战斗修改

back_recharge
duhui 2021-09-27 17:53:04 +08:00
parent 55d71eaa4d
commit 93a0b5bf50
1 changed files with 1 additions and 1 deletions

View File

@ -469,7 +469,7 @@ public class GuildFightLogic {
Hero hero = userAttack.getHeroManager().getHeroMap().get(attack.getHeroId());
Long hp = dispatcher.getRemainHp().get(indexAttack);
Map<Integer, Long> integerIntegerMap = HeroLogic.getInstance().calHeroNotBufferAttribute(userAttack, hero, false, 502);
long bloodLess = ((integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId())-hp) * 100 / integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId()));
long bloodLess = ((integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId())-hp)) * 100 / integerIntegerMap.get(HeroAttributeEnum.Hp.getPropertyId());
redisUtil.putMapEntry(RedisKey.FAMILY_ATTACK_BLOOD,String.valueOf(userAttack.getId()),attack.getHeroId(),bloodLess);
indexAttack++;
}