luafight
parent
cd199adfe1
commit
763fccdf87
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@ -272,12 +272,12 @@ function BattleUtil.CalDamage(atkRole, defRole, damageType, baseFactor, ignoreDe
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1 + atkRole:GetRoleData(RoleDataName.DamageBocusFactor) - defRole:GetRoleData(RoleDataName.DamageReduceFactor),
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(1 + atkRole:GetRoleData(RoleDataName.ElementDamageBocusFactor) - defRole:GetRoleData(elementDamageReduceFactor)))
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--属性克制关系:光暗互克,地克风克水克火克地
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--属性克制关系:光暗互克,火克风,风克地,地克水,水克火
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local atkEle = atkRole.roleData.element
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local defEle = defRole.roleData.element
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local restrain = atkEle == 1 and defEle == 4 or
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atkEle == 4 and defEle == 2 or
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atkEle == 2 and defEle == 3 or
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local restrain = atkEle == 1 and defEle == 2 or
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atkEle == 4 and defEle == 3 or
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atkEle == 2 and defEle == 4 or
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atkEle == 3 and defEle == 1 or
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atkEle == 5 and defEle == 6 or
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atkEle == 6 and defEle == 5
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