战斗修改
parent
55d71eaa4d
commit
93a0b5bf50
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@ -469,7 +469,7 @@ public class GuildFightLogic {
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Hero hero = userAttack.getHeroManager().getHeroMap().get(attack.getHeroId());
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Long hp = dispatcher.getRemainHp().get(indexAttack);
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Map<Integer, Long> integerIntegerMap = HeroLogic.getInstance().calHeroNotBufferAttribute(userAttack, hero, false, 502);
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long bloodLess = ((integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId())-hp) * 100 / integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId()));
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long bloodLess = ((integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId())-hp)) * 100 / integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId());
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redisUtil.putMapEntry(RedisKey.FAMILY_ATTACK_BLOOD,String.valueOf(userAttack.getId()),attack.getHeroId(),bloodLess);
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indexAttack++;
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}
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