主角技能

back_recharge
duhui 2023-05-31 18:04:06 +08:00
parent 176e86f344
commit 5a35fe0fd1
12 changed files with 279 additions and 188 deletions

View File

@ -59,9 +59,6 @@ public class UpOrDownTransformationHandler extends BaseHandler<HeroInfoProto.UpO
if (values[index-1] > practiceLevel){
throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"变身卡位置未解锁,修仙境界不足");
}
if (index != changingCard.getPosition()){
throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"变身卡位置错误");
}
// 上阵变身卡
for (TransformationInfo value : infoMap.values()) {
if (value.getIndex() == index){

View File

@ -115,7 +115,7 @@ public enum ActivityTypeEnum {
ENCHANTER_STORE(ActivityType.ENCHANTER_STORE,DefaultEmptyActivity::new),//寻仙商城
WEEK_CARD(ActivityType.WEEK_CARD,WeekCardActivity::new),//周卡
DRAW_LV_CHEST(ActivityType.DRAW_LV_CHEST,DrawLvChestActivity::new),//抽卡等级宝箱
// FABAO_BOOK_REWARD(ActivityType.FABAO_BOOK_REWARD,FabaoBookRewardActivity::new),//法宝图鉴宝箱
FABAO_BOOK_REWARD(ActivityType.FABAO_BOOK_REWARD,FabaoBookRewardActivity::new),//法宝图鉴宝箱
/****************************************************** bt **********************************************************/
BRUSH_PRIVILEGE(ActivityType.BRUSH_PRIVILEGE, BrushPrivilegeActivity::new),//刷充特权

View File

@ -5,6 +5,11 @@ import com.ljsd.jieling.exception.ErrorCodeException;
import com.ljsd.jieling.globals.BIReason;
import com.ljsd.jieling.jbean.ActivityMission;
import com.ljsd.jieling.jbean.ActivityProgressInfo;
import com.ljsd.jieling.logic.OnlineUserManager;
import com.ljsd.jieling.logic.activity.event.EspecialEquipUpEvent;
import com.ljsd.jieling.logic.activity.event.IEvent;
import com.ljsd.jieling.logic.activity.event.Poster;
import com.ljsd.jieling.logic.activity.event.SuperBoxEvent;
import com.ljsd.jieling.logic.dao.UserManager;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.network.session.ISession;
@ -19,13 +24,32 @@ import java.util.*;
/**
* @author hj
*
*
* 2022-1-24
*/
public class FabaoBookRewardActivity extends AbstractActivity {
FabaoBookRewardActivity(int id) {
super(id);
Poster.getPoster().listenEvent(this, EspecialEquipUpEvent.class);
}
@Override
public void onEvent(IEvent event) throws Exception {
if (!(event instanceof EspecialEquipUpEvent)) {
return;
}
EspecialEquipUpEvent event1 = (EspecialEquipUpEvent) event;
User user = UserManager.getUser(event1.getUid());
int star = event1.getStar();
// 每10级加一颗星
if (star % 10 == 0){
ActivityMission mission = user.getActivityManager().getActivityMissionMap().get(id);
mission.setV(mission.getV()+1);
}
// 客户端推送
ISession session = OnlineUserManager.getSessionByUid(user.getId());
sendActivityProgress(session, null);
}
@Override
@ -40,58 +64,58 @@ public class FabaoBookRewardActivity extends AbstractActivity {
@Override
public List<CommonProto.ActivityInfo.MissionInfo> getAllMissInfo(User user, ActivityMission activityMission, Set<Integer> filter) {
List<CommonProto.ActivityInfo.MissionInfo> missionInfo = new ArrayList<>();
// 验证活动是否开启
if (activityMission == null){
return missionInfo;
}
Map<Integer, SWishConfig> map = SWishConfig.map;
int count = user.getHeroManager().getCountByDraw(1);
Map<Integer, ActivityProgressInfo> progressInfoMap = activityMission.getActivityMissionMap();
for (SWishConfig config : map.values()) {
int missionId = config.getId();
Integer state = Optional.ofNullable(progressInfoMap.get(missionId)).map(ActivityProgressInfo::getState).orElse(0);
// 封装proto并返回
CommonProto.ActivityInfo.MissionInfo build = CommonProto.ActivityInfo.MissionInfo.newBuilder()
.setMissionId(missionId)
.setProgress(count)
.setState(state)
.build();
missionInfo.add(build);
}
// // 验证活动是否开启
// if (activityMission == null){
// return missionInfo;
// }
// Map<Integer, SWishConfig> map = SWishConfig.map;
// int count = user.getHeroManager().getCountByDraw(1);
// Map<Integer, ActivityProgressInfo> progressInfoMap = activityMission.getActivityMissionMap();
// for (SWishConfig config : map.values()) {
// int missionId = config.getId();
// Integer state = Optional.ofNullable(progressInfoMap.get(missionId)).map(ActivityProgressInfo::getState).orElse(0);
// // 封装proto并返回
// CommonProto.ActivityInfo.MissionInfo build = CommonProto.ActivityInfo.MissionInfo.newBuilder()
// .setMissionId(missionId)
// .setProgress(count)
// .setState(state)
// .build();
// missionInfo.add(build);
// }
return missionInfo;
}
@Override
public boolean takeReward(ISession session, int missionId) throws Exception {
User user = UserManager.getUser(session.getUid());
// 开始校验数据正确性
SWishConfig wishConfig = SWishConfig.map.get(missionId);
if (wishConfig == null) {
String format = MessageFormat.format("抽卡等级宝箱退出表数据错误uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
throw new ErrorCodeException(format);
}
ActivityMission mission = user.getActivityManager().getActivityMissionMap().get(id);
if (mission == null || mission.getActivityState() != ActivityType.OPEN_STATE){
String format = MessageFormat.format("抽卡等级宝箱退出活动数据未开启uid{0}活动id{1}", user.getId(), id);
throw new ErrorCodeException(ErrorCode.ACTIVITY_NOT_OPEN, format);
}
ActivityProgressInfo progressInfo = mission.getActivityMissionMap().get(missionId);
if (progressInfo != null && progressInfo.getState() == ActivityType.HAD_TAKED) {
String format = MessageFormat.format("抽卡等级宝箱退出活动奖励已经领取uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
throw new ErrorCodeException(ErrorCode.HAD_TAKE_REWARD, format);
}
if (!checkRewardsProcess(user,wishConfig)) {
String format = MessageFormat.format("抽卡等级宝箱退出未达到领取条件uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
throw new ErrorCodeException(format);
}
// reward
CommonProto.Drop.Builder drop = ItemUtil.drop(user, wishConfig.getReward(), BIReason.TAKE_ACTIVITY_REWARD);
PlayerInfoProto.TakeActivityRewardResponse build = PlayerInfoProto.TakeActivityRewardResponse.newBuilder().setDrop(drop).build();
MessageUtil.sendMessage(session, 1, rewardResponseValue, build, true);
// 状态推送
sendActivityProgress(session, null);
// 打点上报
reportTakeActivityReward(user,wishConfig.getReward(),missionId);
// User user = UserManager.getUser(session.getUid());
// // 开始校验数据正确性
// SWishConfig wishConfig = SWishConfig.map.get(missionId);
// if (wishConfig == null) {
// String format = MessageFormat.format("抽卡等级宝箱退出表数据错误uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
// throw new ErrorCodeException(format);
// }
// ActivityMission mission = user.getActivityManager().getActivityMissionMap().get(id);
// if (mission == null || mission.getActivityState() != ActivityType.OPEN_STATE){
// String format = MessageFormat.format("抽卡等级宝箱退出活动数据未开启uid{0}活动id{1}", user.getId(), id);
// throw new ErrorCodeException(ErrorCode.ACTIVITY_NOT_OPEN, format);
// }
// ActivityProgressInfo progressInfo = mission.getActivityMissionMap().get(missionId);
// if (progressInfo != null && progressInfo.getState() == ActivityType.HAD_TAKED) {
// String format = MessageFormat.format("抽卡等级宝箱退出活动奖励已经领取uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
// throw new ErrorCodeException(ErrorCode.HAD_TAKE_REWARD, format);
// }
// if (!checkRewardsProcess(user,wishConfig)) {
// String format = MessageFormat.format("抽卡等级宝箱退出未达到领取条件uid{0}活动id{1}档位id{2}", user.getId(), id, missionId);
// throw new ErrorCodeException(format);
// }
// // reward
// CommonProto.Drop.Builder drop = ItemUtil.drop(user, wishConfig.getReward(), BIReason.TAKE_ACTIVITY_REWARD);
// PlayerInfoProto.TakeActivityRewardResponse build = PlayerInfoProto.TakeActivityRewardResponse.newBuilder().setDrop(drop).build();
// MessageUtil.sendMessage(session, 1, rewardResponseValue, build, true);
// // 状态推送
// sendActivityProgress(session, null);
// // 打点上报
// reportTakeActivityReward(user,wishConfig.getReward(),missionId);
return true;
}

View File

@ -2470,79 +2470,49 @@ public class HeroLogic {
/**
*
*/
public void getPracticeSkill(List<CommonProto.FightUnitInfo> infoList,
User user,
long maxForce,int sex,int userLv,List<Integer> tfInfoList) {
Map<Integer, Integer> practiceSkillMap =user.getHeroManager().getPracticeSkillMap();
StringBuilder skillStr = new StringBuilder();
// 身外化身技能
if (tfInfoList != null){
Map<Integer, SChangingCard> cardMap = STableManager.getConfig(SChangingCard.class);
Map<Integer, TransformationInfo> infoMap = user.getHeroManager().getTransformationList();
for (int cardId : tfInfoList) {
SChangingCard card = cardMap.get(cardId);
TransformationInfo info = infoMap.get(cardId);
if(info == null){
continue;
}
if (card != null){
skillStr.append(card.getSkill()[info.getStar()]).append("#");
}
public void getPracticeSkill(User user, List<CommonProto.FightUnitInfo> pokemonList) {
StringBuilder builder = new StringBuilder();
HashMap<Integer, Long> attrMap = new HashMap<>();
List<TransformationInfo> list = user.getHeroManager().getTransformationList().values().stream().filter(v -> v.getStatus() == 1).collect(Collectors.toList());
for (TransformationInfo info : list) {
try {
// 拼接技能
SChangingCard card = SChangingCard.map.get(info.getCardId());
builder.append(info.getIndex()).append("#").append(card.getSkill()[info.getStar()]).append("|");
// 获取属性
calPlayerAttribute(attrMap, info.getCardId(), info.getStar(), info.getLevel());
}catch (Exception e){
LOGGER.error("获取主角技能报错:{}", e.getMessage());
e.printStackTrace();
}
}
// 修行技能
if (practiceSkillMap != null){
StringBuilder passivitySkillStr=new StringBuilder();
for (Map.Entry<Integer, Integer> entry : practiceSkillMap.entrySet()) {
SPlayerSkill playerSkill = SPlayerSkill.GetSPlayerSkill(entry.getKey(), entry.getValue());
if (playerSkill != null){
///第一个技能是主动技
if (playerSkill.getSort()==1){
skillStr.append(playerSkill.getId());
skillStr.append("|");
}else{
///第一个技能是被动技能
passivitySkillStr.append(playerSkill.getSkillIDList()[0]);
passivitySkillStr.append("#");
}
}
}
skillStr.append(passivitySkillStr);
}
// 去除最后一位得#号
String skill = skillStr.toString();
if (!StringUtil.isEmpty(skill)){
skill = skill.substring(0,skill.length()-1);
// 技能
String skill = "";
if (builder.length() >= 1){
skill = builder.substring(0, builder.length()-1);
}
// 玩家本身的主角属性
SPlayerLevelConfig playerLevelConfig = SPlayerLevelConfig.sPlayerLevelConfigMap.get(user.getPlayerInfoManager().getLevel());
combinedAttribute(playerLevelConfig.getPlayerPropList(), attrMap);
// 属性
String property = getPlayerProperty(attrMap);
CommonProto.FightUnitInfo skillInfo = CommonProto.FightUnitInfo
.newBuilder()
.setUnitId("0")
.setUnitSkillIds(skill)
.setProperty("0")
.setPosition(100)
.setStar(userLv)
.setSkinId(0)
.setForceScore(maxForce)
.setPlayerSex(sex)
.setStar(user.getPlayerInfoManager().getLevel())
.setProperty(property)
.setUnitSkillIds(skill)
.build();
infoList.add(skillInfo);
}
/**
*
*/
// public void getPracticeSkill(List<CommonProto.FightUnitInfo> infoList,
// Map<Integer, Integer> practiceSkillMap ,
// long maxForce,int sex,int userLv,List<Integer> tfInfoList) {
// StringBuilder skillStr = new StringBuilder();
// // 身外化身技能
// if (tfInfoList != null){
// for(int skill:tfInfoList){
// skillStr.append(skill).append("#");
// }
// }
// // 修行技能
pokemonList.add(skillInfo);
// 修行技能
// Map<Integer, Integer> practiceSkillMap =user.getHeroManager().getPracticeSkillMap();
// if (practiceSkillMap != null){
// StringBuilder passivitySkillStr=new StringBuilder();
// for (Map.Entry<Integer, Integer> entry : practiceSkillMap.entrySet()) {
@ -2561,26 +2531,10 @@ public class HeroLogic {
// }
// skillStr.append(passivitySkillStr);
// }
//
// // 去除最后一位得#号
// String skill = skillStr.toString();
// if (!StringUtil.isEmpty(skill)){
// skill = skill.substring(0,skill.length()-1);
// }
//
// CommonProto.FightUnitInfo skillInfo = CommonProto.FightUnitInfo
// .newBuilder()
// .setUnitId("0")
// .setUnitSkillIds(skill)
// .setProperty("0")
// .setPosition(100)
// .setStar(userLv)
// .setSkinId(0)
// .setForceScore(maxForce)
// .setPlayerSex(sex)
// .build();
// infoList.add(skillInfo);
// }
// 去除最后一位得#号
}
public CommonProto.FightTeamInfo combinationFightTeam(User user, int teamId, List<CommonProto.FightUnitInfo> heroFightInfos){
return CommonProto.FightTeamInfo.newBuilder()
@ -2620,14 +2574,9 @@ public class HeroLogic {
.build();
pokemonInfos.add(info);
}
// 获取已上阵得变身卡
List<Integer> list = user.getHeroManager().getTransformationList().values().stream()
.filter(v -> v.getStatus() == 1)
.mapToInt(TransformationInfo::getCardId)
.boxed().collect(Collectors.toList());
getPracticeSkill(pokemonInfos, user,
user.getPlayerInfoManager().getMaxForce(),user.getPlayerInfoManager().getSex(),
user.getPlayerInfoManager().getLevel(),list);
// 变身卡
getPracticeSkill(user, pokemonInfos);
return pokemonInfos;
}
@ -2960,6 +2909,12 @@ public class HeroLogic {
}
}
// 主角本身给英雄的加成
SPlayerLevelConfig playerLevelConfig = SPlayerLevelConfig.sPlayerLevelConfigMap.get(user.getPlayerInfoManager().getLevel());
if (playerLevelConfig != null){
combinedAttribute(playerLevelConfig.getPropList(), heroAllAttribute);
}
// 身外化身加成
Map<Integer, TransformationInfo> transformationList = heroManager.getTransformationList();
Map<Integer, SChangingCard> changingCardMap = STableManager.getConfig(SChangingCard.class);
@ -2983,6 +2938,7 @@ public class HeroLogic {
}
}
}
//化身之力提供的属性
Map<Integer, SChangingForce> SChangingForce = STableManager.getConfig(SChangingForce.class);
if(SChangingForce.get(user.getHeroManager().getTransformationForce()) != null){
@ -4077,6 +4033,25 @@ public class HeroLogic {
return ItemUtil.mapToArray(pokemonAttributeMap);
}
/**
*
*/
public void calPlayerAttribute(Map<Integer, Long> attrMap, int tmpId, int star, int level) {
try {
SChangingCard card = SChangingCard.map.get(tmpId);
// 基础属性
combinedAttribute(card.getPlayerPropList(), attrMap);
//等级
SChangingCardLevel cardLevel = SChangingCardLevel.getConfigByPoolId(card.getLevelUpPool()).get(level);
combinedAttribute(cardLevel.getPlayerPropList(), attrMap);
//星级
SChangingCardStar cardStar = SChangingCardStar.getPoolMap().get(card.getStar()).get(star);
combinedAttribute(cardStar.getPlayerPropList(), attrMap);
}catch (Exception e){
e.printStackTrace();
}
}
/**
*
*/
@ -4140,6 +4115,40 @@ public class HeroLogic {
return attributeMap;
}
/**
*
* @return
*/
public String getPlayerProperty(Map<Integer, Long> attrMap) {
StringBuilder builder = new StringBuilder();
for (int i = 0; i < 15; i++) {
int key = 0;
switch (i){
case 3:
key = 116;
break;
case 6:
key = 117;
break;
case 7:
key = 114;
break;
case 8:
key = 115;
break;
default:
break;
}
SPropertyConfig propertyConfig = SPropertyConfig.getsPropertyConfigByPID(key);
if (propertyConfig != null && propertyConfig.getStyle() == GlobalsDef.PERCENT_TYPE){
builder.append(attrMap.getOrDefault(key,0L)/10000d).append("#");
}else {
builder.append(attrMap.getOrDefault(key,0L)).append("#");
}
}
return builder.substring(0, builder.length()-1);
}
/**
*
*

View File

@ -775,35 +775,34 @@ public class ItemLogic {
if (sEquipTalismana == null || sEquipTalismana.getRankupBasicMaterial() == null|| sEquipTalismana.getRankupBasicMaterial().length==0) {
throw new ErrorCodeException(ErrorCode.newDefineCode("法宝已最大等级"));
}
boolean b = ItemUtil.itemCost(user, sEquipTalismana.getRankupBasicMaterial(), BIReason.ESPECIAL_EQUIP_UP_LEVEL_CONSUME, 1);
if (b) {
hero.updateEspecial(hero.getEspecialEquipLevel() + 1);
Poster.getPoster().dispatchEvent(new EspecialEquipUpEvent(user.getId(), especialEquipId, hero.getEspecialEquipLevel()));
user.getUserMissionManager().onGameEvent(user, GameEvent.ESPECIAL_EQUIP, hero.getEspecialEquipLevel(), heroId);
MessageUtil.sendMessage(session, 1, MessageTypeProto.MessageType.UP_HERO_STAR_RESPONSE_VALUE, null, true);
int[] value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.lamp_rankup_equiptalisman_content_parm);
if (hero.getEspecialEquipLevel() >= value[0]) {
SItem sItem = SItem.getsItemMap().get(especialEquipId);
if (sItem.getQuantity() < 5) {
return;
}
// 每5级发送一次公告
if (hero.getEspecialEquipLevel() % value[1] != 0) {
return;
}
String nameColor = user.getPlayerInfoManager().getNameColor();
String message = SErrorCodeEerverConfig.getI18NMessageNeedConvert("lamp_rankup_equiptalisman_content",
new Object[]{nameColor, user.getPlayerInfoManager().getNickName(), sItem.getName(), hero.getEspecialEquipLevel()},
new int[]{0,0,1,0});
ChatLogic.getInstance().sendSysChatMessage(message, Global.DILIGENT, String.valueOf(sItem.getId()), 0, 0, 0, 0, 0);
}
// 更新战力
Poster.getPoster().dispatchEvent(new SaveHeroForceEvent(user.getId(),heroId));
//鸿蒙阵
HeroLogic.getInstance().addOrUpdateHongmeng(session);
} else {
boolean check = ItemUtil.itemCost(user, sEquipTalismana.getRankupBasicMaterial(), BIReason.ESPECIAL_EQUIP_UP_LEVEL_CONSUME, 1);
if (!check){
throw new ErrorCodeException(ErrorCode.ITEM_ESPECIAL_EQUIP_UP_ITEM_NOT);
}
hero.updateEspecial(hero.getEspecialEquipLevel() + 1);
Poster.getPoster().dispatchEvent(new EspecialEquipUpEvent(user.getId(), especialEquipId, hero.getEspecialEquipLevel()));
user.getUserMissionManager().onGameEvent(user, GameEvent.ESPECIAL_EQUIP, hero.getEspecialEquipLevel(), heroId);
MessageUtil.sendMessage(session, 1, MessageTypeProto.MessageType.UP_HERO_STAR_RESPONSE_VALUE, null, true);
int[] value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.lamp_rankup_equiptalisman_content_parm);
if (hero.getEspecialEquipLevel() >= value[0]) {
SItem sItem = SItem.getsItemMap().get(especialEquipId);
if (sItem.getQuantity() < 5) {
return;
}
// 每5级发送一次公告
if (hero.getEspecialEquipLevel() % value[1] != 0) {
return;
}
String nameColor = user.getPlayerInfoManager().getNameColor();
String message = SErrorCodeEerverConfig.getI18NMessageNeedConvert("lamp_rankup_equiptalisman_content",
new Object[]{nameColor, user.getPlayerInfoManager().getNickName(), sItem.getName(), hero.getEspecialEquipLevel()},
new int[]{0,0,1,0});
ChatLogic.getInstance().sendSysChatMessage(message, Global.DILIGENT, String.valueOf(sItem.getId()), 0, 0, 0, 0, 0);
}
// 更新战力
Poster.getPoster().dispatchEvent(new SaveHeroForceEvent(user.getId(),heroId));
//鸿蒙阵
HeroLogic.getInstance().addOrUpdateHongmeng(session);
}
public void addItemLog(ItemLog itemLog) {

View File

@ -329,23 +329,19 @@ public class FightDataUtil {
LuaValue monster = new LuaTable();
///100代表是修行技能
if (unitInfo.getPosition()==100){
monster.set("id",0);
monster.set("id",unitInfo.getUnitId());
monster.set("star",unitInfo.getStar());
monster.set("teamDamage",unitInfo.getForceScore());
monster.set("camp",camp);
monster.set("position",unitInfo.getPosition());
monster.set("property",getProperty(unitInfo.getProperty()));
String[] allSkillIdArr = skillId.split("\\|");
String[] skillIdArr = allSkillIdArr[0].split("#");
if (allSkillIdArr.length>1){
String passivityStr="##"+allSkillIdArr[1];
String[]passivitySkillIdArr=passivityStr.split("#");
monster.set("passivity", getPassivity(passivitySkillIdArr));
}
LuaValue skillList= new LuaTable();
for (int k = 0; k < skillIdArr.length; k++) {
SPlayerSkill playerSkillConfig = STableManager.getConfig(SPlayerSkill.class).get(Integer.valueOf(skillIdArr[k]));
LuaValue skill = getLuaSkill(playerSkillConfig.getSkillIDList(), playerSkillConfig.getReleasePoint(),playerSkillConfig.getReleaseLimit(), playerSkillConfig.getWarEffectCount(), playerSkillConfig.getTurnEffectCount());
String[] oneSkill = skillId.split("\\|");
for (int k = 0; k < oneSkill.length; k++) {
String[] split = oneSkill[k].split("#");
SPlayerSkill playerSkill = SPlayerSkill.sPrivilegeTypeConfigMap.get(Integer.parseInt(split[1]));
SChangingCardPosition cardPosition = SChangingCardPosition.map.get(Integer.parseInt(split[0]));
LuaValue skill = getLuaSkill(playerSkill.getSkillIDList(), cardPosition.getReleasePoint(),cardPosition.getReleaseLimit(), playerSkill.getWarEffectCount(), playerSkill.getTurnEffectCount());
skillList.rawset(k+1,skill);
}
monster.set("skill",skillList);
@ -489,8 +485,11 @@ public class FightDataUtil {
}
private static LuaValue getProperty(String dataList) {
String[] propertyArr = dataList.trim().split("#");
LuaValue property = new LuaTable();
if (dataList.isEmpty()){
return property;
}
String[] propertyArr = dataList.trim().split("#");
for (int i = 1; i <= propertyArr.length; i++) {
property.rawset(i, LuaValue.valueOf(Double.parseDouble(propertyArr[i-1])));
}

View File

@ -20,9 +20,13 @@ public class SChangingCard implements BaseConfig {
private int isOpen;
private int starMax;
private int levelMax;
private int[][] playerPropList;
public static Map<Integer, SChangingCard> map;
@Override
public void init() throws Exception {
map = STableManager.getConfig(SChangingCard.class);
}
public int getId() {
@ -68,4 +72,8 @@ public class SChangingCard implements BaseConfig {
public int getLevelMax() {
return levelMax;
}
public int[][] getPlayerPropList() {
return playerPropList;
}
}

View File

@ -20,6 +20,7 @@ public class SChangingCardLevel implements BaseConfig {
private int[] exp;
private int[] changingForceExp;
private int[][] playerPropList;
public static Map<Integer, Map<Integer, SChangingCardLevel>> sChallengeConfigs =new HashMap<Integer, Map<Integer, SChangingCardLevel>>();;
@Override
@ -62,10 +63,11 @@ public class SChangingCardLevel implements BaseConfig {
public int[] getExp() {
return exp;
}
public int[] getChangingForceExp() {
return changingForceExp;
}
public int[][] getPlayerPropList() {
return playerPropList;
}
}

View File

@ -0,0 +1,38 @@
package config;
import manager.STableManager;
import manager.Table;
import java.util.Map;
@Table(name ="ChangingCardPosition")
public class SChangingCardPosition implements BaseConfig {
private int id;
private int[] releasePoint;
private int[][] releaseLimit;
public static Map<Integer, SChangingCardPosition> map;
@Override
public void init() throws Exception {
map = STableManager.getConfig(SChangingCardPosition.class);
}
public int getId() {
return id;
}
public int[] getReleasePoint() {
return releasePoint;
}
public int[][] getReleaseLimit() {
return releaseLimit;
}
}

View File

@ -21,6 +21,8 @@ public class SChangingCardStar implements BaseConfig {
private int[] starUpExp;
private int[][] playerPropList;
/**
* mappoolidmapstarobject
*/
@ -65,5 +67,7 @@ public class SChangingCardStar implements BaseConfig {
return starUpExp;
}
public int[][] getPlayerPropList() {
return playerPropList;
}
}

View File

@ -29,6 +29,9 @@ public class SPlayerLevelConfig implements BaseConfig {
private int[][] levelUpReward;
private int[][] propList;
private int[][] playerPropList;
@Override
public void init() throws Exception {
@ -76,6 +79,14 @@ public class SPlayerLevelConfig implements BaseConfig {
return levelUpReward;
}
public int[][] getPropList() {
return propList;
}
public int[][] getPlayerPropList() {
return playerPropList;
}
public static Map<Integer, SPlayerLevelConfig> getsPlayerLevelConfigMap() {
return sPlayerLevelConfigMap;
}

View File

@ -35,14 +35,14 @@ public class SPlayerSkill implements BaseConfig {
private int fight;//技能战斗力加成
private static Map<Integer, Map<Integer,SPlayerSkill>>mapData;
private static Map<Integer, Map<Integer,SPlayerSkill>> mapData;
public static Map<Integer,SPlayerSkill> sPrivilegeTypeConfigMap;
@Override
public void init() throws Exception {
mapData=new HashMap<>();
sPrivilegeTypeConfigMap= STableManager.getConfig(SPlayerSkill.class);
sPrivilegeTypeConfigMap = STableManager.getConfig(SPlayerSkill.class);
for (Map.Entry<Integer, SPlayerSkill> integer : sPrivilegeTypeConfigMap.entrySet()) {
SPlayerSkill skill=integer.getValue();
if (!mapData.containsKey(skill.getSkillID())){