fix force
parent
606a9c10d6
commit
734b7cb055
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@ -115,11 +115,14 @@ public interface BIReason {
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int EXPEDITION_DROP_REWARD = 66;//猎妖之路奖励
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int UNLOAD_SOUL_REWARD = 67;//猎妖之路奖励
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int UNLOAD_SOUL_REWARD = 67;//脱下魂印
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int COMPLEX_EQUIP = 68;//合成装备
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int REPLACE_SOUL_REWARD = 69;//替换魂印
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int ADVENTURE_UPLEVEL_CONSUME = 1000;//秘境升级
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int SECRETBOX_CONSUME = 1001;//秘盒抽卡
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@ -17,6 +17,8 @@ public class TeamPosManager extends MongoBase {
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private int curTeamPosId;
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@Transient
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private Map<Integer,List<int[][]>> cacheTeamPro = new HashMap<>(5);
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@Transient
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private Map<Integer,List<Integer>> cachePassskill = new HashMap<>(5);
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public TeamPosManager(){
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this.setRootCollection(User._COLLECTION_NAME);
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@ -96,6 +98,14 @@ public class TeamPosManager extends MongoBase {
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cacheTeamPro.put(teamId,result);
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}
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public Map<Integer, List<Integer>> getCachePassskill() {
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return cachePassskill;
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}
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public void updatePassSkillTeamPos(int teamId, List<Integer> result){
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cachePassskill.put(teamId,result);
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}
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public void updateTeamPosByTeamId(int teamId,List<TeamPosHeroInfo> infos){
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teamPosForHero.put(teamId,infos);
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updateString("teamPosForHero."+teamId,infos);
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@ -22,6 +22,7 @@ import com.ljsd.jieling.logic.activity.event.Poster;
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import com.ljsd.jieling.logic.activity.event.SecretEvent;
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import com.ljsd.jieling.logic.dao.*;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.fight.passiveSkillCal.PassiveskillCalEnum;
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import com.ljsd.jieling.logic.hero.HeroAttributeEnum;
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import com.ljsd.jieling.logic.hero.HeroLogic;
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import com.ljsd.jieling.logic.mail.MailLogic;
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@ -735,6 +736,41 @@ public class CombatLogic {
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return "";
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}
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public List<Integer> passiveskillEffect(User user,Hero targetHero,int teamId){
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List<Integer> passiveskillEffect = new ArrayList<>();
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if(teamId == 0){
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List<Integer> heroSkillList = HeroLogic.getInstance().getHeroSkillList(user, targetHero);
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heroSkillList.forEach(skill->{
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(skill);
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if(config!=null &&config.getEffectiveRange()!=1 && PassiveskillCalEnum.contains(config.getType())){
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passiveskillEffect.add(config.getId());
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}
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});
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return passiveskillEffect;
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}
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List<Integer> result = user.getTeamPosManager().getCachePassskill().get(teamId);
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if(result!=null){
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return result;
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}
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Map<String, Hero> heroMap = user.getHeroManager().getHeroMap();
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List<TeamPosHeroInfo> teamPosHeroInfos = user.getTeamPosManager().getTeamPosForHero().get(teamId);
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for(TeamPosHeroInfo teamPosHeroInfo :teamPosHeroInfos){
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Hero hero = heroMap.get(teamPosHeroInfo.getHeroId());
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List<Integer> heroSkillList = HeroLogic.getInstance().getHeroSkillList(user, hero);
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heroSkillList.forEach(skill->{
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(skill);
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if(config!=null &&config.getEffectiveRange()!=1 && PassiveskillCalEnum.contains(config.getType())){
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passiveskillEffect.add(config.getId());
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}
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});
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}
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user.getTeamPosManager().updatePassSkillTeamPos(teamId,passiveskillEffect);
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return passiveskillEffect;
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}
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public static List<int[][]> elementEffect(User user,int teamId){
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List<int[][]> teamParm = user.getTeamPosManager().getCacheTeamPro().get(teamId);
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if(teamParm!=null){
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@ -809,14 +845,14 @@ public class CombatLogic {
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}
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effect[0] = normalProperties;
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effect[1] = special;
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for(int i = 0 ; i<effect.length;i++){
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/* for(int i = 0 ; i<effect.length;i++){
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if(effect[i].length>2){
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// LOGGER.info("生效的光环为{},{},{}",effect[i][0],effect[i][1],effect[i][2]);
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}else{
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// LOGGER.info("生效的光环为{},{}",effect[i][0],effect[i][1]);
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}
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}
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}*/
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List<int[][]> resultEffect = new ArrayList<>();
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for(int i = 0; i <effect.length;i++){
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for(Map.Entry<Integer,SElementalResonanceConfig> entry:configMap.entrySet()){
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@ -825,10 +861,10 @@ public class CombatLogic {
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}
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}
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}
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Iterator<int[][]> it = resultEffect.iterator();
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/* Iterator<int[][]> it = resultEffect.iterator();
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while (it.hasNext()){
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int[][] next = it.next();
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}
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}*/
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user.getTeamPosManager().updateTeamPos(teamId,resultEffect);
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return resultEffect;
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}
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@ -0,0 +1,10 @@
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package com.ljsd.jieling.logic.fight.passiveSkillCal;
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import com.ljsd.jieling.logic.dao.Hero;
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import config.SPassiveSkillLogicConfig;
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import java.util.Map;
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public interface PassiveSkillProcessor {
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void process(SPassiveSkillLogicConfig config, Hero hero, Map<Integer, Integer> sourceMap, Map<Integer, Integer> heroSkillAdMap);
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}
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@ -0,0 +1,116 @@
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package com.ljsd.jieling.logic.fight.passiveSkillCal;
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import com.ljsd.jieling.core.GlobalsDef;
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import config.SPropertyConfig;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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//90 94 171
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public enum PassiveskillCalEnum {
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SingleAdd(90,(config,hero,sourceMap,heroSkillAdMap)->{
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float[] value = config.getValue();
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int battlePropertyId = (int) value[0];
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SPropertyConfig sPropertyConfig = SPropertyConfig.getsPropertyConfigByBattlePID(battlePropertyId);
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int optCode = (int) value[2];
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//转换
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float parm = value[1];
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if(optCode%2==0){
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if( sPropertyConfig.getStyle()!= GlobalsDef.PERCENT_TYPE){
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sPropertyConfig = SPropertyConfig.getsPropertyConfigByTargetPropertyId(sPropertyConfig.getPropertyId());
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}
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parm = value[1]*10000;
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}
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int extreeValue = (int) cal(optCode, sourceMap.getOrDefault(sPropertyConfig.getPropertyId(), 0), parm);
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heroSkillAdMap.put(sPropertyConfig.getPropertyId(),heroSkillAdMap.getOrDefault(sPropertyConfig.getPropertyId(),0)+extreeValue);
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}),
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AllAdd(94,(config,hero,sourceMap,heroSkillAdMap)->{
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float[] value = config.getValue();
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int battlePropertyId = (int) value[1];
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SPropertyConfig sPropertyConfig = SPropertyConfig.getsPropertyConfigByBattlePID(battlePropertyId);
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int optCode = (int) value[2];
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//转换
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float parm = value[0];
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if(optCode%2==0){
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if( sPropertyConfig.getStyle()!= GlobalsDef.PERCENT_TYPE){
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sPropertyConfig = SPropertyConfig.getsPropertyConfigByTargetPropertyId(sPropertyConfig.getPropertyId());
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}
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parm = value[0]*10000;
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}
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int extreeValue = (int) cal(optCode, sourceMap.getOrDefault(sPropertyConfig.getPropertyId(), 0), parm);
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heroSkillAdMap.put(sPropertyConfig.getPropertyId(),heroSkillAdMap.getOrDefault(sPropertyConfig.getPropertyId(),0)+extreeValue);
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}),
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HEROAFTER100ADD(171,(config,hero,sourceMap,heroSkillAdMap)->{
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float[] value = config.getValue();
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int battlePropertyId = (int) value[0];
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SPropertyConfig sPropertyConfig = SPropertyConfig.getsPropertyConfigByBattlePID(battlePropertyId);
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int level = hero.getLevel();
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int times=level-100;
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if(times<=0){
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return;
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}
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int parm = (int) value[1]*times;
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heroSkillAdMap.put(sPropertyConfig.getPropertyId(),heroSkillAdMap.getOrDefault(sPropertyConfig.getPropertyId(),0)+parm);
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}),//武将100级后每升一级[c]额外增加[d]
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;
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private int type;
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private PassiveSkillProcessor passiveSkillProcessor;
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PassiveskillCalEnum(int type,PassiveSkillProcessor passiveSkillProcessor) {
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this.type = type;
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this.passiveSkillProcessor = passiveSkillProcessor;
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}
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public static Map<Integer,PassiveskillCalEnum> calEnumMap = new HashMap<>();
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static {
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Arrays.stream(PassiveskillCalEnum.values()).forEach(e->{
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calEnumMap.put(e.type,e);
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});
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}
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public PassiveSkillProcessor getPassiveSkillProcessor() {
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return passiveSkillProcessor;
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}
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public static Map<Integer, PassiveskillCalEnum> getCalEnumMap() {
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return calEnumMap;
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}
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public static boolean contains(int type){
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return calEnumMap.containsKey(type);
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}
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/**
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* @param optCode
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* @param source
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* @param parm
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* a(当前属性) oa(战斗初始属性)b(增量)
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* 1 加算 a+b 增益
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* 2 乘算 a+oa*b 增益 对基础属性其效果,不是当前属性
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* 3 减算 a-b 减益
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* 4 乘减算 a*(1-b) 减益 对当前属性其效果,不是基础属性
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*/
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public static float cal(int optCode,int source,float parm){
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switch (optCode){
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case 1:{
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return parm;
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}
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case 2:{
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return parm*10000;
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}
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case 3:{
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return -parm;
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}
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case 4:{
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return -parm*10000;
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}
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}
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return 0f;
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}
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}
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@ -18,6 +18,7 @@ import com.ljsd.jieling.logic.activity.eventhandler.HeroFiveStarGetEventHandler;
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import com.ljsd.jieling.logic.dao.*;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.fight.CombatLogic;
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import com.ljsd.jieling.logic.fight.passiveSkillCal.PassiveskillCalEnum;
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import com.ljsd.jieling.logic.item.ItemLogic;
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import com.ljsd.jieling.logic.mission.GameEvent;
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import com.ljsd.jieling.logic.mission.MissionLoigc;
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@ -671,6 +672,7 @@ public class HeroLogic{
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HeroInfoProto.UpHeroLevelResponse build = HeroInfoProto.UpHeroLevelResponse.newBuilder().setHeroId(heroId).setTargetLevel(hero.getLevel()).build();
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//发送成功消息
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MessageUtil.sendMessage(session,1,MessageTypeProto.MessageType.UP_HERO_LEVEL_RESPONSE_VALUE,build,true);
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calHeoForce(user,hero);
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}
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@ -976,19 +978,12 @@ public class HeroLogic{
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return result;
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}
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public StringBuilder getHeroSkills(User user,Hero hero, StringBuilder sb){
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public List<Integer> getHeroSkillList(User user,Hero hero){
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List<Integer> skillList = new ArrayList<>();
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SCHero tempHero = SCHero.getsCHero().get(hero.getTemplateId());
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for (Integer skillId : tempHero.getSkillListByStar(hero.getStar())) {
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sb.append(skillId).append(DIVISION);
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}
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tempHero.getPassiveSkills(1,hero.getBreakId()).forEach(skillId->{
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sb.append(skillId).append(DIVISION);
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});
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tempHero.getPassiveSkills(2,hero.getStarBreakId()).forEach(skillId->{
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sb.append(skillId).append(DIVISION);
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});
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skillList.addAll(tempHero.getSkillListByStar(hero.getStar()));
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skillList.addAll( tempHero.getPassiveSkills(1,hero.getBreakId()));
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skillList.addAll( tempHero.getPassiveSkills(2,hero.getStarBreakId()));
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Map<Integer, String> equipByPositionMap = hero.getEquipByPositionMap();
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if(!equipByPositionMap.isEmpty()){
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@ -1000,23 +995,31 @@ public class HeroLogic{
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}
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int skillId = equipMap.get(equipId).getSkill();
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if(skillId!=0){
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sb.append(skillId).append(DIVISION);
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skillList.add(skillId);
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}
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}
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}
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//法宝技能
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int[] equipTalismana = tempHero.getEquipTalismana();
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if(hero.getStar()<equipTalismana[0]){
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return sb;
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return skillList;
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}
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int especialEquipLevel = hero.getEspecialEquipLevel();
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int especialEquipId = equipTalismana[1];
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Map<Integer,SEquipTalismana> sEquipTalismana = SEquipTalismana.equipTalismanaStarMap.get(especialEquipId);
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sEquipTalismana.forEach((k,v)->{
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if(k<especialEquipLevel&&v.getOpenSkillRules()!=null){
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Arrays.stream(v.getOpenSkillRules()).forEach(i->sb.append(i).append(DIVISION));
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Arrays.stream(v.getOpenSkillRules()).forEach(i->skillList.add(i));
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}
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});
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return skillList;
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}
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public StringBuilder getHeroSkills(User user,Hero hero, StringBuilder sb){
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List<Integer> heroSkillList = getHeroSkillList(user, hero);
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heroSkillList.forEach(skillId->{
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sb.append(skillId).append(DIVISION);
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});
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return sb;
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}
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@ -1309,14 +1312,42 @@ public class HeroLogic{
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}
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}
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}
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//被动技能加成
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List<Integer> heroSkillList = CombatLogic.getInstance().passiveskillEffect(user, hero,teamId);
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Map<Integer, Integer> heroSkillAdMap = new HashMap<>();
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heroSkillList.forEach(skill->{
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(skill);
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if(config.getValue()[2] !=4){
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PassiveskillCalEnum.calEnumMap.get(config.getType()).getPassiveSkillProcessor().process(config,hero,heroAllAttribute,heroSkillAdMap);
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}
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});
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if(!heroSkillAdMap.isEmpty()){
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combinedAttribute(heroSkillAdMap,heroAllAttribute);
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heroSkillAdMap.clear();
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}
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calInteractAdd(heroAllAttribute);
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heroSkillList.forEach(skill->{
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(skill);
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if(config.getValue()[2] ==4){
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PassiveskillCalEnum.calEnumMap.get(config.getType()).getPassiveSkillProcessor().process(config,hero,heroAllAttribute,heroSkillAdMap);
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}
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});
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if(!heroSkillAdMap.isEmpty()){
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combinedAttribute(heroSkillAdMap,heroAllAttribute);
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calInteractAdd(heroAllAttribute);
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heroSkillAdMap.clear();
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}
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heroAllAttribute.put(HeroAttributeEnum.CurHP.getPropertyId(),heroAllAttribute.get(GlobalsDef.HP_TYPE));
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//装备战力保存
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heroAllAttribute.put(HeroAttributeEnum.EquipForce.getPropertyId(),equipForce);
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return heroAllAttribute;
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}
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public Map<Integer,Integer> calRobotHeroAttribute(SCHero scHero,int heroLevel,int heroBrekId,int[] pokemonIds,int pokemonLevel,boolean isForce){
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Map<Integer, Integer> heroAllAttribute = calRobotHeroAllAttribute(scHero.getId(),heroLevel,heroBrekId,isForce);
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heroAllAttribute.put(HeroAttributeEnum.CurHP.getPropertyId(),heroAllAttribute.get(GlobalsDef.HP_TYPE));
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@ -1405,7 +1436,7 @@ public class HeroLogic{
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Map<Integer, Integer> heroAllAttribute;
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heroAllAttribute = calHeroNotBufferAttribute(user, hero,true,0);
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//战力保存
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int force = calForce(heroAllAttribute);
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int force = calForce(heroAllAttribute);
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return force + heroAllAttribute.get(HeroAttributeEnum.EquipForce.getPropertyId());
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}
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@ -1996,32 +2027,58 @@ public class HeroLogic{
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System.out.println(heroId);
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Hero hero = user.getHeroManager().getHero(heroId);
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checkAllowedOpt(2,user,hero.getStar());
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checkAllowedWear(user,hero.getTemplateId(),optHeroSoul.getSoulEquipIdsList(),unload);
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checkAllowedWear(user,hero,optHeroSoul.getSoulEquipIdsList(),unload);
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Map<Integer,Integer> returnItems = new HashMap<>();
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Map<Integer, Integer> soulEquipByPositionMap = hero.getSoulEquipByPositionMap();
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optHeroSoul.getSoulEquipIdsList().forEach(e->{
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if(soulEquipByPositionMap.containsKey(e.getPosition())){
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returnItems.put(soulEquipByPositionMap.get(e.getPosition()),1);
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}
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hero.updateSoulEquipPositionMap(e.getPosition(),e.getEquipId());
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});
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ItemUtil.dropMap(user,returnItems,BIReason.REPLACE_SOUL_REWARD);
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MessageUtil.sendMessage(iSession,1, MessageTypeProto.MessageType.SOUL_EQUIP_WEAR_RESPONSE_VALUE,null,true);
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}
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private void checkAllowedWear(User user,int targetHeroTid,List<HeroInfoProto.SoulEquipPos> soulEquipIdsList, HeroInfoProto.OptHeroSoul unload) throws Exception {
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private void checkAllowedWear(User user,Hero targetHero,List<HeroInfoProto.SoulEquipPos> soulEquipIdsList, HeroInfoProto.OptHeroSoul unload) throws Exception {
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int targetHeroTid = targetHero.getTemplateId();
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List<Integer> equids = new ArrayList<>();
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Map<Integer, Integer> soulEquipByPositionMap = targetHero.getSoulEquipByPositionMap();
|
||||
Collection<Integer> values = soulEquipByPositionMap.values();
|
||||
for(HeroInfoProto.SoulEquipPos item:soulEquipIdsList){
|
||||
if(values.contains(item.getEquipId()) && soulEquipByPositionMap.get(item.getPosition()) != item.getEquipId()){
|
||||
throw new ErrorCodeException(ErrorCode.SERVER_DEFINE);
|
||||
}
|
||||
}
|
||||
soulEquipIdsList.forEach(e->equids.add(e.getEquipId()));
|
||||
List<Integer> unloadSoulIds = new ArrayList<>();
|
||||
if(unload!=null){
|
||||
Map<String, Hero> heroMap = user.getHeroManager().getHeroMap();
|
||||
if(unload!=null && !StringUtil.isEmpty(unload.getHeroId())){
|
||||
String heroId = unload.getHeroId();
|
||||
List<HeroInfoProto.SoulEquipPos> soulEquipIdsListUnload = unload.getSoulEquipIdsList();
|
||||
soulEquipIdsListUnload.forEach(e->{
|
||||
unloadSoulIds.add(e.getEquipId());
|
||||
});
|
||||
Map<Integer, Integer> unloadSoulEquipByPositionMap = heroMap.get(heroId).getSoulEquipByPositionMap();
|
||||
for(HeroInfoProto.SoulEquipPos soulEquipPos:soulEquipIdsListUnload){
|
||||
unloadSoulIds.add(soulEquipPos.getEquipId());
|
||||
if(unloadSoulEquipByPositionMap.get(soulEquipPos.getPosition())!=soulEquipPos.getEquipId()){
|
||||
throw new ErrorCodeException(ErrorCode.SERVER_DEFINE);
|
||||
}
|
||||
}
|
||||
equids.removeAll(unloadSoulIds);
|
||||
}
|
||||
//是否魂印能被本英雄佩戴
|
||||
//是否只能一名武将佩戴
|
||||
Map<String, Hero> heroMap = user.getHeroManager().getHeroMap();
|
||||
|
||||
Set<Integer> cacheIds = new HashSet<>();
|
||||
int userLevel = user.getPlayerInfoManager().getLevel();
|
||||
for(HeroInfoProto.SoulEquipPos item:soulEquipIdsList){
|
||||
int equipId = item.getEquipId();
|
||||
int[] sign_locations = SSpecialConfig.getOnceArrayValue("Sign_Location");
|
||||
int position = item.getPosition();
|
||||
if(position<sign_locations.length|| position>sign_locations.length-1 || userLevel < sign_locations[position]){
|
||||
throw new ErrorCodeException(ErrorCode.SERVER_DEFINE);
|
||||
}
|
||||
SEquipConfig sEquipConfig = STableManager.getConfig(SEquipConfig.class).get(equipId);
|
||||
if(sEquipConfig.getRangeHeroTids()!=null && !sEquipConfig.getRangeHeroTids().contains(targetHeroTid)){
|
||||
throw new ErrorCodeException(ErrorCode.SERVER_DEFINE);
|
||||
|
@ -2051,7 +2108,7 @@ public class HeroLogic{
|
|||
throw new ErrorCodeException(ErrorCode.ITEM_NOT_ENOUGH);
|
||||
}
|
||||
}
|
||||
if(unload!=null){
|
||||
if(unload!=null&&!StringUtil.isEmpty(unload.getHeroId())){
|
||||
Hero hero = user.getHeroManager().getHero(unload.getHeroId());
|
||||
List<HeroInfoProto.SoulEquipPos> soulEquipIdsListUnload = unload.getSoulEquipIdsList();
|
||||
soulEquipIdsListUnload.forEach(e->{
|
||||
|
@ -2101,6 +2158,9 @@ public class HeroLogic{
|
|||
}
|
||||
|
||||
public static void unloadSoulEquipOpt(ISession iSession, String heroId, List<HeroInfoProto.SoulEquipPos> equipIdsList) throws Exception {
|
||||
if(equipIdsList == null || equipIdsList.isEmpty()){
|
||||
throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE);
|
||||
}
|
||||
int uid = iSession.getUid();
|
||||
User user = UserManager.getUser(uid);
|
||||
Hero hero = user.getHeroManager().getHero(heroId);
|
||||
|
|
|
@ -18,6 +18,10 @@ public class SPassiveSkillLogicConfig implements BaseConfig {
|
|||
|
||||
private int weight;
|
||||
|
||||
private int effectiveRange;
|
||||
|
||||
private int coverID;
|
||||
|
||||
public static Map<Integer, SPassiveSkillLogicConfig> config;
|
||||
|
||||
@Override
|
||||
|
@ -48,4 +52,8 @@ public class SPassiveSkillLogicConfig implements BaseConfig {
|
|||
public int getWeight() {
|
||||
return weight;
|
||||
}
|
||||
|
||||
public int getEffectiveRange() {
|
||||
return effectiveRange;
|
||||
}
|
||||
}
|
|
@ -9,8 +9,6 @@ import java.util.Map;
|
|||
@Table(name ="PropertyConfig")
|
||||
public class SPropertyConfig implements BaseConfig {
|
||||
|
||||
private int id;
|
||||
|
||||
private int propertyId;
|
||||
|
||||
private int style;
|
||||
|
@ -21,19 +19,35 @@ public class SPropertyConfig implements BaseConfig {
|
|||
|
||||
private int ifFormula;
|
||||
|
||||
private int propertyIdInBattle;
|
||||
|
||||
|
||||
private static Map<Integer,SPropertyConfig> sPropertyConfigByPIDMap;
|
||||
private static Map<Integer,SPropertyConfig> sPropertyIConfigByInBattleMap;
|
||||
private static Map<Integer,SPropertyConfig> sPropertyConfigByTargetMap;
|
||||
|
||||
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
Map<Integer,SPropertyConfig> sPropertyConfigByPIDMapTmp = new HashMap<>();
|
||||
Map<Integer,SPropertyConfig> sPropertyIConfigByInBattleMapTmp = new HashMap<>();
|
||||
Map<Integer,SPropertyConfig> sPropertyConfigByTargetMapTmp = new HashMap<>();
|
||||
Map<Integer, SPropertyConfig> config = STableManager.getConfig(SPropertyConfig.class);
|
||||
for(SPropertyConfig sPropertyConfig : config.values()){
|
||||
int propertyId = sPropertyConfig.getPropertyId();
|
||||
sPropertyConfigByPIDMapTmp.put(propertyId,sPropertyConfig);
|
||||
int propertyIdInBattle = sPropertyConfig.getPropertyIdInBattle();
|
||||
if(propertyIdInBattle!=0){
|
||||
sPropertyIConfigByInBattleMapTmp.put(propertyIdInBattle,sPropertyConfig);
|
||||
}
|
||||
int targetPropertyId = sPropertyConfig.getTargetPropertyId();
|
||||
if(targetPropertyId!=0){
|
||||
sPropertyConfigByTargetMapTmp.put(targetPropertyId,sPropertyConfig);
|
||||
}
|
||||
}
|
||||
sPropertyConfigByPIDMap = sPropertyConfigByPIDMapTmp;
|
||||
sPropertyIConfigByInBattleMap = sPropertyIConfigByInBattleMapTmp;
|
||||
sPropertyConfigByTargetMap = sPropertyConfigByTargetMapTmp;
|
||||
|
||||
}
|
||||
|
||||
|
@ -41,10 +55,15 @@ public class SPropertyConfig implements BaseConfig {
|
|||
return sPropertyConfigByPIDMap.get(propertyId);
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
public static SPropertyConfig getsPropertyConfigByBattlePID(int battlePropertyId) {
|
||||
return sPropertyIConfigByInBattleMap .get(battlePropertyId);
|
||||
}
|
||||
|
||||
public static SPropertyConfig getsPropertyConfigByTargetPropertyId(int targetPropertyId) {
|
||||
return sPropertyConfigByTargetMap.get(targetPropertyId);
|
||||
}
|
||||
|
||||
|
||||
public int getPropertyId() {
|
||||
return propertyId;
|
||||
}
|
||||
|
@ -64,4 +83,8 @@ public class SPropertyConfig implements BaseConfig {
|
|||
public int getIfFormula() {
|
||||
return ifFormula;
|
||||
}
|
||||
|
||||
public int getPropertyIdInBattle() {
|
||||
return propertyIdInBattle;
|
||||
}
|
||||
}
|
|
@ -54,6 +54,7 @@ public class SSpecialConfig implements BaseConfig {
|
|||
public static final String TIME_LIMIT_RECRUITMENT_FREEINTEGRAL = "time_limit_recruitment_FreeIntegral";//东海寻仙每获得150分赠送一次免费招募
|
||||
public static final String HERO_RETURN_PERCENT = "hero_return_percent";//回溯返还材料比例 实际百分比为填写数值/10000
|
||||
public static final String HERO_SACRIFICE_PERCENT = "hero_sacrifice_percent";//献祭返还材料比例 实际百分比为填写数值/10000
|
||||
public static final String Sign_Location = "Sign_Location";//魂印位置开启条件(玩家等级)
|
||||
@Override
|
||||
public void init() throws Exception {
|
||||
|
||||
|
|
Loading…
Reference in New Issue