back_recharge
wangyuan 2020-02-03 11:36:01 +08:00
parent cd199adfe1
commit 763fccdf87
1 changed files with 4 additions and 4 deletions

View File

@ -272,12 +272,12 @@ function BattleUtil.CalDamage(atkRole, defRole, damageType, baseFactor, ignoreDe
1 + atkRole:GetRoleData(RoleDataName.DamageBocusFactor) - defRole:GetRoleData(RoleDataName.DamageReduceFactor),
(1 + atkRole:GetRoleData(RoleDataName.ElementDamageBocusFactor) - defRole:GetRoleData(elementDamageReduceFactor)))
--属性克制关系:光暗互克,地克风克水克火克地
--属性克制关系:光暗互克,火克风,风克地,地克水,水克火
local atkEle = atkRole.roleData.element
local defEle = defRole.roleData.element
local restrain = atkEle == 1 and defEle == 4 or
atkEle == 4 and defEle == 2 or
atkEle == 2 and defEle == 3 or
local restrain = atkEle == 1 and defEle == 2 or
atkEle == 4 and defEle == 3 or
atkEle == 2 and defEle == 4 or
atkEle == 3 and defEle == 1 or
atkEle == 5 and defEle == 6 or
atkEle == 6 and defEle == 5