英雄初始被动
parent
a7cda77d55
commit
8848cadbd5
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@ -2036,6 +2036,14 @@ public class HeroLogic {
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skillList.addAll(tempHero.getPassiveSkills(2, hero.getStarBreakId()));
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}
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// 角色初始被动
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int[] skillLogicConfig = tempHero.getInitialPassiveSkillLogicConfig();
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if (skillLogicConfig != null && skillLogicConfig.length > 0){
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for (int skill : skillLogicConfig) {
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skillList.add(skill);
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}
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}
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Map<Integer, SEquipConfig> config = STableManager.getConfig(SEquipConfig.class);
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//魂印
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@ -80,6 +80,8 @@ public class SCHero implements BaseConfig{
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private int version;
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private int[] initialPassiveSkillLogicConfig;
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// 觉醒增加的技能属性
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private Map<Integer,TreeMap<Integer,List<Integer>>> awakSkillMap;
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@ -397,4 +399,8 @@ public class SCHero implements BaseConfig{
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public int getVersion() {
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return version;
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}
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public int[] getInitialPassiveSkillLogicConfig() {
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return initialPassiveSkillLogicConfig;
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}
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}
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