等级升级,体力恢复
parent
2760830091
commit
8466795034
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@ -1,3 +1,3 @@
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Id BornItem SpeedFormula InitialEnergy EnergyRecoverSpeed ActionPowerRormula Speed HeroNumlimit EquipNumlimit WorldTalking BornPosition
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int mut,int#int,2 mut,float#float,1 int mut,int#int,1 mut,int#int,1 mut,int#int,1 int int int mut,int#int,1
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1 10008#1|10013#1|10023#1|1503#8|2#60 0#0#0.3164#0 100 60#1 0#0#1#0 70#100 999 9999 1 08#19
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1 10026#1|2#80 0#0#0.3164#0 80 1#6 0#0#1#0 70#100 999 9999 1 08#19
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@ -1319,7 +1319,7 @@ public class MapLogic {
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}
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int curExp = MathUtils.setBetweenWithMax(playerInfoManager.getExp() + addExp, 0, maxExp);
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int oldLevel = playerInfoManager.getLevel();
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SPlayerLevelConfig sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(oldLevel + 1);
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SPlayerLevelConfig sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(oldLevel);
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int levelUpExp;
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if (sPlayerLevelConfig == null) {
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levelUpExp = maxExp;
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@ -1328,7 +1328,7 @@ public class MapLogic {
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}
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while (curExp >= levelUpExp && curExp <= maxExp) {
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playerInfoManager.setLevel(playerInfoManager.getLevel() + 1);
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sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(playerInfoManager.getLevel() + 1);
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// sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(playerInfoManager.getLevel() + 1);
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if (sPlayerLevelConfig == null) {
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levelUpExp = Integer.MAX_VALUE;
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} else {
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