修仙属性flot 改int

back_recharge
jiahuiwen 2021-10-22 14:56:16 +08:00
parent 45c95ced6d
commit 967d5dc035
3 changed files with 6 additions and 4 deletions

View File

@ -129,7 +129,9 @@ public class GameLogicService implements IService {
Thread.currentThread().setName("addShutdownHook");
try {
GameApplication.close();
}catch (Exception e){}
}catch (Exception e){
LOGGER.info("ShutdownHook Exception e={}", e);
}
}));
}

View File

@ -2894,7 +2894,7 @@ public class HeroLogic {
SXiuXian shuxingTable = SXiuXian.sXiuXianMap.get(sXiuXian.getRealmId()).get(0);
if (shuxingTable != null) {
int[][] proRank = shuxingTable.getProRank();
float[][] proLevel = shuxingTable.getProLevel();
int[][] proLevel = shuxingTable.getProLevel();
Map<Integer, Long> otherAttriMaop = new HashMap<>(5);
for (int i = 0; i < proRank.length; i++) {
float addValue = proRank[i][1] + proLevel[i][1] * xiuweiLevel;

View File

@ -30,7 +30,7 @@ public class SXiuXian implements BaseConfig {
private int[][] proRank;
private float[][] proLevel;
private int[][] proLevel;
private int playerSkillLvMax;
@ -93,7 +93,7 @@ public class SXiuXian implements BaseConfig {
return proRank;
}
public float[][] getProLevel() {
public int[][] getProLevel() {
return proLevel;
}