession;
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private InetSocketAddress localAddress;
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final int readTimeout;
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final int writeTimeout;
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@ -49,39 +48,31 @@ public abstract class AbstractClient<T extends NettyGameSession> extends Abstrac
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@Override
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public void connected(IChannel channel) {
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if (handler instanceof INetSession) {
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gameSession = ((INetSession<T>) handler).createGameSession(channel, handler);
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if (null != gameSession) {
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LOGGER.info("seission" + gameSession + "channelActive: " + gameSession.getChannel().getRemoteAddress() + " ,uid: " +
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gameSession.getUid() + " ,areaId: " + gameSession.getAreaId());
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this.gameSession = gameSession;
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String sessionId = gameSession.getId();
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channel.setBindSessionId(sessionId);
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gameSession.open();
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}
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}
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// if (handler instanceof INetSession) {
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// gameSession = ((INetSession<T>) handler).createGameSession(channel, handler);
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// if (null != gameSession) {
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// LOGGER.info("seission" + gameSession + "channelActive: " + gameSession.getChannel().getRemoteAddress() + " ,uid: " +
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// gameSession.getUid() + " ,areaId: " + gameSession.getAreaId());
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// this.gameSession = gameSession;
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// String sessionId = gameSession.getId();
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// channel.setBindSessionId(sessionId);
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// gameSession.open();
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// }
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// }
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}
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@Override
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public void disconnected(IChannel channel) {
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if (handler instanceof INetConnet) {
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if (null != this.gameSession) {
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LOGGER.info("channelInactive->uid={},seission={},remoteAddress={}",
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gameSession.getUid(), gameSession, gameSession.getChannel().getRemoteAddress());
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((INetConnet) handler).offLine(gameSession);
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gameSession.close();
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gameSession = null;
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}
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((INetConnet) handler).offLine(null);
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}
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}
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@Override
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public void received(IChannel channel, Object msg) {
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if (null != gameSession) {
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gameSession.received(msg);
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}
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((INetReceived) handler).onReceive(null,msg);
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}
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@Override
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@ -92,11 +83,8 @@ public abstract class AbstractClient<T extends NettyGameSession> extends Abstrac
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@Override
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public void idle(IChannel channel) {
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if (handler instanceof INetConnet) {
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if (null != gameSession) {
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((INetConnet) handler).readIdel(gameSession);
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}
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((INetConnet) handler).readIdel(null);
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}
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}
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@ -1,58 +1,32 @@
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package com.ljsd.jieling.netty.server;
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import com.google.protobuf.MessageLite;
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import com.ljsd.jieling.netty.NettyGameSession;
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import com.ljsd.jieling.netty.cocdex.Int32FrameDecoder;
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import com.ljsd.jieling.netty.cocdex.Int32LengthFieldPrepender;
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import com.ljsd.jieling.netty.cocdex.PacketNetData;
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import com.ljsd.jieling.netty.cocdex.TeaDecoder;
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import com.ljsd.jieling.netty.cocdex.TeaEncoder;
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import com.ljsd.jieling.netty.config.EndPortCfg;
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import com.ljsd.jieling.netty.handler.GameMessageHandler;
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import com.ljsd.jieling.netty.handler.ServerResponseMessageHandler;
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import com.ljsd.jieling.protocol.*;
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import com.ljsd.jieling.session.GameSession;
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import com.ljsd.jieling.session.GameSessionFactory;
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import com.ljsd.jieling.protocol.INetWorkHandler;
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import io.netty.bootstrap.Bootstrap;
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import io.netty.buffer.PooledByteBufAllocator;
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import io.netty.channel.*;
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import io.netty.channel.nio.NioEventLoopGroup;
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import io.netty.channel.socket.nio.NioSocketChannel;
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import io.netty.handler.codec.protobuf.ProtobufDecoder;
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import io.netty.handler.codec.protobuf.ProtobufEncoder;
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import io.netty.handler.timeout.IdleStateHandler;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import util.StringUtil;
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import util.TimeUtils;
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import java.lang.reflect.Type;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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public class NettyGameClient extends AbstractClient {
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private static final Logger LOGGER = LoggerFactory.getLogger(NettyGameClient.class);
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private static Bootstrap bootstrap = null;
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//key位IP+Port的组合
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private static Map<String, Channel> channels = new ConcurrentHashMap<>();
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private final MessageLite gameMessage;
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// public NettyGameClient(int readTimeout, int writeTimeout,
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// int allTimeout, MessageLite gameMessage, ProtocolsAbstract protocols, GameSessionFactory<T> sessionFactory) {
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// super(readTimeout, writeTimeout, allTimeout);
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//
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// this.protocols = protocols;
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// this.sessionFactory = sessionFactory;
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// }
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//
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public NettyGameClient( MessageLite gameMessage, EndPortCfg endPortCfg, INetWorkHandler channelHandler) {
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super(endPortCfg, channelHandler);
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this.gameMessage = gameMessage;
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public NettyGameClient(EndPortCfg endPortCfg, INetWorkHandler iNetWorkHandler) {
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super(endPortCfg, iNetWorkHandler);
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}
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public void start() {
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public Channel start() {
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try {
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EventLoopGroup group = new NioEventLoopGroup(1);
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bootstrap = new Bootstrap();
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@ -69,41 +43,20 @@ public class NettyGameClient extends AbstractClient {
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protected void initChannel(Channel ch) throws Exception {
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ChannelPipeline p = ch.pipeline();
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p.addLast(new Int32FrameDecoder());
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p.addLast(new ProtobufDecoder(gameMessage));
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p.addLast(new TeaDecoder());
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// 心跳检测处理
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p.addLast(new IdleStateHandler(readTimeout, writeTimeout, allTimeout, TimeUnit.SECONDS));
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p.addLast(new Int32LengthFieldPrepender());
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p.addLast(new ProtobufEncoder());
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p.addLast(new ServerResponseMessageHandler(NettyGameClient.this));
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p.addLast(new TeaEncoder());
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p.addLast(new GameMessageHandler(NettyGameClient.this));
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// p.addLast(new ServerResponseMessageHandler(NettyGameClient.this));
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}
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});
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return bootstrap.connect(getLocalAddress().getHostName(),getLocalAddress().getPort()).sync().channel();//"39.100.38.60",16080).sync().channel();
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} catch (Exception e) {
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LOGGER.error("start->msg={}", e.getMessage(), e);
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}
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}
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public static Channel getChannel(String serverIp, int port) {
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try {
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String key = serverIp + ":" + port;
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Channel channel = channels.get(key);
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if(channel == null || !channel.isOpen() || !channel.isActive()) {
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channel = bootstrap.connect(serverIp, port).sync().channel();
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channels.put(key, channel);
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}
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return channel;
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} catch (Exception e) {
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LOGGER.error("getChannel->serverIp={},port={},msg={}", serverIp, port, e.getMessage(), e);
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}
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return null;
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}
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public static Channel getChannel(String serverIpPort) {
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String strs[] = serverIpPort.split(":");
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return getChannel(strs[0], Integer.parseInt(strs[1]));
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}
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@Override
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public void close() {
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@ -111,4 +64,6 @@ public class NettyGameClient extends AbstractClient {
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}
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}
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@ -62,6 +62,7 @@ public enum FunctionIdEnum {
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WorkShopCreateProtectEquip(103,null),
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WorkShopRebuildEquip(104,null,MessageTypeProto.MessageType.WORKSHOP_REBUILD_REQUEST_VALUE),
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Expedition(64,null),
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Achieve(65,null),
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;
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private int functionType;
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@ -41,5 +41,6 @@ public interface VipPrivilegeType {
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int GUILD_BOSS_CHALLENGE_TIMES = 37; //公会boss挑战次数
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int UNLOCK_GUILD_BOSS_SWEEP = 1002; //公会boss扫荡
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int EXPEDITION_RELIVE = 1003; //猎妖之路免费复活次数
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int SIGN_AGAIN = 1005; //每日签到充值后再领一次
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}
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@ -24,6 +24,7 @@ import com.ljsd.jieling.util.ItemUtil;
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import com.ljsd.jieling.util.MessageUtil;
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import config.SExpeditionFloorConfig;
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import config.SExpeditionHolyConfig;
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import config.SExpeditionNodeConfig;
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import config.SExpeditionSetting;
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import manager.STableManager;
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import org.luaj.vm2.LuaValue;
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@ -195,11 +196,11 @@ public class EndExpeditionBattleRequest extends BaseHandler<Expedition.EndExpedi
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MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.EXPEDITION_NOINFO_INDICATION_VALUE, builder.build(), true);
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//drop
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SExpeditionFloorConfig sExpeditionFloorConfig = STableManager.getConfig(SExpeditionFloorConfig.class).get(oldlay);
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if (sExpeditionFloorConfig == null) {
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SExpeditionNodeConfig sExpeditionNodeConfig = STableManager.getConfig(SExpeditionNodeConfig.class).get(nodeInfo.getType());
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if (sExpeditionNodeConfig == null) {
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throw new ErrorCodeException(ErrorCode.CFG_NULL);
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}
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, sExpeditionFloorConfig.getReward(),1,0,BIReason.EXPEDITION_DROP_REWARD);
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, sExpeditionNodeConfig.getreward(),1,0,BIReason.EXPEDITION_DROP_REWARD);
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Expedition.EndExpeditionBattleResponse.Builder response = Expedition.EndExpeditionBattleResponse.newBuilder();
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response.setResult(resultCode);
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response.setDrop(drop);
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@ -1,10 +1,12 @@
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package com.ljsd.jieling.handler;
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import com.ljsd.jieling.core.VipPrivilegeType;
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import com.ljsd.jieling.exception.ErrorCode;
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import com.ljsd.jieling.exception.ErrorCodeException;
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import com.ljsd.jieling.globals.BIReason;
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import com.ljsd.jieling.logic.dao.UserManager;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.player.PlayerLogic;
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import com.ljsd.jieling.netty.cocdex.PacketNetData;
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import com.ljsd.jieling.network.session.ISession;
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import com.ljsd.jieling.protocols.CommonProto;
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@ -47,6 +49,12 @@ public class SignInHandler extends BaseHandler {
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throw new ErrorCodeException(ErrorCode.newDefineCode("day out0findex"));
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}
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//check 道具
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boolean check = PlayerLogic.getInstance().check(user, VipPrivilegeType.SIGN_AGAIN, 1);
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if(!check){
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throw new ErrorCodeException("次数不足");
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}
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PlayerLogic.getInstance().checkAndUpdate(user, VipPrivilegeType.SIGN_AGAIN, 1);
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user.getPlayerInfoManager().setSignTotay(1);
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int[] reward = sign.getreward();
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|
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@ -40,7 +40,7 @@ public class HotfixUtil implements IEventHandler {
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@Override
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public void onEvent(IEvent event) throws Exception {
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doWork(SysUtil.getPath("../conf/hotfix.json"));
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doWork(SysUtil.getPath("conf/hotfix.json"));
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}
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|
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@ -99,6 +99,7 @@ public class UserManager {
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user.getUserMissionManager().onGameEvent(user, GameEvent.DAILY_REFRESH,0);
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user.getUserMissionManager().onGameEvent(user, GameEvent.BLOODY_REFRESH,0);
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user.getUserMissionManager().onGameEvent(user, GameEvent.MISSING_ROOM_REFRESH,0);
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user.getUserMissionManager().onGameEvent(user, GameEvent.ACHIEVE_REFRESH, 0);
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user.getUserMissionManager().onGameEvent(user, GameEvent.BEGINNER);
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Poster.getPoster().dispatchEvent(new NewWelfareEvent(user, NewWelfareTypeEnum.LOGIN_TIMES.getType(),1));
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ItemUtil.drop(user,gameSetting.getBornItem(), BIReason.USER_BORN_REWARD);
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|
|
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@ -36,6 +36,8 @@ public class UserMissionManager extends MongoBase {
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private ServenMissionIdsType sevenHappyMissionType =new ServenMissionIdsType();
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private BloodyMissionIdsType bloodyMissionIdsType =new BloodyMissionIdsType();
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private MissingRoomMissionType missingRoomMissionType = new MissingRoomMissionType();
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private AchieveMissionIdsType achievementMissionTypMap = new AchieveMissionIdsType();
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//数据累加项
|
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private CumulationData cumulationData = new CumulationData();
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private CumulationData dailyCumulationData = new CumulationData();
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@ -45,6 +47,7 @@ public class UserMissionManager extends MongoBase {
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private CumulationData treasureWeekCumulationData = new CumulationData();
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private CumulationData treasureMonthCumulationData = new CumulationData();
|
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private CumulationData sevenHappyCumulationData = new CumulationData();
|
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private CumulationData achievementMap = new CumulationData();
|
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|
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public void openMission(User user,GameEvent event,Map<GameMisionType, List<MissionStateChangeInfo>> missionTypeEnumListMap, Object... parm) throws Exception {
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ISession session= OnlineUserManager.getSessionByUid(user.getId());
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@ -145,6 +148,17 @@ public class UserMissionManager extends MongoBase {
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bloodyMissionIdsType.getRewardedMissionIds().clear();
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bloodyMissionIdsType.getDoingMissionIds().addAll(bloodyMissionIds);
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updateString("bloodyMissionIdsType",bloodyMissionIdsType);
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break;
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case ACHIEVE_REFRESH:
|
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Set<Integer> ds =STableManager.getConfig(SAchievementConfig.class).keySet();
|
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achievementMissionTypMap.getDoingMissionIds().clear();
|
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achievementMissionTypMap.getFinishMissionIds().clear();
|
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achievementMissionTypMap.getRewardedMissionIds().clear();
|
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achievementMissionTypMap.getDoingMissionIds().addAll(ds);
|
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achievementMap =new CumulationData();
|
||||
updateString("achievementMissionTypMap",achievementMissionTypMap);
|
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updateString("achievementMap",achievementMap);
|
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|
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break;
|
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case MISSING_ROOM_REFRESH:
|
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Map<Integer,Integer> mustAppear = new HashMap<>();
|
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|
|
@ -245,6 +259,13 @@ public class UserMissionManager extends MongoBase {
|
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updateString("treasureMissionIdsType",treasureMissionIdsType);
|
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}
|
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break;
|
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case ACHIEVE_REWARD:{
|
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int missId = (int)parm[0];
|
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achievementMissionTypMap.rewardMission(missId, missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION));
|
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updateString("achievementMissionTypMap",achievementMissionTypMap);
|
||||
|
||||
}
|
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break;
|
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case SEVENHAPPY_MISSION_REWARD:{
|
||||
int missionId = (int) parm[0];
|
||||
List<MissionStateChangeInfo> missionStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.SEVENMISSION);
|
||||
|
|
@ -270,6 +291,8 @@ public class UserMissionManager extends MongoBase {
|
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missingRoomMissionType.rewardMission((int)parm[0],missionTypeEnumListMap.get(GameMisionType.MISSINGROOMMISSION));
|
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updateString("missingRoomMissionType",missingRoomMissionType);
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
@ -357,6 +380,20 @@ public class UserMissionManager extends MongoBase {
|
|||
}
|
||||
}
|
||||
|
||||
if(!achievementMissionTypMap.getDoingMissionIds().isEmpty() ){
|
||||
|
||||
List<SAchievementConfig> sAchievementConfigs = SAchievementConfig.sTaskConfigByTypeMap.get(missionType.getMissionTypeValue());
|
||||
if(sAchievementConfigs!=null&&sAchievementConfigs.size()!=0){
|
||||
CumulationData.Result result= achievementMap.updateData(missionType, parm);
|
||||
if(result!=null){
|
||||
achievementMissionTypMap.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION),achievementMap);
|
||||
updateString("achievementMap",achievementMap);
|
||||
updateString("achievementMissionTypMap",achievementMissionTypMap);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
CumulationData.Result result = cumulationData.updateData(missionType, parm);
|
||||
if(result!=null){
|
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vipMissionIdsType.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.VIPMISSION),cumulationData);
|
||||
|
|
@ -487,4 +524,12 @@ public class UserMissionManager extends MongoBase {
|
|||
public MissingRoomMissionType getMissingRoomMissionType() {
|
||||
return missingRoomMissionType;
|
||||
}
|
||||
|
||||
public AchieveMissionIdsType getAchievementMissionTypMap() {
|
||||
return achievementMissionTypMap;
|
||||
}
|
||||
|
||||
public CumulationData getAchievementMap() {
|
||||
return achievementMap;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -360,9 +360,15 @@ public class ExpeditionLogic {
|
|||
// }
|
||||
|
||||
|
||||
|
||||
Set<Integer> staffsSet = new HashSet<>();
|
||||
while (staffsSet.size()<3){
|
||||
int[][] holyProbability = cfg.getHolyProbability();
|
||||
SExpeditionNodeConfig sExpeditionNodeConfig = STableManager.getConfig(SExpeditionNodeConfig.class).get(type);
|
||||
if(null!=sExpeditionNodeConfig && sExpeditionNodeConfig.getHolyProbability().length==3){
|
||||
for (int j = 0; j <holyProbability.length ; j++) {
|
||||
holyProbability[j][1]+= sExpeditionNodeConfig.getHolyProbability()[j][1];
|
||||
}
|
||||
}
|
||||
int ints = MathUtils.randomFromWeight(cfg.getHolyProbability());
|
||||
Map<Integer, Integer> type2holy2weight = STableManager.getFigureConfig(CommonStaticConfig.class).getType2holy2weight(ints);
|
||||
int i1 = ranndomFromWeight(type2holy2weight);
|
||||
|
|
|
|||
|
|
@ -2065,6 +2065,7 @@ public class HeroLogic{
|
|||
}
|
||||
|
||||
public void heroBack(ISession session,String heroId) throws Exception {
|
||||
int returnPercent = SSpecialConfig.getIntegerValue(SSpecialConfig.HERO_RETURN_PERCENT);
|
||||
int uid = session.getUid();
|
||||
int responseMsgId = MessageTypeProto.MessageType.HERO_RETURN_RESPONSE_VALUE;
|
||||
User user = UserManager.getUser(uid);
|
||||
|
|
@ -2096,10 +2097,15 @@ public class HeroLogic{
|
|||
}
|
||||
|
||||
heroManager.removeHero(uid,heroId);
|
||||
int[][] returnMaterials = sHeroReturn.getReturnMaterials();
|
||||
CommonProto.Drop.Builder drop = ItemUtil.drop(user, returnMaterials, BIReason.HERO_BACK_REWARD);
|
||||
int[] returnMaterials = sHeroReturn.getRankupReturn();
|
||||
int[][] returnHero = sHeroReturn.getReturnHero();
|
||||
//进阶材料返还乘万分比
|
||||
returnMaterials[1]*=(double)returnPercent/10000;
|
||||
CommonProto.Drop.Builder drop = ItemUtil.drop(user,new int[][]{returnMaterials}, BIReason.HERO_BACK_REWARD);
|
||||
ItemUtil.drop(user, returnHero,drop, BIReason.HERO_BACK_REWARD);
|
||||
SHeroLevlConfig sHeroLevlConfig = SHeroLevlConfig.getsHeroLevlConfigMap().get(hero.getLevel());
|
||||
ItemUtil.drop(user, sHeroLevlConfig.getRankupReturn(),drop, BIReason.HERO_BACK_REWARD);
|
||||
int[][] levelUpReturn = sHeroLevlConfig.getSumConsume();
|
||||
ItemUtil.drop(user, ItemLogic.getInstance().itemReturnPercent(levelUpReturn,returnPercent),drop, BIReason.HERO_BACK_REWARD);
|
||||
HeroInfoProto.HeroReturnResponse build = HeroInfoProto.HeroReturnResponse.newBuilder().setDrop(drop).build();
|
||||
MessageUtil.sendMessage(session,1,responseMsgId,build,true);
|
||||
|
||||
|
|
|
|||
|
|
@ -301,21 +301,25 @@ public class ItemLogic {
|
|||
Map<Integer, Integer> baseCardMap = new HashMap<>();
|
||||
Map<Integer, Integer> baseEquipMap = new HashMap<>();
|
||||
Map<Integer,Integer> baseRandomMap = new HashMap<>();
|
||||
int rankUpReturnPercent= SSpecialConfig.getIntegerValue(SSpecialConfig.HERO_SACRIFICE_PERCENT);
|
||||
for (String heroId : heroIdsList) {
|
||||
Hero hero = heroManager.getHeroMap().get(heroId);
|
||||
heroManager.removeHero(uid,heroId);
|
||||
int[][] sumConsume = SHeroLevlConfig.getsHeroLevlConfigMap().get(hero.getLevel()).getSumConsume();
|
||||
ItemUtil.combineReward(sumConsume,baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
|
||||
ItemUtil.combineReward(itemReturnPercent(sumConsume,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
int breakId = hero.getBreakId();
|
||||
int starBreakId = hero.getStarBreakId();
|
||||
if(breakId!=0 || starBreakId!=0){
|
||||
SCHeroRankUpConfig scHeroRankUpConfig = STableManager.getConfig(SCHeroRankUpConfig.class).get(breakId);
|
||||
if(scHeroRankUpConfig!=null){
|
||||
ItemUtil.combineReward(scHeroRankUpConfig.getSumConsume(),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
int[][] levelUpReturn = scHeroRankUpConfig.getSumConsume();
|
||||
ItemUtil.combineReward(itemReturnPercent(levelUpReturn,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
}
|
||||
scHeroRankUpConfig = STableManager.getConfig(SCHeroRankUpConfig.class).get(starBreakId);
|
||||
if(scHeroRankUpConfig!=null){
|
||||
ItemUtil.combineReward(scHeroRankUpConfig.getSumConsume(),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
int[][] levelUpReturn = scHeroRankUpConfig.getSumConsume();
|
||||
ItemUtil.combineReward(itemReturnPercent(levelUpReturn,rankUpReturnPercent),baseItemMap,baseCardMap,baseEquipMap,baseRandomMap);
|
||||
}
|
||||
|
||||
continue;
|
||||
|
|
@ -344,6 +348,18 @@ public class ItemLogic {
|
|||
return baseBuilder;
|
||||
}
|
||||
|
||||
/**
|
||||
* 返回数量乘比值
|
||||
* @param sumConsume
|
||||
* @param rankUpReturnPercent 注:这需要乘万分比(如果为90%,此处填9000)
|
||||
*/
|
||||
public int[][] itemReturnPercent(int[][] sumConsume,int rankUpReturnPercent){
|
||||
int[][] tempReturn = new int[sumConsume.length][];
|
||||
for(int i = 0 ; i < sumConsume.length;i++){
|
||||
tempReturn[i] = new int[]{sumConsume[i][0],Double.valueOf(sumConsume[i][1]*(double)rankUpReturnPercent/10000).intValue()};
|
||||
}
|
||||
return tempReturn;
|
||||
}
|
||||
public ErrorCode checkHeroResolve(List<String> heroIdsList,User user){
|
||||
HeroManager heroManager = user.getHeroManager();
|
||||
if (heroIdsList.size() == 0){
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@ public enum GameEvent {
|
|||
TREASH_WEEK_REFRESH,//孙龙的宝藏周任务
|
||||
TREASH_MONTH_REFRESH,//孙龙的宝藏月任务
|
||||
SERVENHAPPY_REFRESH,//七日狂欢
|
||||
ACHIEVE_REFRESH,//成就刷新
|
||||
MISSING_ROOM_REFRESH,//迷宫寻宝刷新
|
||||
BEGINNER,//新手
|
||||
|
||||
|
|
@ -35,6 +36,7 @@ public enum GameEvent {
|
|||
MISSING_ROOM_MISSION_REWARD,//迷宫寻宝领奖
|
||||
WORKSHOP_CREATE_EQUIP,//打造装备
|
||||
ADVENTURE_TAKEREWARD, //收取秘境奖励
|
||||
ACHIEVE_REWARD,// 领取成就的宝藏
|
||||
|
||||
BUY_MATERIAL,//购买道具
|
||||
RINGFIRE_ADVANCE,//天赋进阶
|
||||
|
|
@ -72,5 +74,5 @@ public enum GameEvent {
|
|||
JOIN_FAMILY,//加入公会次数
|
||||
FRIEND_APPLY,//提出好友申请次数
|
||||
|
||||
|
||||
COPY_COHERO_TIMES//通关剧情副本和精英本
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,8 @@ public enum GameMisionType {
|
|||
BEGINNERMISSION(6),
|
||||
BLOODYMISSION(7),
|
||||
MISSINGROOMMISSION(8),
|
||||
ACHIEVEMISSION(9),
|
||||
|
||||
;
|
||||
private int type;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@ package com.ljsd.jieling.logic.mission;
|
|||
|
||||
|
||||
import com.ljsd.jieling.config.clazzStaticCfg.TaskStaticConfig;
|
||||
import com.ljsd.jieling.core.FunctionIdEnum;
|
||||
import com.ljsd.jieling.core.HandlerLogicThread;
|
||||
import com.ljsd.jieling.dataReport.reportBeans_37.Repot37EventUtil;
|
||||
import com.ljsd.jieling.exception.ErrorCode;
|
||||
import com.ljsd.jieling.exception.ErrorCodeException;
|
||||
|
|
@ -17,6 +19,7 @@ import com.ljsd.jieling.logic.activity.event.MissingRoomBestEvent;
|
|||
import com.ljsd.jieling.logic.activity.event.Poster;
|
||||
import com.ljsd.jieling.logic.dao.*;
|
||||
import com.ljsd.jieling.logic.dao.root.User;
|
||||
import com.ljsd.jieling.logic.expedition.ExpeditionLogic;
|
||||
import com.ljsd.jieling.logic.hero.HeroLogic;
|
||||
import com.ljsd.jieling.logic.mission.main.*;
|
||||
import com.ljsd.jieling.network.session.ISession;
|
||||
|
|
@ -47,6 +50,7 @@ public class MissionLoigc {
|
|||
getBeginnerMisssion(user,missionList);
|
||||
getBloodyMisison(user,missionList);
|
||||
getMissingRoomMission(user,missionList);
|
||||
getAchieveMission(user,missionList);
|
||||
PlayerInfoProto.GetMissionResponse build = PlayerInfoProto.GetMissionResponse.newBuilder().addAllUserMissionInfo(missionList).build();
|
||||
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_MISSION_RESPONSE_VALUE,build,true);
|
||||
}
|
||||
|
|
@ -312,6 +316,32 @@ public class MissionLoigc {
|
|||
}
|
||||
}
|
||||
|
||||
public static void getAchieveMission(User user ,List<CommonProto.UserMissionInfo> missionList){
|
||||
SGlobalSystemConfig sGlobalSystemConfig = STableManager.getConfig(SGlobalSystemConfig.class).get(FunctionIdEnum.Achieve.getFunctionType());
|
||||
if (sGlobalSystemConfig!=null&&!HandlerLogicThread.checkOpen(user,sGlobalSystemConfig)) {
|
||||
return;
|
||||
}
|
||||
UserMissionManager userMissionManager = user.getUserMissionManager();
|
||||
AchieveMissionIdsType achievementMissionTypMap = userMissionManager.getAchievementMissionTypMap();
|
||||
|
||||
CumulationData achievementdata = userMissionManager.getAchievementMap();
|
||||
Set<Integer> doingMissionIds = achievementMissionTypMap.getDoingMissionIds();
|
||||
Set<Integer> finishMissionIds = achievementMissionTypMap.getFinishMissionIds();
|
||||
for (SAchievementConfig sAchievementConfig : STableManager.getConfig(SAchievementConfig.class).values()) {
|
||||
int state = 2;
|
||||
int missionId = sAchievementConfig.getId();
|
||||
int progrss = sAchievementConfig.getValues()[1][0];
|
||||
if (doingMissionIds.contains(missionId)) {
|
||||
progrss = getDoingProgress(user, achievementdata, sAchievementConfig.getType(), sAchievementConfig.getValues()[0]);
|
||||
state = 0;
|
||||
} else if (finishMissionIds.contains(missionId)) {
|
||||
state = 1;
|
||||
}
|
||||
missionList.add(CommonProto.UserMissionInfo.newBuilder().setMissionId(missionId).setState(state).setType(GameMisionType.ACHIEVEMISSION.getType()).setProgress(progrss).build());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public static void takeMissionReward(ISession session,int type,int missionId) throws Exception {
|
||||
int uid = session.getUid();
|
||||
User user = UserManager.getUser(uid);
|
||||
|
|
@ -397,6 +427,12 @@ public class MissionLoigc {
|
|||
missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.MISSINGROOMMISSION);
|
||||
}
|
||||
|
||||
if(type==GameMisionType.ACHIEVEMISSION.getType()){
|
||||
Map<GameMisionType, List<MissionStateChangeInfo>> gameMisionTypeListMap = userMissionManager.onGameEvent(user, GameEvent.ACHIEVE_REWARD, missionId);
|
||||
missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.ACHIEVEMISSION);
|
||||
}
|
||||
|
||||
|
||||
if(missionStateChangeInfos!=null && !missionStateChangeInfos.isEmpty()){
|
||||
CommonProto.Drop.Builder drop = ItemUtil.drop(user, missionStateChangeInfos.get(0).getRewwardGroups(), BIReason.TAKE_MISSION_REWARD);
|
||||
PlayerInfoProto.TakeMissionRewardResponse build = PlayerInfoProto.TakeMissionRewardResponse.newBuilder().setDrop(drop).build();
|
||||
|
|
@ -502,6 +538,20 @@ public class MissionLoigc {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case COMHERO_STORY_PASS:
|
||||
Map<Integer, CrossInfo> crossMap = user.getMapManager().getCrossInfoMap();
|
||||
for(Map.Entry<Integer,CrossInfo> item : crossMap.entrySet()){
|
||||
CrossInfo value = item.getValue();
|
||||
if(value.getStars().contains(MapLogic.STAR_1)){
|
||||
Integer fightId = item.getKey();
|
||||
SChallengeConfig sChallengeConfig = SChallengeConfig.sChallengeConfigs.get(fightId);
|
||||
if(sChallengeConfig.getType() == 1 && sChallengeConfig.getType() == 3){
|
||||
count++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case KILL_INVASIONBOSS:
|
||||
count = cumulationData.getKillInvasionbossCount();
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -85,6 +85,7 @@ public enum MissionType {
|
|||
TAKE_FRIEND_GIFT(66),//领取好友友情点
|
||||
JOIN_FAMILY(69),
|
||||
FRIEND_APPLY(71),//提出%s次好友申请
|
||||
COMHERO_STORY_PASS(72), //通关剧情副本或精英副本%s次
|
||||
;
|
||||
|
||||
private int missionType;
|
||||
|
|
@ -231,6 +232,8 @@ public enum MissionType {
|
|||
return JOIN_FAMILY;
|
||||
case 71:
|
||||
return FRIEND_APPLY;
|
||||
case 72:
|
||||
return COMHERO_STORY_PASS;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,6 +40,8 @@ public class DataManagerDistributor {
|
|||
judges.put(MissionType.LEVEL_STORY_PASS,new FightDataManager());
|
||||
judges.put(MissionType.GENERAL_STORY_PASS,new FightDataManager());
|
||||
judges.put(MissionType.HERO_STORY_PASS,new FightDataManager());
|
||||
judges.put(MissionType.COMHERO_STORY_PASS,new FightDataManager());
|
||||
|
||||
|
||||
judges.put(MissionType.KILL_INVASIONBOSS,new KillInvasionBossDataManager());
|
||||
judges.put(MissionType.SECRETBOX_TIMES,new SecretboxRandomManager());
|
||||
|
|
|
|||
|
|
@ -36,8 +36,12 @@ public class FightDataManager implements BaseDataManager{
|
|||
if(sChallengeConfig.getType() == 3){
|
||||
result = new CumulationData.Result(missionType);
|
||||
}
|
||||
}
|
||||
|
||||
}else if(missionType ==MissionType.COMHERO_STORY_PASS){
|
||||
SChallengeConfig sChallengeConfig = SChallengeConfig.sChallengeConfigs.get(fightId);
|
||||
if(sChallengeConfig.getType() == 3||sChallengeConfig.getType() == 1){
|
||||
result = new CumulationData.Result(missionType);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return result;
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ import com.ljsd.jieling.protocols.CommonProto;
|
|||
import com.ljsd.jieling.protocols.MessageTypeProto;
|
||||
import com.ljsd.jieling.protocols.PlayerInfoProto;
|
||||
import com.ljsd.jieling.util.MessageUtil;
|
||||
import manager.STableManager;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
|
@ -33,7 +34,7 @@ public class MissionEventDistributor {
|
|||
eventProcessor.put(GameEvent.BLOODY_REFRESH,new DailyRefreshEventProcess());
|
||||
eventProcessor.put(GameEvent.TREASH_REFRESH,new TreasureRefreshEventProcess());
|
||||
eventProcessor.put(GameEvent.TREASH_WEEK_REFRESH,new TreasureRefreshEventProcess());
|
||||
|
||||
eventProcessor.put(GameEvent.ACHIEVE_REFRESH,new DailyRefreshEventProcess());
|
||||
eventProcessor.put(GameEvent.TREASH_MONTH_REFRESH,new TreasureRefreshEventProcess());
|
||||
eventProcessor.put(GameEvent.SERVENHAPPY_REFRESH,new TreasureRefreshEventProcess());
|
||||
eventProcessor.put(GameEvent.BEGINNER,new BeginneRefreshEventProcessor());
|
||||
|
|
@ -177,6 +178,7 @@ public class MissionEventDistributor {
|
|||
eventProcessor.put(GameEvent.BEGINNER_MISSION_REWARD,new RewardEventProcessor());
|
||||
eventProcessor.put(GameEvent.BLOODY_MISSION_REWARD,new RewardEventProcessor());
|
||||
eventProcessor.put(GameEvent.MISSING_ROOM_MISSION_REWARD,new RewardEventProcessor());
|
||||
eventProcessor.put(GameEvent.ACHIEVE_REWARD,new RewardEventProcessor());
|
||||
|
||||
|
||||
typeList = new ArrayList<>();
|
||||
|
|
@ -289,6 +291,12 @@ public class MissionEventDistributor {
|
|||
eventEnumListMap.put(GameEvent.FRIEND_APPLY,typeList);
|
||||
eventProcessor.put(GameEvent.FRIEND_APPLY,new CumulationDataEventProcessor());
|
||||
|
||||
|
||||
typeList = new ArrayList<>();
|
||||
typeList.add(MissionType.COMHERO_STORY_PASS);
|
||||
eventEnumListMap.put(GameEvent.COPY_COHERO_TIMES,typeList);
|
||||
eventProcessor.put(GameEvent.COPY_COHERO_TIMES,new CumulationDataEventProcessor());
|
||||
|
||||
}
|
||||
|
||||
private static final ThreadLocal<Map<GameMisionType, List<MissionStateChangeInfo>>> threadMissionChangeList =
|
||||
|
|
@ -315,6 +323,8 @@ public class MissionEventDistributor {
|
|||
missionTypeEnumListMap.put(GameMisionType.BEGINNERMISSION, new ArrayList<>());
|
||||
missionTypeEnumListMap.put(GameMisionType.BLOODYMISSION, new ArrayList<>());
|
||||
missionTypeEnumListMap.put(GameMisionType.MISSINGROOMMISSION, new ArrayList<>());
|
||||
missionTypeEnumListMap.put(GameMisionType.ACHIEVEMISSION, new ArrayList<>());
|
||||
|
||||
|
||||
} else {
|
||||
missionTypeEnumListMap.get(GameMisionType.VIPMISSION).clear();
|
||||
|
|
@ -325,6 +335,8 @@ public class MissionEventDistributor {
|
|||
missionTypeEnumListMap.get(GameMisionType.BEGINNERMISSION).clear();
|
||||
missionTypeEnumListMap.get(GameMisionType.BLOODYMISSION).clear();
|
||||
missionTypeEnumListMap.get(GameMisionType.MISSINGROOMMISSION).clear();
|
||||
missionTypeEnumListMap.get(GameMisionType.ACHIEVEMISSION).clear();
|
||||
|
||||
|
||||
}
|
||||
threadMissionChangeList.set(missionTypeEnumListMap);
|
||||
|
|
@ -360,7 +372,7 @@ public class MissionEventDistributor {
|
|||
if(gameMisionType==GameMisionType.MISSINGROOMMISSION){
|
||||
continue;
|
||||
}
|
||||
if(gameMisionType == GameMisionType.COPYMISSION || gameMisionType == GameMisionType.TREASUREMISSION || gameMisionType == GameMisionType.SEVENMISSION || gameMisionType == GameMisionType.BLOODYMISSION){
|
||||
if(gameMisionType == GameMisionType.COPYMISSION || gameMisionType == GameMisionType.TREASUREMISSION || gameMisionType == GameMisionType.SEVENMISSION || gameMisionType == GameMisionType.BLOODYMISSION|| gameMisionType == GameMisionType.ACHIEVEMISSION){
|
||||
progress = missionStateChangeInfo.getProgress();
|
||||
}
|
||||
if(missionState == MissionState.DOING){
|
||||
|
|
@ -391,6 +403,12 @@ public class MissionEventDistributor {
|
|||
STreasureSunlongTaskConfig sunlongTaskConfig = STreasureSunlongTaskConfig.treasureTaskConfig.get(missionStateChangeInfo.getMissionId());
|
||||
progress= sunlongTaskConfig.getTaskValue()[1][0];
|
||||
}
|
||||
|
||||
if(gameMisionType == GameMisionType.ACHIEVEMISSION){
|
||||
SAchievementConfig achievementConfig = STableManager.getConfig(SAchievementConfig.class).get(missionStateChangeInfo.getMissionId());
|
||||
progress= achievementConfig.getValues()[1][0];
|
||||
}
|
||||
|
||||
if(gameMisionType == GameMisionType.SEVENMISSION){
|
||||
STreasureTaskConfig sTreasureTaskConfig = STreasureTaskConfig.sTreasureTaskConfigMap.get(missionStateChangeInfo.getMissionId());
|
||||
if(sTreasureTaskConfig.getTaskType() != MissionType.SENVER_HAPPY.getMissionTypeValue()){
|
||||
|
|
@ -424,4 +442,5 @@ public class MissionEventDistributor {
|
|||
processor.onGameEvent(user, missionTypeEnumListMap,event,parm );
|
||||
return missionTypeEnumListMap;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,70 @@
|
|||
package com.ljsd.jieling.logic.mission.main;
|
||||
|
||||
import com.ljsd.jieling.logic.dao.CumulationData;
|
||||
import com.ljsd.jieling.logic.dao.root.User;
|
||||
import com.ljsd.jieling.logic.mission.MissionLoigc;
|
||||
import com.ljsd.jieling.logic.mission.MissionState;
|
||||
import com.ljsd.jieling.logic.mission.MissionType;
|
||||
import config.SAchievementConfig;
|
||||
import config.SBloodyBattleTask;
|
||||
import config.STreasureSunlongTaskConfig;
|
||||
import manager.STableManager;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
public class AchieveMissionIdsType extends AbstractMissionType{
|
||||
@Override
|
||||
public void openMission(User user, int missionId, List<MissionStateChangeInfo> missionTypeEnumList) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[][] reward(int missionId) {
|
||||
SAchievementConfig sDailyTasksConfigById = STableManager.getConfig(SAchievementConfig.class).get(missionId);
|
||||
return sDailyTasksConfigById.getReward();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void calCumulationDataResult(User user, CumulationData.Result result, List<MissionStateChangeInfo> missionStateChangeInfos, CumulationData cumulationData) {
|
||||
|
||||
Set<Integer> doingMissionIds = getDoingMissionIds();
|
||||
|
||||
List<SAchievementConfig> sAchievementConfigs = SAchievementConfig.sTaskConfigByTypeMap.get(result.subType.getMissionTypeValue());
|
||||
if(sAchievementConfigs == null){
|
||||
return;
|
||||
}
|
||||
|
||||
for(SAchievementConfig sAchievementConfig : sAchievementConfigs){
|
||||
int id = sAchievementConfig.getId();
|
||||
if(!doingMissionIds.contains(sAchievementConfig.getId())){
|
||||
continue;
|
||||
}
|
||||
|
||||
int doingProgress = MissionLoigc.getDoingProgress(user, cumulationData, sAchievementConfig.getType(), sAchievementConfig.getValues()[0]);
|
||||
//完成
|
||||
int finishParm = sAchievementConfig.getValues()[1][0];
|
||||
|
||||
if (doingProgress<finishParm) {
|
||||
boolean flag = false;
|
||||
for (MissionStateChangeInfo missionStateChangeInfo : missionStateChangeInfos) {
|
||||
if (missionStateChangeInfo.getMissionId() == id) {
|
||||
flag = true;
|
||||
}
|
||||
}
|
||||
if (!flag) {
|
||||
MissionStateChangeInfo doingInfo = new MissionStateChangeInfo(id, MissionState.DOING, doingProgress);
|
||||
missionStateChangeInfos.add(doingInfo);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
MissionStateChangeInfo finishInfo = new MissionStateChangeInfo(id,
|
||||
MissionState.FINISH, null);
|
||||
missionStateChangeInfos.removeIf(next -> next.getMissionId() == id);
|
||||
missionStateChangeInfos.add(finishInfo);
|
||||
doingMissionIds.remove(id);
|
||||
getFinishMissionIds().add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -186,6 +186,7 @@ public class BuyGoodsLogic {
|
|||
}
|
||||
}
|
||||
rechargeInfo.setSaveAmt(price+saveAmt);
|
||||
|
||||
user.getPlayerInfoManager().addRechargedaily(price);
|
||||
//TODO 用事件分发
|
||||
ActivityLogic.getInstance().updateActivityMissionProgress(user, ActivityType.RechargeTotal,price);
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@ import java.util.stream.Collectors;
|
|||
|
||||
public class ItemUtil {
|
||||
private static Map<Integer,String> dropRewardMap = new ConcurrentHashMap<>();
|
||||
private static Set<Integer> dropAddition = new HashSet<>();//掉落权重加成id
|
||||
public static Map<Integer,String> equipQulityNameMap = new HashMap<>(2);
|
||||
private static final Logger LOGGER = LoggerFactory.getLogger(ItemUtil.class);
|
||||
|
||||
|
|
@ -170,14 +171,14 @@ public class ItemUtil {
|
|||
if (sRewardGroup == null) {
|
||||
continue;
|
||||
}
|
||||
selectDrop(sRewardGroup, itemMap, cardMap, equipMap, randomMap, dropRatio);
|
||||
selectDrop(user,sRewardGroup, itemMap, cardMap, equipMap, randomMap, dropRatio);
|
||||
int[] extraDropGroupIds = activityExtraDropGroupId(user, dropGroupId);
|
||||
for (int dropExtraGroupId : extraDropGroupIds) {
|
||||
SRewardGroup sRewardGroupExtra = SRewardGroup.getsRewardItemMap().get(dropExtraGroupId);
|
||||
if (sRewardGroupExtra == null) {
|
||||
continue;
|
||||
}
|
||||
selectDrop(sRewardGroupExtra, itemMap, cardMap, equipMap, randomMap, dropRatio);
|
||||
selectDrop(user,sRewardGroupExtra, itemMap, cardMap, equipMap, randomMap, dropRatio);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -353,20 +354,41 @@ public class ItemUtil {
|
|||
getMap(items.getKey(), items.getValue(), itemMap, cardMap,equipMap,randomMap,1);
|
||||
}
|
||||
}
|
||||
private static void selectDrop(SRewardGroup sRewardGroup,Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap , float dropRatio) {
|
||||
private static void selectDrop(User user, SRewardGroup sRewardGroup,Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap , float dropRatio) {
|
||||
String dropInfo = dropRewardMap.get(sRewardGroup.getId());
|
||||
String rewardStr = dropInfo.split("\\|")[0];
|
||||
String weight = dropInfo.split("\\|")[1];
|
||||
String[] rewards= rewardStr.split("#");
|
||||
String[] weights= rewardStr.split("#");
|
||||
for (int i = 0; i < rewards.length; i++) {
|
||||
int rewardId = Integer.valueOf(rewards[i]);
|
||||
if (dropAddition.contains(rewardId)) {
|
||||
int dropWeight = Integer.valueOf(weights[i]);
|
||||
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(rewardId);
|
||||
//权重加成 1等级权重加成
|
||||
int[] chanceAddition = sRewardItem.getChanceAddition();
|
||||
if(chanceAddition.length==3){
|
||||
int part= chanceAddition[1];
|
||||
int sumWeight= chanceAddition[2];
|
||||
if(chanceAddition[0]==1){//等级
|
||||
dropWeight = dropWeight+sumWeight*(user.getPlayerInfoManager().getLevel()/ part);
|
||||
}
|
||||
//扩展其他权重
|
||||
}
|
||||
weights[i] =String.valueOf(dropWeight);
|
||||
}
|
||||
}
|
||||
|
||||
switch (sRewardGroup.getIsUpset()) {
|
||||
case GlobalItemType.ALL_DROP:
|
||||
getMap(StringUtil.parseFiledInt(rewardStr),itemMap,cardMap,equipMap,randomMap,dropRatio);
|
||||
getMap(user,StringUtil.parseFiledInt(rewardStr),itemMap,cardMap,equipMap,randomMap,dropRatio);
|
||||
break;
|
||||
case GlobalItemType.WEIGHT_DROP:
|
||||
getRandomMap(sRewardGroup.getRewardMaxNum(),rewardStr.split("#"),weight.split("#"),
|
||||
getRandomMap(user,sRewardGroup.getRewardMaxNum(),rewards,weights,
|
||||
itemMap,cardMap,equipMap,randomMap,dropRatio);
|
||||
break;
|
||||
case GlobalItemType.SUCCESSIVELY_RANDOM:
|
||||
getSuccessivelyRandmoMap(sRewardGroup,rewardStr.split("#"),weight.split("#"),
|
||||
getSuccessivelyRandmoMap(user,sRewardGroup,rewards,weights,
|
||||
itemMap,cardMap,equipMap,randomMap,dropRatio);
|
||||
break;
|
||||
default:
|
||||
|
|
@ -374,7 +396,7 @@ public class ItemUtil {
|
|||
}
|
||||
}
|
||||
|
||||
private static void getSuccessivelyRandmoMap(SRewardGroup sRewardGroup, String[]
|
||||
private static void getSuccessivelyRandmoMap(User user,SRewardGroup sRewardGroup, String[]
|
||||
rewardArr, String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer>
|
||||
cardMap, Map<Integer,Integer> equipMap, Map<Integer,Integer> randomMap, float dropRatio) {
|
||||
for (int i = 0 ; i < sRewardGroup.getRewardMaxNum();i++){
|
||||
|
|
@ -391,7 +413,7 @@ public class ItemUtil {
|
|||
id = Integer.parseInt(rewardArr[index]);
|
||||
}
|
||||
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
|
||||
int itemNum = getItemNum(sRewardItem);
|
||||
int itemNum = getItemNum(user,sRewardItem);
|
||||
if (itemNum <= 0){
|
||||
continue;
|
||||
}
|
||||
|
|
@ -399,7 +421,7 @@ public class ItemUtil {
|
|||
}
|
||||
}
|
||||
|
||||
private static void getRandomMap(int randomItemNum ,String[] rewardArr,String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,
|
||||
private static void getRandomMap(User user,int randomItemNum ,String[] rewardArr,String[] weightArr, Map<Integer, Integer> itemMap, Map<Integer, Integer> cardMap,
|
||||
Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
|
||||
for (int i = 0 ; i < randomItemNum;i++){
|
||||
int index = MathUtils.randomForStrArray(weightArr);
|
||||
|
|
@ -408,7 +430,7 @@ public class ItemUtil {
|
|||
}
|
||||
int id = Integer.parseInt(rewardArr[index]);
|
||||
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
|
||||
int itemNum = getItemNum(sRewardItem);
|
||||
int itemNum = getItemNum(user,sRewardItem);
|
||||
if (itemNum <= 0){
|
||||
continue;
|
||||
}
|
||||
|
|
@ -421,17 +443,34 @@ public class ItemUtil {
|
|||
* @param sRewardItem
|
||||
* @return
|
||||
*/
|
||||
private static int getItemNum(SRewardItem sRewardItem) {
|
||||
private static int getItemNum(User user,SRewardItem sRewardItem) {
|
||||
int itemNum ;
|
||||
if (sRewardItem.getRandomMin() == sRewardItem.getRandomMax()) {
|
||||
return sRewardItem.getRandomMin();
|
||||
itemNum = sRewardItem.getRandomMin();
|
||||
}else {
|
||||
itemNum = MathUtils.numRount(MathUtils.random(sRewardItem.getRandomMin(), sRewardItem.getRandomMax()) * sRewardItem.getGrowChance());
|
||||
}
|
||||
return MathUtils.numRount(MathUtils.random(sRewardItem.getRandomMin(), sRewardItem.getRandomMax()) * sRewardItem.getGrowChance());
|
||||
|
||||
//权重加成 1等级权重加成
|
||||
int[] addition = sRewardItem.getAddition();
|
||||
if(addition.length==2){
|
||||
int weight= addition[1];
|
||||
if(addition[0]==1){
|
||||
itemNum = itemNum+(int)(itemNum*((float)user.getPlayerInfoManager().getLevel()/(float) weight));
|
||||
}
|
||||
//扩展其他权重
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
return itemNum;
|
||||
}
|
||||
|
||||
private static void getMap(int[] itemInfo, Map<Integer, Integer> itemMap,Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
|
||||
private static void getMap(User user,int[] itemInfo, Map<Integer, Integer> itemMap,Map<Integer, Integer> cardMap,Map<Integer,Integer> equipMap,Map<Integer,Integer> randomMap ,float dropRatio) {
|
||||
for (int id :itemInfo){
|
||||
SRewardItem sRewardItem = SRewardItem.getsDropMap().get(id);
|
||||
int itemNum = getItemNum(sRewardItem);
|
||||
int itemNum = getItemNum(user,sRewardItem);
|
||||
if (itemNum <= 0){
|
||||
continue;
|
||||
}
|
||||
|
|
@ -1396,6 +1435,9 @@ public class ItemUtil {
|
|||
if (sRewardItem == null){
|
||||
continue;
|
||||
}
|
||||
if(sRewardItem.getChanceAddition().length!=0){
|
||||
dropAddition.add(dropId);
|
||||
}
|
||||
if (rewardStr.length() == 0){
|
||||
rewardStr = new StringBuilder(String.valueOf(sRewardItem.getId()));
|
||||
}else{
|
||||
|
|
@ -1406,8 +1448,8 @@ public class ItemUtil {
|
|||
}else{
|
||||
weight.append("#").append(sRewardItem.getChance());
|
||||
}
|
||||
dropMap.put(sRewardGroup.getId(),rewardStr +"|"+weight);
|
||||
}
|
||||
dropMap.put(sRewardGroup.getId(),rewardStr +"|"+weight);
|
||||
}
|
||||
dropRewardMap = dropMap;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,59 @@
|
|||
package config;
|
||||
|
||||
import manager.STableManager;
|
||||
import manager.Table;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Table(name ="AchievementConfig")
|
||||
public class SAchievementConfig implements BaseConfig {
|
||||
|
||||
private int id;
|
||||
|
||||
private int type;
|
||||
|
||||
private int[][] values;
|
||||
|
||||
private int[][] reward;
|
||||
|
||||
public static Map<Integer, Set<Integer>> setTMap;
|
||||
public static Map<Integer, List<SAchievementConfig>> sTaskConfigByTypeMap;
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
Map<Integer, SAchievementConfig> configTmp = STableManager.getConfig(SAchievementConfig.class);
|
||||
Map<Integer, List<SAchievementConfig>> configListTmp = new HashMap<>();
|
||||
for(SAchievementConfig sAchievementConfig : configTmp.values()){
|
||||
int taskType = sAchievementConfig.getType();
|
||||
if(!configListTmp.containsKey(taskType)){
|
||||
configListTmp.put(taskType,new ArrayList<>());
|
||||
}
|
||||
configListTmp.get(taskType).add(sAchievementConfig);
|
||||
}
|
||||
sTaskConfigByTypeMap = configListTmp;
|
||||
}
|
||||
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public int getType() {
|
||||
return type;
|
||||
}
|
||||
|
||||
public int[][] getValues() {
|
||||
return values;
|
||||
}
|
||||
|
||||
public int[][] getReward() {
|
||||
return reward;
|
||||
}
|
||||
|
||||
public static Map<Integer, List<SAchievementConfig>> getsTaskConfigByTypeMap() {
|
||||
return sTaskConfigByTypeMap;
|
||||
}
|
||||
|
||||
public static void setsTaskConfigByTypeMap(Map<Integer, List<SAchievementConfig>> sTaskConfigByTypeMap) {
|
||||
SAchievementConfig.sTaskConfigByTypeMap = sTaskConfigByTypeMap;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
package config;
|
||||
|
||||
import manager.STableManager;
|
||||
import manager.Table;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
@Table(name ="ExpeditionNodeConfig")
|
||||
public class SExpeditionNodeConfig implements BaseConfig {
|
||||
|
||||
private int id;
|
||||
|
||||
private int type;
|
||||
|
||||
private int[] reward;
|
||||
|
||||
private int[][] holyProbability;
|
||||
|
||||
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
|
||||
}
|
||||
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public int gettype() {
|
||||
return type;
|
||||
}
|
||||
|
||||
public int[] getreward() {
|
||||
return reward;
|
||||
}
|
||||
|
||||
public int[][] getHolyProbability() {
|
||||
return holyProbability;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -52,6 +52,8 @@ public class SSpecialConfig implements BaseConfig {
|
|||
public static final String LAMP_TEXT_SPEED = "lamp_text_speed";//跑马灯速度
|
||||
public static final String TIME_LIMIT_RECRUITMENT_INTEGRAL = "time_limit_recruitment_integral";//限时抽卡一次积分
|
||||
public static final String TIME_LIMIT_RECRUITMENT_FREEINTEGRAL = "time_limit_recruitment_FreeIntegral";//东海寻仙每获得150分赠送一次免费招募
|
||||
public static final String HERO_RETURN_PERCENT = "hero_return_percent";//回溯返还材料比例 实际百分比为填写数值/10000
|
||||
public static final String HERO_SACRIFICE_PERCENT = "hero_sacrifice_percent";//献祭返还材料比例 实际百分比为填写数值/10000
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue