fix fight data

back_recharge
wangyuan 2019-10-11 18:13:16 +08:00
parent c9f2e3514d
commit 823d0176ce
1 changed files with 2 additions and 2 deletions

View File

@ -681,8 +681,8 @@ public class ArenaLogic {
CommonProto.FightData build = CommonProto.FightData.newBuilder()
.setFightMaxTime(SArenaSetting.getSArenaSetting().getMostTime())
.setFightSeed(seed)
.setHeroFightInfos(deffightTeamInfo)
.addMonsterList(fightTeamInfo)
.setHeroFightInfos(fightTeamInfo)
.addMonsterList(deffightTeamInfo)
.build();
ArenaInfoProto.PlayWithSbResponse response = ArenaInfoProto.PlayWithSbResponse.newBuilder().setFightData(build).build();
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.PLAY_WITH_SB_RESPONSE_VALUE,response,true);