back_recharge
parent
5fa8c7f88b
commit
947cf95b1b
|
@ -165,7 +165,7 @@ public class CBean2Proto {
|
|||
monsterPropertyList.append(sMonsterConfig.getDodge()).append("#"); //闪避率
|
||||
monsterPropertyList.append(sMonsterConfig.getCritFactor()).append("#"); //暴击率
|
||||
monsterPropertyList.append(sMonsterConfig.getCritDamageFactor()).append("#"); //暴击伤害系数
|
||||
monsterPropertyList.append(1).append("#"); //治疗加成系数
|
||||
monsterPropertyList.append(0).append("#"); //治疗加成系数
|
||||
monsterPropertyList.append(damageBonusFactor[0]).append("#"); //火系伤害加成系数
|
||||
monsterPropertyList.append(damageReduceFactor[0]).append("#"); //火系伤害减免系数
|
||||
monsterPropertyList.append(damageBonusFactor[1]).append("#"); //冰系伤害加成系数
|
||||
|
|
|
@ -115,7 +115,7 @@ public class FightDataUtil {
|
|||
property.rawset(11, LuaValue.valueOf(sMonster.getDodge()));
|
||||
property.rawset(12, LuaValue.valueOf(sMonster.getCritFactor()));
|
||||
property.rawset(13, LuaValue.valueOf(sMonster.getCritDamageFactor()));
|
||||
property.rawset(14, LuaValue.valueOf(1));
|
||||
property.rawset(14, LuaValue.valueOf(0));
|
||||
property.rawset(15, LuaValue.valueOf(sMonster.getDamageBonusFactor()[0]));
|
||||
property.rawset(16, LuaValue.valueOf(sMonster.getDamageReduceFactor()[0]));
|
||||
property.rawset(17, LuaValue.valueOf(sMonster.getDamageBonusFactor()[1]));
|
||||
|
|
Loading…
Reference in New Issue