diff --git a/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java b/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java index d0211d0cd..6dffecf67 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/logic/hero/HeroLogic.java @@ -2797,7 +2797,8 @@ public class HeroLogic { heroAllAttribute.put(HeroAttributeEnum.CurHP.getPropertyId(), heroAllAttribute.get(GlobalsDef.HP_TYPE)); // 主角六道神脉(要先计算并返回对灵兽,神兵,变身卡的属性加成,用于他们的系统计算) - Map systemPropAdd = applyPlayerMeridiansAttribute(heroAllAttribute,user); + Map systemPropAdd = null; +// Map systemPropAdd = applyPlayerMeridiansAttribute(heroAllAttribute,user); // 主角属性加成 applyPlayerAndSkill(heroAllAttribute, user,systemPropAdd); // 灵兽和神兵