From 4c9f8e496596c15d6f4e270c907ed5bba5e7f4b4 Mon Sep 17 00:00:00 2001 From: zhangshanxue Date: Wed, 10 Jun 2020 17:38:49 +0800 Subject: [PATCH] =?UTF-8?q?pvp=E5=8A=A0=E6=88=90=E6=B2=A1=E5=8A=A0?= =?UTF-8?q?=E4=B8=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java b/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java index 8c9861818..53d94d643 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java @@ -74,6 +74,8 @@ public class HeroLogic{ transTemplate.add(HeroAttributeEnum.AntiCritDamageFactor.getPropertyId()); // 抗暴率 transTemplate.add(HeroAttributeEnum.TreatFacter.getPropertyId()); // 治疗加成系数 transTemplate.add(HeroAttributeEnum.CureFacter.getPropertyId()); // 受治疗 + transTemplate.add(HeroAttributeEnum.PVPDamageBocusFactor.getPropertyId()); // pvp 增伤 + transTemplate.add(HeroAttributeEnum.PVPDamageReduceFactor.getPropertyId()); // pvp 减伤 transTemplate.add(HeroAttributeEnum.DifferDemonsBocusFactor.getPropertyId()); // 增加受到的异妖伤害 transTemplate.add(HeroAttributeEnum.DifferDemonsReduceFactor.getPropertyId()); // 异妖减伤率 // transTemplate.add(HeroAttributeEnum.FireDamageBonusFactor.getPropertyId()); // 火系伤害加成系数