cost
parent
17620657b1
commit
53aa7109e4
|
@ -10,9 +10,9 @@ int int int mut,int#int,2 int
|
|||
8 101 7 0|3 10
|
||||
9 101 7 0|5 20
|
||||
10 102 2 10204#10205|1 30
|
||||
11 102 1 102022#102024#102026#102028#102029#102030|1 15
|
||||
11 102 1 102024#102026#102028#102029#102030#102160#102162|1 15
|
||||
12 102 1 102090#102092#102094#102096#102098#102100#102102#102104#102105#102106#102142#102144#102146#102148#102150#102151#102152|1 20
|
||||
13 102 1 102108#102110#102112#102114#102116#102118#102119#102120|1 15
|
||||
13 102 1 102108#102110#102112#102114#102116#102118#102119#102120#102168|1 15
|
||||
14 102 2 10206|5 20
|
||||
15 103 2 10304|1 20
|
||||
16 103 1 103014#103016#103018#103020#103022#103024#103026#103028#103029#103030|1 15
|
||||
|
|
|
@ -0,0 +1,117 @@
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -2,7 +2,7 @@ MapId MissionId Size Refresh IfRank SweepingAward Position
|
|||
int int mut,int#int,1 int int mut,int#int,1 mut,int#int,1
|
||||
100 1 15#20 0 0 2000 8#17
|
||||
101 2 15#20 0 0 2001 13#11
|
||||
102 3 15#20 0 0 2002 13#7
|
||||
102 3 21#26 0 0 2002 18#8
|
||||
103 4 15#15 0 0 2003 13#7
|
||||
104 5 15#20 0 0 2004 3#8
|
||||
105 6 20#30 0 0 2005 4#27
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
Id BornItem SpeedFormula InitialEnergy EnergyRecoverSpeed ActionPowerRormula Speed HeroNumlimit EquipNumlimit WorldTalking BornPosition AdventureRefresh InvasionBossPrivilege InvasionBossTimesAdd AdventureOffline AdventureFastBattle AdventureFastBattlePrivilege AdventureBaseRewardPrivilege AdventureMineralPrivilege AdventureRunePrivilege NatureName ItemCompoundLimit HeroCompoundLimit EquipCompoundLimit HeroLocation
|
||||
int mut,int#int,2 mut,float#float,1 int mut,int#int,1 mut,int#int,1 mut,int#int,1 int int int mut,int#int,1 int int int int int int int int int string int int int mut,int#int,2
|
||||
1 10046#1|2#80 0#0#0.3164#0 80 1#6 0#0#1#0 70#100 999 999 1 08#19 60 9 1800 10 28800 4 1 2 3 99 20 20 2#1|2#1|1#1031|1#3031|1#5031
|
||||
Id BornItem SpeedFormula InitialEnergy EnergyRecoverSpeed ActionPowerRormula Speed HeroNumlimit EquipNumlimit WorldTalking BornPosition AdventureRefresh InvasionBossPrivilege InvasionBossTimesAdd AdventureOffline AdventureFastBattle AdventureFastBattlePrivilege AdventureBaseRewardPrivilege AdventureMineralPrivilege AdventureRunePrivilege NatureName ItemCompoundLimit HeroCompoundLimit EquipCompoundLimit
|
||||
int mut,int#int,2 mut,float#float,1 int mut,int#int,1 mut,int#int,1 mut,int#int,1 int int int mut,int#int,1 int int int int int int int int int string int int int
|
||||
1 10046#1|2#80 0#0#0.3164#0 80 1#6 0#0#1#0 70#100 999 999 1 08#19 60 9 1800 10 28800 4 1 2 3 99 20 20
|
||||
|
|
|
@ -19,7 +19,7 @@ int int int int int mut,int#int,2
|
|||
101010 7 2 2 101051 null
|
||||
101011 7 2 2 101052 null
|
||||
101012 7 2 2 101053 null
|
||||
101013 6 2 2 101054 1#100|0#400
|
||||
101013 6 2 2 101054 1#900|0#100
|
||||
0 0 0 0 0 null
|
||||
102001 5 2 2 102001 null
|
||||
102002 5 2 2 102016 null
|
||||
|
|
|
@ -178,13 +178,13 @@ int int int mut,int#int,2 mut,int#int,1 int mut,int#int,2
|
|||
102021 0 0 null null 1 102082
|
||||
102022 0 0 null null 1 102082
|
||||
102023 0 0 null null 1 102013
|
||||
102024 0 35 102001|102#11#16#102002 null 4 null
|
||||
102024 0 35 102001|102#14#20#102002 null 4 null
|
||||
102025 0 0 null null 1 102014
|
||||
102026 0 35 102001|102#11#16#102002 null 4 null
|
||||
102026 0 35 102001|102#14#20#102002 null 4 null
|
||||
102027 0 0 null null 1 102015
|
||||
102028 0 35 102001|102#11#16#102002 null 4 null
|
||||
102029 0 35 102001|102#11#16#102002 null 4 null
|
||||
102030 0 35 102001|102#11#16#102002 null 4 null
|
||||
102028 0 35 102001|102#14#20#102002 null 4 null
|
||||
102029 0 35 102001|102#14#20#102002 null 4 null
|
||||
102030 0 35 102001|102#14#20#102002 null 4 null
|
||||
102031 0 0 null null 1 102017
|
||||
102032 0 0 null null 1 102018
|
||||
102033 0 0 null null 1 102018
|
||||
|
@ -244,23 +244,23 @@ int int int mut,int#int,2 mut,int#int,1 int mut,int#int,2
|
|||
102087 0 0 null null 1 102045
|
||||
102088 0 0 null null 1 102045
|
||||
102089 0 1 10204 null 1 102046
|
||||
102090 0 32 10204#102002|102#3#4#102003 null 4 null
|
||||
102090 0 32 10204#102002|102#6#9#102003 null 4 null
|
||||
102091 0 0 null null 1 102047
|
||||
102092 0 35 102002|102#3#4#102003 null 4 null
|
||||
102092 0 35 102002|102#6#9#102003 null 4 null
|
||||
102093 0 0 null null 1 102048
|
||||
102094 0 35 102002|102#3#4#102003 null 4 null
|
||||
102094 0 35 102002|102#6#9#102003 null 4 null
|
||||
102095 0 0 null null 1 102049
|
||||
102096 0 35 102002|102#3#4#102003 null 4 null
|
||||
102096 0 35 102002|102#6#9#102003 null 4 null
|
||||
102097 0 0 null null 1 102050
|
||||
102098 0 35 102002|102#3#4#102003 null 4 null
|
||||
102098 0 35 102002|102#6#9#102003 null 4 null
|
||||
102099 0 0 null null 1 102051
|
||||
102100 0 35 102002|102#3#4#102003 null 4 null
|
||||
102100 0 35 102002|102#6#9#102003 null 4 null
|
||||
102101 0 0 null null 1 102052
|
||||
102102 0 35 102002|102#3#4#102003 null 4 null
|
||||
102102 0 35 102002|102#6#9#102003 null 4 null
|
||||
102103 0 0 null null 1 102053
|
||||
102104 0 35 102002|102#3#4#102003 null 4 null
|
||||
102105 0 35 102002|102#3#4#102003 null 4 null
|
||||
102106 0 35 102002|102#3#4#102003 null 4 null
|
||||
102104 0 35 102002|102#6#9#102003 null 4 null
|
||||
102105 0 35 102002|102#6#9#102003 null 4 null
|
||||
102106 0 35 102002|102#6#9#102003 null 4 null
|
||||
102107 0 0 null null 1 102055
|
||||
102108 0 36 102003|1520#1 null 4 102055
|
||||
102109 0 2 1520#1 null 1 102087
|
||||
|
@ -276,11 +276,11 @@ int int int mut,int#int,2 mut,int#int,1 int mut,int#int,2
|
|||
102119 0 9 3 null 4 null
|
||||
102120 0 9 3 null 4 null
|
||||
102121 0 0 null null 1 102062
|
||||
102122 0 30 102#8#18#102005|102#6#10#102006|102#14#15#102007|102#5#5#102008 null 6 102064
|
||||
102122 0 30 102#17#14#102005 null 6 102064
|
||||
102123 0 0 null null 1 102063
|
||||
102124 0 30 102#8#18#102005|102#6#10#102006|102#14#15#102007|102#5#5#102008 null 6 102064
|
||||
102125 0 30 102#8#18#102005|102#6#10#102006|102#14#15#102007|102#5#5#102008 null 6 102064
|
||||
102126 0 30 102#8#18#102005|102#6#10#102006|102#14#15#102007|102#5#5#102008 null 6 102064
|
||||
102124 0 30 102#17#14#102005 null 6 102064
|
||||
102125 0 30 102#17#14#102005 null 6 102064
|
||||
102126 0 30 102#17#14#102005 null 6 102064
|
||||
102127 0 0 null null 1 102065
|
||||
102128 0 0 null null 1 102065
|
||||
102129 10201 2 1521#10|1522#10 null 1 102066
|
||||
|
@ -296,17 +296,17 @@ int int int mut,int#int,2 mut,int#int,1 int mut,int#int,2
|
|||
102139 0 0 null null 1 102071
|
||||
102140 0 0 null null 1 102071
|
||||
102141 0 1 10205 null 1 102072
|
||||
102142 0 32 10205#102002|102#3#4#102003 null 4 null
|
||||
102142 0 32 10205#102002|102#6#9#102003 null 4 null
|
||||
102143 0 0 null null 1 102073
|
||||
102144 0 35 102002|102#3#4#102003 null 4 null
|
||||
102144 0 35 102002|102#6#9#102003 null 4 null
|
||||
102145 0 0 null null 1 102074
|
||||
102146 0 35 102002|102#3#4#102003 null 4 null
|
||||
102146 0 35 102002|102#6#9#102003 null 4 null
|
||||
102147 0 0 null null 1 102075
|
||||
102148 0 35 102002|102#3#4#102003 null 4 null
|
||||
102148 0 35 102002|102#6#9#102003 null 4 null
|
||||
102149 0 0 null null 1 102076
|
||||
102150 0 35 102002|102#3#4#102003 null 4 null
|
||||
102151 0 35 102002|102#3#4#102003 null 4 null
|
||||
102152 0 35 102002|102#3#4#102003 null 4 null
|
||||
102150 0 35 102002|102#6#9#102003 null 4 null
|
||||
102151 0 35 102002|102#6#9#102003 null 4 null
|
||||
102152 0 35 102002|102#6#9#102003 null 4 null
|
||||
102153 0 15 102005 55002 4 null
|
||||
102154 0 15 102006 55002 4 null
|
||||
102155 0 15 102007 55002 4 null
|
||||
|
@ -314,15 +314,15 @@ int int int mut,int#int,2 mut,int#int,1 int mut,int#int,2
|
|||
102157 0 1 10201 null 1 102083
|
||||
102158 0 0 null null 4 null
|
||||
102159 0 0 null null 1 102084
|
||||
102160 0 35 102001|102#11#16#102002 null 4 null
|
||||
102160 0 35 102001|102#14#20#102002 null 4 null
|
||||
102161 0 0 null null 1 102012
|
||||
102162 0 35 102001|102#11#16#102002 null 4 null
|
||||
102162 0 35 102001|102#14#20#102002 null 4 null
|
||||
102163 0 1 10203 null 1 102026
|
||||
102164 0 1 10203 null 1 102041
|
||||
102165 0 0 null null 1 102044
|
||||
102166 0 0 null null 1 102045
|
||||
102167 0 0 null null 1 102056
|
||||
102168 0 0 null null 4 null
|
||||
102168 0 9 3 null 4 null
|
||||
0 0 0 null null 0 null
|
||||
103001 0 0 null null 1 103002
|
||||
103002 0 0 null null 1 103006
|
||||
|
|
|
@ -1365,8 +1365,8 @@ int int int float int int
|
|||
50017 3 100 1.0 16 16
|
||||
50018 3 100 1.0 17 17
|
||||
50401 1520 100 1.0 1 1
|
||||
50402 1521 100 1.0 3 4
|
||||
50403 1522 100 1.0 2 3
|
||||
50402 1521 100 1.0 10 10
|
||||
50403 1522 100 1.0 2 2
|
||||
50404 11042 100 1.0 3 6
|
||||
50405 14 100 1.0 100000 100000
|
||||
50406 14 100 1.0 20000 20000
|
||||
|
|
|
@ -620,3 +620,13 @@ int
|
|||
501008
|
||||
501009
|
||||
501010
|
||||
501101
|
||||
501102
|
||||
501103
|
||||
501104
|
||||
501105
|
||||
501106
|
||||
501107
|
||||
501108
|
||||
501109
|
||||
501110
|
||||
|
|
|
@ -903,16 +903,26 @@ int mut,float#float,2 mut,int#int,2 mut,float#float,2 float
|
|||
500908 20003#0.7|20003#0.7|20003#0.7 26|3|35 41744|0.5#1#10|1#0.2#10 9.0
|
||||
500909 20003#0.7|20003#0.7|20003#0.7 26|3|35 52181|0.5#1#10|1#0.2#10 9.0
|
||||
500910 20003#0.7|20003#0.7|20003#0.7 26|3|35 52181|0.5#1#10|1#0.3#10 9.0
|
||||
501001 20004#0.7|10000#0.7|10000#0.7 26|4|4 6400|4#0.3#5#1|6#0.2#5#3 10.0
|
||||
501002 20004#0.7|10000#0.7|10000#0.7 26|4|4 6400|4#0.6#5#1|6#0.2#5#3 10.0
|
||||
501003 20004#0.7|10000#0.7|10000#0.7 26|4|4 12800|4#0.6#5#1|6#0.2#5#3 10.0
|
||||
501004 20004#0.7|10000#0.7|10000#0.7 26|4|4 12800|4#1#5#1|6#0.2#5#3 10.0
|
||||
501005 20004#0.7|10000#0.7|10000#0.7 26|4|4 19200|4#1#5#1|6#0.2#5#3 10.0
|
||||
501006 20004#0.7|10000#0.7|10000#0.7 26|4|4 19200|4#1#10#1|6#0.2#5#3 10.0
|
||||
501007 20004#0.7|10000#0.7|10000#0.7 26|4|4 25600|4#1#10#1|6#0.2#5#3 10.0
|
||||
501008 20004#0.7|10000#0.7|10000#0.7 26|4|4 25600|4#1#10#1|6#0.2#10#3 10.0
|
||||
501009 20004#0.7|10000#0.7|10000#0.7 26|4|4 32000|4#1#10#1|6#0.2#10#3 10.0
|
||||
501010 20004#0.7|10000#0.7|10000#0.7 26|4|4 32000|4#1#10#1|6#0.45#10#3 10.0
|
||||
501001 20004#0.7|10000#0.7|10000#0.7 26|4|4 12400|4#0.3#5#1|6#0.2#5#3 10.0
|
||||
501002 20004#0.7|10000#0.7|10000#0.7 26|4|4 12400|4#0.6#5#1|6#0.2#5#3 10.0
|
||||
501003 20004#0.7|10000#0.7|10000#0.7 26|4|4 24800|4#0.6#5#1|6#0.2#5#3 10.0
|
||||
501004 20004#0.7|10000#0.7|10000#0.7 26|4|4 24800|4#1#5#1|6#0.2#5#3 10.0
|
||||
501005 20004#0.7|10000#0.7|10000#0.7 26|4|4 37200|4#1#5#1|6#0.2#5#3 10.0
|
||||
501006 20004#0.7|10000#0.7|10000#0.7 26|4|4 37200|4#1#10#1|6#0.2#5#3 10.0
|
||||
501007 20004#0.7|10000#0.7|10000#0.7 26|4|4 49600|4#1#10#1|6#0.2#5#3 10.0
|
||||
501008 20004#0.7|10000#0.7|10000#0.7 26|4|4 49600|4#1#10#1|6#0.2#10#3 10.0
|
||||
501009 20004#0.7|10000#0.7|10000#0.7 26|4|4 62000|4#1#10#1|6#0.2#10#3 10.0
|
||||
501010 20004#0.7|10000#0.7|10000#0.7 26|4|4 62000|4#1#10#1|6#0.45#10#3 10.0
|
||||
501101 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 4400|400#5|0|6#0.25#5#0 11.0
|
||||
501102 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 4400|600#5|0|6#0.25#5#0 11.0
|
||||
501103 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 8800|600#5|0|6#0.25#5#0 11.0
|
||||
501104 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 8800|800#5|0|6#0.25#5#0 11.0
|
||||
501105 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 13200|800#5|0|6#0.25#5#0 11.0
|
||||
501106 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 13200|800#10|0|6#0.25#5#0 11.0
|
||||
501107 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 17600|800#10|0|6#0.25#5#0 11.0
|
||||
501108 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 17600|800#10|0|6#0.25#10#0 11.0
|
||||
501109 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 22000|800#10|0|6#0.25#10#0 11.0
|
||||
501110 20003#0.7|20003#0.7|10004#0.7|10000#0.7 26|27|37|9 22000|800#10|0|6#0.45#10#0 11.0
|
||||
1101511 40001#0.7 1 1.25#1 0.0
|
||||
1101521 20000#0.7 2 0.45#2 0.0
|
||||
1101522 30001#0.7 5 1#0.2#7 0.0
|
||||
|
|
|
@ -35,41 +35,142 @@ int string int int int mut,int#int,1 mut,int#int,1 int mut,int#int,2 int int int
|
|||
33 颜无诡碎片 1 9 100 1#100 11022#50 1 26|0#0#0#4000 0 1 0 0
|
||||
34 楚恒碎片 1 9 100 1#100 11002#50 1 26|0#0#0#4000 0 1 0 0
|
||||
35 夏侯鸿天碎片 1 9 100 1#100 11003#50 1 26|0#0#0#4000 0 1 0 0
|
||||
51 伏冥碎片 3 6 100 1#100 11034#40 1 26|0#0#0#400 0 1 0 0
|
||||
52 司空染碎片 3 6 100 1#100 11035#40 1 26|0#0#0#400 0 1 0 0
|
||||
53 姜燧碎片 3 6 100 1#100 11044#40 1 26|0#0#0#400 0 1 0 0
|
||||
54 孙晴碎片 3 5 100 1#100 11026#40 1 26|0#0#0#400 0 1 0 0
|
||||
55 宁月碎片 3 5 100 1#100 11027#40 1 26|0#0#0#400 0 1 0 0
|
||||
56 紫川碎片 3 5 100 1#100 11028#40 1 26|0#0#0#400 0 1 0 0
|
||||
57 林越碎片 3 5 100 1#100 11046#40 1 26|0#0#0#400 0 1 0 0
|
||||
58 晏息碎片 3 4 100 1#100 11029#40 1 26|0#0#0#400 0 1 0 0
|
||||
59 贾裴武碎片 3 4 100 1#100 11031#40 1 26|0#0#0#400 0 1 0 0
|
||||
60 雷燕碎片 3 4 100 1#100 11032#40 1 26|0#0#0#400 0 1 0 0
|
||||
61 辛夷碎片 3 4 100 1#100 11033#40 1 26|0#0#0#400 0 1 0 0
|
||||
62 解幽碎片 3 3 100 1#100 11036#40 1 26|0#0#0#400 0 1 0 0
|
||||
63 薛苓碎片 3 3 100 1#100 11037#40 1 26|0#0#0#400 0 1 0 0
|
||||
64 呼延腾碎片 3 3 100 1#100 11039#40 1 26|0#0#0#400 0 1 0 0
|
||||
65 乌廉碎片 3 3 100 1#100 11043#40 1 26|0#0#0#400 0 1 0 0
|
||||
66 许槿然碎片 3 2 100 1#100 11024#40 1 26|0#0#0#400 0 1 0 0
|
||||
67 瑶瑶碎片 3 2 100 1#100 11030#40 1 26|0#0#0#400 0 1 0 0
|
||||
68 叶辽碎片 3 2 100 1#100 11042#40 1 26|0#0#0#400 0 1 0 0
|
||||
69 苏可碎片 3 2 100 1#100 11045#40 1 26|0#0#0#400 0 1 0 0
|
||||
70 唐萱碎片 3 1 100 1#100 11025#40 1 26|0#0#0#400 0 1 0 0
|
||||
71 常申碎片 3 1 100 1#100 11038#40 1 26|0#0#0#400 0 1 0 0
|
||||
72 冉宜碎片 3 1 100 1#100 11040#40 1 26|0#0#0#400 0 1 0 0
|
||||
73 孟灿碎片 3 1 100 1#100 11041#40 1 26|0#0#0#400 0 1 0 0
|
||||
74 端木葵碎片 3 7 100 1#100 11005#50 1 26|0#0#0#4000 0 1 0 0
|
||||
75 兰卿碎片 3 7 100 1#100 11006#50 1 26|0#0#0#4000 0 1 0 0
|
||||
76 靖之碎片 3 7 100 1#100 11007#50 1 26|0#0#0#4000 0 1 0 0
|
||||
77 颜祈佳碎片 3 7 100 1#100 11010#50 1 26|0#0#0#4000 0 1 0 0
|
||||
78 岳寅碎片 3 8 100 1#100 11011#50 1 26|0#0#0#4000 0 1 0 0
|
||||
79 云灵碎片 3 8 100 1#100 11013#50 1 26|0#0#0#4000 0 1 0 0
|
||||
80 岑以航碎片 3 8 100 1#100 11016#50 1 26|0#0#0#4000 0 1 0 0
|
||||
81 颜无雍碎片 3 8 100 1#100 11020#50 1 26|0#0#0#4000 0 1 0 0
|
||||
82 岑以璇碎片 3 9 100 1#100 11021#50 1 26|0#0#0#4000 0 1 0 0
|
||||
83 颜无诡碎片 3 9 100 1#100 11022#50 1 26|0#0#0#4000 0 1 0 0
|
||||
84 楚恒碎片 3 9 100 1#100 11002#50 1 26|0#0#0#4000 0 1 0 0
|
||||
85 夏侯鸿天碎片 3 9 100 1#100 11003#50 1 26|0#0#0#4000 0 1 0 0
|
||||
51 刹那神杖 3 1 100 1#100 55010#1 1 25|0#0#0#500 0 1 0 0
|
||||
52 一念神杖 3 1 100 1#100 55011#1 1 25|0#0#0#500 0 1 0 0
|
||||
53 须臾神杖 3 1 100 1#100 55012#1 1 25|0#0#0#500 0 1 0 0
|
||||
54 劫火神杖 3 1 100 1#100 55013#1 1 25|0#0#0#500 0 1 0 0
|
||||
55 破锋神杖 3 1 100 1#100 55014#1 1 25|0#0#0#500 0 1 0 0
|
||||
56 寂灭神杖 3 1 100 1#100 55015#1 1 25|0#0#0#500 0 1 0 0
|
||||
57 太玄神杖 3 1 100 1#100 55016#1 1 25|0#0#0#500 0 1 0 0
|
||||
58 刹那神刺 3 1 100 1#100 55030#1 1 25|0#0#0#500 0 1 0 0
|
||||
59 一念神刺 3 1 100 1#100 55031#1 1 25|0#0#0#500 0 1 0 0
|
||||
60 须臾神刺 3 1 100 1#100 55032#1 1 25|0#0#0#500 0 1 0 0
|
||||
61 劫火神刺 3 1 100 1#100 55033#1 1 25|0#0#0#500 0 1 0 0
|
||||
62 破锋神刺 3 1 100 1#100 55034#1 1 25|0#0#0#500 0 1 0 0
|
||||
63 寂灭神刺 3 1 100 1#100 55035#1 1 25|0#0#0#500 0 1 0 0
|
||||
64 太玄神刺 3 1 100 1#100 55036#1 1 25|0#0#0#500 0 1 0 0
|
||||
65 刹那神矛 3 1 100 1#100 55050#1 1 25|0#0#0#500 0 1 0 0
|
||||
66 一念神矛 3 1 100 1#100 55051#1 1 25|0#0#0#500 0 1 0 0
|
||||
67 须臾神矛 3 1 100 1#100 55052#1 1 25|0#0#0#500 0 1 0 0
|
||||
68 劫火神戟 3 1 100 1#100 55053#1 1 25|0#0#0#500 0 1 0 0
|
||||
69 破锋神戟 3 1 100 1#100 55054#1 1 25|0#0#0#500 0 1 0 0
|
||||
70 寂灭神戟 3 2 100 1#100 55055#1 1 25|0#0#0#500 0 1 0 0
|
||||
71 太玄神戟 3 2 100 1#100 55056#1 1 25|0#0#0#500 0 1 0 0
|
||||
72 刹那古剑 3 2 100 1#100 55070#1 1 25|0#0#0#500 0 1 0 0
|
||||
73 一念古剑 3 2 100 1#100 55071#1 1 25|0#0#0#500 0 1 0 0
|
||||
74 须臾古剑 3 2 100 1#100 55072#1 1 25|0#0#0#500 0 1 0 0
|
||||
75 劫火古剑 3 2 100 1#100 55073#1 1 25|0#0#0#500 0 1 0 0
|
||||
76 破锋古剑 3 2 100 1#100 55074#1 1 25|0#0#0#500 0 1 0 0
|
||||
77 寂灭古剑 3 2 100 1#100 55075#1 1 25|0#0#0#500 0 1 0 0
|
||||
78 太玄古剑 3 2 100 1#100 55076#1 1 25|0#0#0#500 0 1 0 0
|
||||
79 刹那宝录 3 2 100 1#100 55090#1 1 25|0#0#0#500 0 1 0 0
|
||||
80 一念宝录 3 2 100 1#100 55091#1 1 25|0#0#0#500 0 1 0 0
|
||||
81 须臾宝录 3 2 100 1#100 55092#1 1 25|0#0#0#500 0 1 0 0
|
||||
82 劫火宝录 3 2 100 1#100 55093#1 1 25|0#0#0#500 0 1 0 0
|
||||
83 破锋宝录 3 2 100 1#100 55094#1 1 25|0#0#0#500 0 1 0 0
|
||||
84 寂灭宝录 3 2 100 1#100 55095#1 1 25|0#0#0#500 0 1 0 0
|
||||
85 太玄宝录 3 2 100 1#100 55096#1 1 25|0#0#0#500 0 1 0 0
|
||||
86 朱雀神甲 3 2 100 1#100 55104#1 1 25|0#0#0#500 0 1 0 0
|
||||
87 微澜羽衣 3 3 100 1#100 55105#1 1 25|0#0#0#500 0 1 0 0
|
||||
88 无垠罩衣 3 3 100 1#100 55106#1 1 25|0#0#0#500 0 1 0 0
|
||||
89 玄冥战甲 3 3 100 1#100 55111#1 1 25|0#0#0#500 0 1 0 0
|
||||
90 千霄战甲 3 3 100 1#100 55112#1 1 25|0#0#0#500 0 1 0 0
|
||||
91 麒麟战甲 3 3 100 1#100 55113#1 1 25|0#0#0#500 0 1 0 0
|
||||
92 九霄华裳 3 3 100 1#100 55115#1 1 25|0#0#0#500 0 1 0 0
|
||||
93 若水罩帽 3 3 100 1#100 55121#1 1 25|0#0#0#500 0 1 0 0
|
||||
94 阎罗冠冕 3 3 100 1#100 55122#1 1 25|0#0#0#500 0 1 0 0
|
||||
95 神霄战盔 3 3 100 1#100 55123#1 1 25|0#0#0#500 0 1 0 0
|
||||
96 涅槃羽冠 3 3 100 1#100 55124#1 1 25|0#0#0#500 0 1 0 0
|
||||
97 盘龙战盔 3 3 100 1#100 55125#1 1 25|0#0#0#500 0 1 0 0
|
||||
98 玄冥战盔 3 3 100 1#100 55126#1 1 25|0#0#0#500 0 1 0 0
|
||||
99 千霄战盔 3 3 100 1#100 55127#1 1 25|0#0#0#500 0 1 0 0
|
||||
100 深渊战靴 3 3 100 1#100 55137#1 1 25|0#0#0#500 0 1 0 0
|
||||
101 九幽战靴 3 3 100 1#100 55138#1 1 25|0#0#0#500 0 1 0 0
|
||||
102 往生羽鞋 3 3 100 1#100 55139#1 1 25|0#0#0#500 0 1 0 0
|
||||
103 盘龙战靴 3 3 100 1#100 55140#1 1 25|0#0#0#500 0 1 0 0
|
||||
104 玄冥战靴 3 3 100 1#100 55141#1 1 25|0#0#0#500 0 1 0 0
|
||||
105 千霄战靴 3 3 100 1#100 55142#1 1 25|0#0#0#500 0 1 0 0
|
||||
106 止玄短杖-蓝图 3 4 100 1#100 3001#1 1 25|0#0#0#500 0 1 0 0
|
||||
107 无锋短杖-蓝图 3 4 100 1#100 3002#1 1 25|0#0#0#500 0 1 0 0
|
||||
108 千钧短杖-蓝图 3 4 100 1#100 3003#1 1 25|0#0#0#500 0 1 0 0
|
||||
109 撼岳短杖-蓝图 3 4 100 1#100 3004#1 1 25|0#0#0#500 0 1 0 0
|
||||
110 止玄之刺-蓝图 3 4 100 1#100 3005#1 1 25|0#0#0#500 0 1 0 0
|
||||
111 无锋之刺-蓝图 3 4 100 1#100 3006#1 1 25|0#0#0#500 0 1 0 0
|
||||
112 千钧之刺-蓝图 3 4 100 1#100 3007#1 1 25|0#0#0#500 0 1 0 0
|
||||
113 撼岳之刺-蓝图 3 4 100 1#100 3008#1 1 25|0#0#0#500 0 1 0 0
|
||||
114 止玄战矛-蓝图 3 4 100 1#100 3009#1 1 25|0#0#0#500 0 1 0 0
|
||||
115 无锋战矛-蓝图 3 4 100 1#100 3010#1 1 25|0#0#0#500 0 1 0 0
|
||||
116 千钧战矛-蓝图 3 4 100 1#100 3011#1 1 25|0#0#0#500 0 1 0 0
|
||||
117 撼岳战矛-蓝图 3 4 100 1#100 3012#1 1 25|0#0#0#500 0 1 0 0
|
||||
118 止玄之刃-蓝图 3 4 100 1#100 3013#1 1 25|0#0#0#500 0 1 0 0
|
||||
119 无锋之刃-蓝图 3 4 100 1#100 3014#1 1 25|0#0#0#500 0 1 0 0
|
||||
120 千钧之刃-蓝图 3 4 100 1#100 3015#1 1 25|0#0#0#500 0 1 0 0
|
||||
121 撼岳之刃-蓝图 3 4 100 1#100 3016#1 1 25|0#0#0#500 0 1 0 0
|
||||
122 止玄秘录-蓝图 3 4 100 1#100 3017#1 1 25|0#0#0#500 0 1 0 0
|
||||
123 无锋秘录-蓝图 3 4 100 1#100 3018#1 1 25|0#0#0#500 0 1 0 0
|
||||
124 千钧秘录-蓝图 3 4 100 1#100 3019#1 1 25|0#0#0#500 0 1 0 0
|
||||
125 撼岳秘录-蓝图 3 5 100 1#100 3020#1 1 25|0#0#0#500 0 1 0 0
|
||||
126 逐光战甲-蓝图 3 5 100 1#100 3021#1 1 25|0#0#0#500 0 1 0 0
|
||||
127 遗迹战甲-蓝图 3 5 100 1#100 3022#1 1 25|0#0#0#500 0 1 0 0
|
||||
128 天启战甲-蓝图 3 5 100 1#100 3023#1 1 25|0#0#0#500 0 1 0 0
|
||||
129 遗迹战盔-蓝图 3 5 100 1#100 3024#1 1 25|0#0#0#500 0 1 0 0
|
||||
130 天启战盔-蓝图 3 5 100 1#100 3025#1 1 25|0#0#0#500 0 1 0 0
|
||||
131 遗迹战靴-蓝图 3 5 100 1#100 3026#1 1 25|0#0#0#500 0 1 0 0
|
||||
132 天启战靴-蓝图 3 5 100 1#100 3027#1 1 25|0#0#0#500 0 1 0 0
|
||||
133 离恨神杖-蓝图 3 5 100 1#100 3028#1 1 25|0#0#0#500 0 1 0 0
|
||||
134 无始神杖-蓝图 3 5 100 1#100 3029#1 1 25|0#0#0#500 0 1 0 0
|
||||
135 归凡神杖-蓝图 3 5 100 1#100 3030#1 1 25|0#0#0#500 0 1 0 0
|
||||
136 道衍神杖-蓝图 3 5 100 1#100 3031#1 1 25|0#0#0#500 0 1 0 0
|
||||
137 离恨神刺-蓝图 3 5 100 1#100 3032#1 1 25|0#0#0#500 0 1 0 0
|
||||
138 无始神刺-蓝图 3 5 100 1#100 3033#1 1 25|0#0#0#500 0 1 0 0
|
||||
139 归凡神刺-蓝图 3 5 100 1#100 3034#1 1 25|0#0#0#500 0 1 0 0
|
||||
140 道衍神刺-蓝图 3 5 100 1#100 3035#1 1 25|0#0#0#500 0 1 0 0
|
||||
141 离恨神戟-蓝图 3 5 100 1#100 3036#1 1 25|0#0#0#500 0 1 0 0
|
||||
142 无始神戟-蓝图 3 5 100 1#100 3037#1 1 25|0#0#0#500 0 1 0 0
|
||||
143 归凡神戟-蓝图 3 5 100 1#100 3038#1 1 25|0#0#0#500 0 1 0 0
|
||||
144 道衍神戟-蓝图 3 6 100 1#100 3039#1 1 25|0#0#0#500 0 1 0 0
|
||||
145 离恨古剑-蓝图 3 6 100 1#100 3040#1 1 25|0#0#0#500 0 1 0 0
|
||||
146 无始古剑-蓝图 3 6 100 1#100 3041#1 1 25|0#0#0#500 0 1 0 0
|
||||
147 归凡古剑-蓝图 3 6 100 1#100 3042#1 1 25|0#0#0#500 0 1 0 0
|
||||
148 道衍古剑-蓝图 3 6 100 1#100 3043#1 1 25|0#0#0#500 0 1 0 0
|
||||
149 离恨宝录-蓝图 3 6 100 1#100 3044#1 1 25|0#0#0#500 0 1 0 0
|
||||
150 无始宝录-蓝图 3 6 100 1#100 3045#1 1 25|0#0#0#500 0 1 0 0
|
||||
151 归凡宝录-蓝图 3 6 100 1#100 3046#1 1 25|0#0#0#500 0 1 0 0
|
||||
152 道衍宝录-蓝图 3 6 100 1#100 3047#1 1 25|0#0#0#500 0 1 0 0
|
||||
153 神凰羽衣-蓝图 3 6 100 1#100 3048#1 1 25|0#0#0#500 0 1 0 0
|
||||
154 饕餮战衣-蓝图 3 6 100 1#100 3049#1 1 25|0#0#0#500 0 1 0 0
|
||||
155 轮回羽衣-蓝图 3 6 100 1#100 3050#1 1 25|0#0#0#500 0 1 0 0
|
||||
156 盘龙战甲-蓝图 3 6 100 1#100 3051#1 1 25|0#0#0#500 0 1 0 0
|
||||
157 麒麟战盔-蓝图 3 6 100 1#100 3052#1 1 25|0#0#0#500 0 1 0 0
|
||||
158 应龙战盔-蓝图 3 6 100 1#100 3053#1 1 25|0#0#0#500 0 1 0 0
|
||||
159 九霄华冠-蓝图 3 6 100 1#100 3054#1 1 25|0#0#0#500 0 1 0 0
|
||||
160 麒麟战靴-蓝图 3 6 100 1#100 3055#1 1 25|0#0#0#500 0 1 0 0
|
||||
161 应龙战靴-蓝图 3 6 100 1#100 3056#1 1 25|0#0#0#500 0 1 0 0
|
||||
162 九霄华履-蓝图 3 6 100 1#100 3057#1 1 25|0#0#0#500 0 1 0 0
|
||||
163 史诗减伤符文 3 7 100 1#100 8025#1 1 25|0#0#0#100 0 1 0 0
|
||||
164 史诗增伤符文 3 7 100 1#100 8026#1 1 25|0#0#0#100 0 1 0 0
|
||||
165 史诗命中符文 3 7 100 1#100 8027#1 1 25|0#0#0#100 0 1 0 0
|
||||
166 史诗抵抗符文 3 7 100 1#100 8028#1 1 25|0#0#0#100 0 1 0 0
|
||||
167 史诗暴击符文 3 7 100 1#100 8029#1 1 25|0#0#0#100 0 1 0 0
|
||||
168 史诗暴伤符文 3 7 100 1#100 8030#1 1 25|0#0#0#100 0 1 0 0
|
||||
169 传说减伤符文 3 7 100 1#100 8031#1 1 25|0#0#0#100 0 1 0 0
|
||||
170 传说增伤符文 3 7 100 1#100 8032#1 1 25|0#0#0#100 0 1 0 0
|
||||
171 传说命中符文 3 8 100 1#100 8033#1 1 25|0#0#0#100 0 1 0 0
|
||||
172 传说抵抗符文 3 8 100 1#100 8034#1 1 25|0#0#0#100 0 1 0 0
|
||||
173 传说暴击符文 3 8 100 1#100 8035#1 1 25|0#0#0#100 0 1 0 0
|
||||
174 传说暴伤符文 3 8 100 1#100 8036#1 1 25|0#0#0#100 0 1 0 0
|
||||
175 传说火焰符文 3 8 100 1#100 8037#1 1 25|0#0#0#100 0 1 0 0
|
||||
176 传说碧水符文 3 8 100 1#100 8038#1 1 25|0#0#0#100 0 1 0 0
|
||||
177 传说清风符文 3 8 100 1#100 8039#1 1 25|0#0#0#100 0 1 0 0
|
||||
178 传说大地符文 3 8 100 1#100 8040#1 1 25|0#0#0#100 0 1 0 0
|
||||
179 传说光明符文 3 9 100 1#100 8041#1 1 25|0#0#0#100 0 1 0 0
|
||||
180 传说暗黑符文 3 9 100 1#100 8042#1 1 25|0#0#0#100 0 1 0 0
|
||||
181 传说烈焰符文 3 9 100 1#100 8043#1 1 25|0#0#0#100 0 1 0 0
|
||||
182 传说洛水符文 3 9 100 1#100 8044#1 1 25|0#0#0#100 0 1 0 0
|
||||
183 传说狂风符文 3 9 100 1#100 8045#1 1 25|0#0#0#100 0 1 0 0
|
||||
184 传说裂地符文 3 9 100 1#100 8046#1 1 25|0#0#0#100 0 1 0 0
|
||||
185 传说纯白符文 3 9 100 1#100 8047#1 1 25|0#0#0#100 0 1 0 0
|
||||
186 传说黑曜符文 3 9 100 1#100 8048#1 1 25|0#0#0#100 0 1 0 0
|
||||
101 100金币 2 1 100 1#100 14#100 1 14|0#0#0#100 0 1 0 0
|
||||
102 1000金币 2 2 100 1#100 14#1000 1 14|0#0#0#100 0 2 0 0
|
||||
103 10000金币 2 3 100 1#100 14#10000 1 14|0#0#0#100 0 3 0 0
|
||||
|
|
|
@ -2,7 +2,7 @@ Id Number RefreshItem RefreshPrivilege RefreshType IfManualRefresh StoreOpenRule
|
|||
int int mut,int#int,2 int mut,int#int,1 int int string string
|
||||
1 9 26|0#0#0#5000 11 1#0 1 1 0 0
|
||||
2 9 16|0#0#20#0 10 3#8 1 1 0 0
|
||||
3 9 25|0#0#0#10000 0 1#0 1 2 0 30
|
||||
3 9 25|0#0#0#10000 0 1#0 0 2 0 30
|
||||
4 6 24|0#0#1#500 0 2#5 1 1 0 0
|
||||
5 7 24|0#0#0#500 0 1#0 0 1 0 0
|
||||
6 6 24|0#0#0#500 0 1#0 0 1 0 0
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
VipLevel Privileges VipBoxDailyReward VipBoxReward OpenRules
|
||||
int mut,int#int,2 mut,int#int,2 mut,int#int,2 mut,int#int,1
|
||||
0 1#10000#2#10000#3#10000#4#2#5#2#6#5#7#3#8#1#9#10#10#1#11#1#12#2#501#0#502#0#503#0#504#0#505#0#13#0#14#0#15#0 14#5000|3#500|4#50|19#3 10301#11401#11001 100#200#300
|
||||
1 1#11000#2#10000#3#10000#4#2#5#2#6#5#7#4#8#2#9#10#10#2#11#2#12#2#501#0#502#0#503#0#504#0#505#0#13#0#14#0#15#0 14#10000|3#1000|4#100|19#5 11302#10302#11602#11002 400#500#600#700
|
||||
2 1#11000#2#10000#3#10000#4#2#5#3#6#5#7#5#8#3#9#10#10#3#11#3#12#3#501#1#502#0#503#0#504#0#505#0#13#0#14#0#15#0 12006#40|3#3000|4#200|19#8 10703#11903#10303#10103#11603 800#900#1000#1100#1200
|
||||
3 1#11000#2#10000#3#10000#4#2#5#3#6#10#7#5#8#4#9#10#10#4#11#4#12#3#501#1#502#1#503#0#504#0#505#0#13#1#14#0#15#0 20#5|3#5000|4#300|19#10 10404#10204#11704#11204#11004 1300#1400#1500#1600#1700
|
||||
4 1#11000#2#10000#3#10000#4#2#5#4#6#10#7#5#8#5#9#10#10#5#11#5#12#4#501#1#502#0#503#1#504#0#505#0#13#1#14#0#15#0 12013#50|20#5|4#500|19#10 11305#10305#11605#10905#10805 1800#1900#2000#2100#2200
|
||||
5 1#12000#2#10000#3#10000#4#2#5#5#6#10#7#5#8#6#9#10#10#6#11#6#12#5#501#1#502#0#503#0#504#1#505#0#13#1#14#0#15#0 21#5|12007#40|4#1000|14#100000 11306#11406#10606#10106#11706 2300#2400#2500#2600#2700
|
||||
6 1#12000#2#12000#3#12000#4#3#5#6#6#10#7#5#8#7#9#10#10#7#11#7#12#6#501#1#502#0#503#0#504#0#505#1#13#2#14#0#15#0 10010#1|3#5000|4#1500|20#5 11307#10407#11207#10307#11007 2800#2900#3000#3100#3200
|
||||
7 1#12000#2#12000#3#12000#4#3#5#7#6#10#7#5#8#8#9#10#10#8#11#8#12#7#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6010#1|6011#1|6012#1|5#40 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
8 1#12000#2#12000#3#12000#4#3#5#8#6#20#7#5#8#9#9#10#10#9#11#9#12#8#501#1#502#0#503#0#504#0#505#0#13#3#14#1#15#0 10010#1|5#50|3#5000|20#10 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
9 1#12000#2#12000#3#12000#4#4#5#9#6#20#7#5#8#10#9#10#10#10#11#10#12#9#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#1 16#150|5#70|4#1500|21#10 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
10 1#13000#2#15000#3#12000#4#4#5#10#6#30#7#6#8#11#9#10#10#11#11#11#12#10#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6033#1|6034#1|4#1500|6#10 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
11 1#13000#2#15000#3#12000#4#4#5#11#6#40#7#6#8#12#9#10#10#12#11#12#12#11#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 10010#1|5#100|3#5000|21#15 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
12 1#13000#2#15000#3#12000#4#5#5#12#6#50#7#6#8#13#9#10#10#13#11#13#12#12#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6035#1|6036#1|6#20|21#20 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
13 1#14000#2#15000#3#12000#4#5#5#13#6#60#7#7#8#14#9#10#10#14#11#14#12#13#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6001#1|6002#14 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
14 1#14000#2#15000#3#12000#4#6#5#14#6#70#7#7#8#15#9#10#10#15#11#15#12#14#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6001#1|6002#15 11908#11608#10808#11808#10608 3300#3400#3500#3600#3700
|
||||
15 1#15000#2#15000#3#12000#4#6#5#15#6#80#7#8#8#16#9#10#10#16#11#16#12#15#501#1#502#0#503#0#504#0#505#0#13#3#14#0#15#0 6001#1|6002#16 null null
|
||||
0 1#10000|2#10000|3#10000|4#2|5#2|6#5|7#3|8#1|9#10|10#1|11#1|12#2|501#0|502#0|503#0|504#0|505#0|13#0|14#0|15#0 16#5 14#5000|3#500|4#50|19#3 10301#11401#11001
|
||||
1 1#11000|2#10000|3#10000|4#2|5#2|6#5|7#4|8#2|9#10|10#2|11#2|12#2|501#0|502#0|503#0|504#0|505#0|13#0|14#0|15#0 16#10 14#80000|3#3000|4#100|19#5 11302#10302#11602#11002
|
||||
2 1#11000|2#10000|3#10000|4#2|5#3|6#5|7#5|8#3|9#10|10#3|11#3|12#3|501#1|502#0|503#0|504#0|505#0|13#0|14#0|15#0 16#11 12006#40|3#3000|4#200|19#8 10703#11903#10303#10103#11603
|
||||
3 1#11000|2#10000|3#10000|4#2|5#3|6#10|7#5|8#4|9#10|10#4|11#4|12#3|501#1|502#1|503#0|504#0|505#0|13#1|14#0|15#0 16#12 20#5|3#4000|4#300|19#10 10404#10204#11704#11204#11004
|
||||
4 1#11000|2#10000|3#10000|4#2|5#4|6#10|7#5|8#5|9#10|10#5|11#5|12#4|501#1|502#0|503#1|504#0|505#0|13#1|14#0|15#0 16#13 12013#50|20#5|4#500|19#10 11305#10305#11605#10905#10805
|
||||
5 1#12000|2#10000|3#10000|4#2|5#5|6#10|7#5|8#6|9#10|10#6|11#6|12#5|501#1|502#0|503#0|504#1|505#0|13#1|14#0|15#0 16#20|12013#1 21#5|12007#40|4#1000|14#150000 11306#11406#10606#10106#11706
|
||||
6 1#12000|2#12000|3#12000|4#3|5#6|6#10|7#5|8#7|9#10|10#7|11#7|12#6|501#1|502#0|503#0|504#0|505#1|13#2|14#0|15#0 16#22|12013#1 10010#1|3#5000|4#1500|20#5 11307#10407#11207#10307#11007
|
||||
7 1#12000|2#12000|3#12000|4#3|5#7|6#10|7#5|8#8|9#10|10#8|11#8|12#7|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 16#24|12013#1 6010#1|6011#1|6012#1|5#40 11908#11608#10808#11808#10608
|
||||
8 1#12000|2#12000|3#12000|4#3|5#8|6#20|7#5|8#9|9#10|10#9|11#9|12#8|501#1|502#0|503#0|504#0|505#0|13#3|14#1|15#0 16#26|12013#1 10010#1|5#50|3#5000|20#10 11908#11608#10808#11808#10608
|
||||
9 1#12000|2#12000|3#12000|4#4|5#9|6#20|7#5|8#10|9#10|10#10|11#10|12#9|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#1 16#28|12013#2 16#150|5#70|4#1500|21#10 11908#11608#10808#11808#10608
|
||||
10 1#13000|2#15000|3#12000|4#4|5#10|6#30|7#6|8#11|9#10|10#11|11#11|12#10|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 16#30|12013#2|21#1 6033#1|6034#1|4#1500|6#10 11908#11608#10808#11808#10608
|
||||
11 1#13000|2#15000|3#12000|4#4|5#11|6#40|7#6|8#12|9#10|10#12|11#12|12#11|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 16#40|12013#2|21#1 10010#1|5#100|3#6000|21#15 11908#11608#10808#11808#10608
|
||||
12 1#13000|2#15000|3#12000|4#5|5#12|6#50|7#6|8#13|9#10|10#13|11#13|12#12|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 16#50|12013#2|21#2 6035#1|6036#1|6#20|21#20 11908#11608#10808#11808#10608
|
||||
13 1#14000|2#15000|3#12000|4#5|5#13|6#60|7#7|8#14|9#10|10#14|11#14|12#13|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 2#113 6001#1|6002#14 11908#11608#10808#11808#10608
|
||||
14 1#14000|2#15000|3#12000|4#6|5#14|6#70|7#7|8#15|9#10|10#15|11#15|12#14|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 2#114 6001#1|6002#15 11908#11608#10808#11808#10608
|
||||
15 1#15000|2#15000|3#12000|4#6|5#15|6#80|7#8|8#16|9#10|10#16|11#16|12#15|501#1|502#0|503#0|504#0|505#0|13#3|14#0|15#0 2#115 6001#1|6002#16 null
|
||||
|
|
|
@ -18,6 +18,7 @@ import com.ljsd.jieling.logic.dao.UserManager;
|
|||
import com.ljsd.jieling.logic.hero.HeroAttributeEnum;
|
||||
import com.ljsd.jieling.logic.mail.MailLogic;
|
||||
import com.ljsd.jieling.logic.mission.GameEvent;
|
||||
import com.ljsd.jieling.logic.store.StoreLogic;
|
||||
import com.ljsd.jieling.network.session.ISession;
|
||||
import com.ljsd.jieling.protocols.CommonProto;
|
||||
import com.ljsd.jieling.protocols.FightInfoProto;
|
||||
|
@ -355,7 +356,12 @@ public class CombatLogic {
|
|||
adventureFastReward = getAdventureReward(user, position);
|
||||
}else{
|
||||
//todo 消耗
|
||||
adventureFastReward = getAdventureFastReward(user, SGameSetting.getGameSetting().getAdventureFastBattle());
|
||||
String err = StoreLogic.checkBuyGoodsAndUpdate(user,7,10008,1);
|
||||
if (!"".equals(err)){
|
||||
MessageUtil.sendErrorResponse(session,0,MessageTypeProto.MessageType.ADVENTURE_REWARD_RESPONSE_VALUE,err);
|
||||
return;
|
||||
}
|
||||
adventureFastReward = getAdventureFastReward(user, SGameSetting.getGameSetting().getAdventureFastBattle());
|
||||
}
|
||||
FightInfoProto.TakeAventureRewardResponse build = FightInfoProto.TakeAventureRewardResponse.newBuilder().setDrop(adventureFastReward.get(1)).setRandomDrop(adventureFastReward.get(2)).build();
|
||||
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.ADVENTURE_REWARD_RESPONSE_VALUE,build,true);
|
||||
|
|
|
@ -179,21 +179,35 @@ public class StoreLogic {
|
|||
}
|
||||
|
||||
User user = UserManager.getUser(uid);
|
||||
Map<Integer, StoreInfo> storeInfoMap = user.getStoreManager().getStoreInfoMap();
|
||||
if (!storeInfoMap.containsKey(storeId)){
|
||||
LOGGER.info("buyStoreItem==> uid={},storeId={}",uid,storeId);
|
||||
MessageUtil.sendErrorResponse(iSession,0,msgId,"");
|
||||
|
||||
SStoreConfig sStoreConfig = SStoreConfig.getSstoreConfigMap().get(itemId);
|
||||
String err = checkBuyGoodsAndUpdate(user,storeId, itemId,itemNum);
|
||||
if (!"".equals(err)){
|
||||
MessageUtil.sendErrorResponse(iSession,0,msgId,err);
|
||||
return;
|
||||
}
|
||||
int goodsId = sStoreConfig.getGoods()[0];
|
||||
int goodsNum = sStoreConfig.getGoods()[1]*itemNum;
|
||||
String reward = goodsId +"#"+goodsNum;
|
||||
CommonProto.Drop.Builder drop = ItemUtil.drop(user, StringUtil.parseFiledInt2(reward), BIReason.STORE_BUY_ITEM);
|
||||
PlayerInfoProto.BuyStoreItemResponse builder = PlayerInfoProto.BuyStoreItemResponse.newBuilder().setDrop(drop).build();
|
||||
MessageUtil.sendMessage(iSession, 1,msgId, builder, true);
|
||||
}
|
||||
|
||||
public static String checkBuyGoodsAndUpdate(User user,int storeId,int itemId,int itemNum) throws Exception {
|
||||
Map<Integer, StoreInfo> storeInfoMap = user.getStoreManager().getStoreInfoMap();
|
||||
if (!storeInfoMap.containsKey(storeId)){
|
||||
LOGGER.info("buyStoreItem==> uid={},storeId={}",user.getId(),storeId);
|
||||
return "no store";
|
||||
}
|
||||
SStoreConfig sStoreConfig = SStoreConfig.getSstoreConfigMap().get(itemId);
|
||||
StoreInfo storeInfo = storeInfoMap.get(storeId);
|
||||
Map<Integer, Integer> itemNumMap =storeInfo.getItemNumMap();
|
||||
if (!itemNumMap.containsKey(itemId)){
|
||||
LOGGER.info("buyStoreItem==> uid={},itemId={}",uid,itemId);
|
||||
MessageUtil.sendErrorResponse(iSession,0,msgId,"");
|
||||
return;
|
||||
LOGGER.info("buyStoreItem==> uid={},itemId={}",user.getId(),itemId);
|
||||
return "no goods";
|
||||
}
|
||||
int buyTimes = itemNumMap.get(itemId);
|
||||
SStoreConfig sStoreConfig = SStoreConfig.getSstoreConfigMap().get(itemId);
|
||||
int limit = sStoreConfig.getLimit();
|
||||
int relatedtoVIP = sStoreConfig.getRelatedtoVIP();
|
||||
PlayerManager playerInfoManager = user.getPlayerInfoManager();
|
||||
|
@ -205,46 +219,43 @@ public class StoreLogic {
|
|||
check = limit > buyTimes;
|
||||
}
|
||||
if(!check){
|
||||
MessageUtil.sendErrorResponse(iSession,0,msgId,"over limit");
|
||||
return;
|
||||
return "over limit";
|
||||
}
|
||||
}
|
||||
|
||||
int[][] cost = getCost(buyTimes,sStoreConfig.getCost(),sStoreConfig.getPremiumType());
|
||||
int[][] cost = getCost(buyTimes ,itemNum, sStoreConfig.getCost(), sStoreConfig.getPremiumType());
|
||||
boolean result = ItemUtil.itemCost(user, cost);
|
||||
if (!result){
|
||||
MessageUtil.sendErrorResponse(iSession,0,msgId,"道具不足");
|
||||
return;
|
||||
return "道具不足";
|
||||
}
|
||||
if(relatedtoVIP == 1 && limit!=0){
|
||||
playerInfoManager.updateVipPrivilage(limit,itemNum);
|
||||
}
|
||||
|
||||
itemNumMap.put(itemId,buyTimes +itemNum);
|
||||
storeInfo.setItemNumMap(itemNumMap);
|
||||
int goodsId = sStoreConfig.getGoods()[0];
|
||||
int goodsNum = sStoreConfig.getGoods()[1]*itemNum;
|
||||
String reward = goodsId +"#"+goodsNum;
|
||||
CommonProto.Drop.Builder drop = ItemUtil.drop(user, StringUtil.parseFiledInt2(reward), BIReason.STORE_BUY_ITEM);
|
||||
PlayerInfoProto.BuyStoreItemResponse builder = PlayerInfoProto.BuyStoreItemResponse.newBuilder().setDrop(drop).build();
|
||||
MessageUtil.sendMessage(iSession, 1,msgId, builder, true);
|
||||
return "";
|
||||
}
|
||||
|
||||
private static int[][] getCost(int buyTimes, int[][] costs,int premiumType) {
|
||||
private static int[][] getCost(int buyTimes,int itemNum,int[][] costs,int premiumType) {
|
||||
int costItemId = costs[0][0];
|
||||
int[] ints = costs[1];
|
||||
int costNum = (int) (Math.ceil(Math.pow(ints[0], 3)) *buyTimes) + (int) (Math.ceil(Math.pow(ints[1], 2)) *buyTimes) +(int) (Math.ceil(Math.pow(ints[2], 1)) *buyTimes) + ints[3];
|
||||
if (premiumType == 2){
|
||||
if (buyTimes < ints.length){
|
||||
costNum = ints[buyTimes];
|
||||
}else{
|
||||
costNum = ints[ints.length-1];
|
||||
int nums = buyTimes+itemNum;
|
||||
int totalCost = 0;
|
||||
for(;buyTimes<nums;buyTimes++){
|
||||
int costNum = (int) (Math.ceil(Math.pow(ints[0], 3)) *buyTimes) + (int) (Math.ceil(Math.pow(ints[1], 2)) *buyTimes) +(int) (Math.ceil(Math.pow(ints[2], 1)) *buyTimes) + ints[3];
|
||||
if (premiumType == 2){
|
||||
if (buyTimes < ints.length){
|
||||
costNum = ints[buyTimes];
|
||||
}else{
|
||||
costNum = ints[ints.length-1];
|
||||
}
|
||||
}
|
||||
totalCost+=costNum;
|
||||
}
|
||||
|
||||
int[][] value1 = new int[1][];
|
||||
int[] value2 = new int[2];
|
||||
value2[0] = costItemId;
|
||||
value2[1] = costNum;
|
||||
value2[1] = totalCost;
|
||||
value1[0] =value2;
|
||||
return value1;
|
||||
}
|
||||
|
@ -269,7 +280,7 @@ public class StoreLogic {
|
|||
return;
|
||||
}
|
||||
int refreshNum = storeInfo.getRefreshNum();
|
||||
int[][] cost = getCost(refreshNum, sStoreTypeConfig.getRefreshItem(),0);
|
||||
int[][] cost = getCost(refreshNum, 1,sStoreTypeConfig.getRefreshItem(),0);
|
||||
int refreshPrivilege = sStoreTypeConfig.getRefreshPrivilege();
|
||||
PlayerManager playerInfoManager = user.getPlayerInfoManager();
|
||||
if(!playerInfoManager.check(refreshPrivilege,1)){
|
||||
|
|
Loading…
Reference in New Issue