身外化身限制添加
parent
4904e1fd05
commit
8508c685db
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@ -12,6 +12,7 @@ import com.ljsd.jieling.util.CBean2Proto;
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import com.ljsd.jieling.util.ItemUtil;
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import com.ljsd.jieling.util.MessageUtil;
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import config.SChangingCard;
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import config.SSpecialConfig;
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import manager.STableManager;
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import org.springframework.stereotype.Component;
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import rpc.protocols.CommonProto;
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@ -45,13 +46,20 @@ public class UpOrDownTransformationHandler extends BaseHandler<HeroInfoProto.UpO
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throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"该卡片版本错误");
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}
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// 返回值
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HeroInfoProto.GetTransformationResponse.Builder builder = HeroInfoProto.GetTransformationResponse.newBuilder()
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.addAllList(CBean2Proto.getTransformationInfoList(user));
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HeroInfoProto.GetTransformationResponse.Builder builder = HeroInfoProto.GetTransformationResponse.newBuilder().addAllList(CBean2Proto.getTransformationInfoList(user));
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Map<Integer, TransformationInfo> infoMap = user.getHeroManager().getTransformationList();
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TransformationInfo info = infoMap.get(id);
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if (info != null && info.getStatus() == 0){
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// 上阵变身卡
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int index = proto.getIndex();
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int[] values = SSpecialConfig.getIntegerArrayValue(SSpecialConfig.ChangingPosUnlock);
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if (index > values.length){
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throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"位置不存在");
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}
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int tLevel = user.getHeroManager().getTransformationForce()-1;
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if (values[index-1] > tLevel){
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throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"变身卡位置未解锁,化身之力等级不足");
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}
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// 上阵变身卡
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for (TransformationInfo value : infoMap.values()) {
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if (value.getIndex() == index){
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throw new ErrorCodeException(ErrorCode.SERVER_SELF_DEFINE,"位置错误,该位置已存在变身卡信息");
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@ -59,7 +67,6 @@ public class UpOrDownTransformationHandler extends BaseHandler<HeroInfoProto.UpO
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}
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info.setStatus(1);
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info.setIndex(index);
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//info = new TransformationInfo(id, index, 1);
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}
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else {
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// 激活变身卡需要消耗道具
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@ -130,8 +130,8 @@ public class SSpecialConfig implements BaseConfig {
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public static final String EXPLORERE_LIVETIME = "ExploreReliveTime";//探索时我方阵亡后复活时长
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public static final String BUILDING_TIME_REDUCE = "BuildingTimeReduce";//浮生特权每日每次减少建筑升级时间:秒
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public static final String CHANGE_CAMP_COST = "ChangeCampCost";//神转换阵营消耗
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public static final String GodSignOpenStar = "GodSignOpenStar";//神印格子开启所需神将星级
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public static final String ChangingPosUnlock = "ChangingPosUnlock";//3个变身卡化身位解锁所需的化身之力等级
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@Override
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public void init() throws Exception {
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