鸿蒙碑
parent
11ac7ec7ad
commit
98ddcf78fc
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@ -3436,7 +3436,7 @@ public class HeroLogic{
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int resonanceLevel = 1000;
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// 共鸣法宝=鸿蒙守卫中法宝强化最低等级
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int especialEquipLevel = 100;
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int especialEquipLevel = 1000;
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// 是否开启鸿蒙碑
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int tablet = 1;
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@ -3495,11 +3495,11 @@ public class HeroLogic{
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// 计算共鸣属性
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Map<HongMengAttributeEnum, Integer> resonanceAddition = heroManager.getResonanceAddition();
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resonanceAddition.clear();
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resonanceAddition.put(HongMengAttributeEnum.LEVEL, resonanceLevel);
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resonanceAddition.put(HongMengAttributeEnum.LEVEL, resonanceLevel == 1000 ? 0 : resonanceLevel);
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resonanceAddition.put(HongMengAttributeEnum.EQUIP, isUnloadEquip);
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resonanceAddition.put(HongMengAttributeEnum.SOUL_EQUIP, soulEquip);
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resonanceAddition.put(HongMengAttributeEnum.SPIRIT_EQUIP, spiritEquip);
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resonanceAddition.put(HongMengAttributeEnum.MAGIC_WEAPON, especialEquipLevel);
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resonanceAddition.put(HongMengAttributeEnum.SOUL_EQUIP, soulEquip == 1000 ? 0 : soulEquip);
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resonanceAddition.put(HongMengAttributeEnum.SPIRIT_EQUIP, spiritEquip == 1000 ? 0 : spiritEquip);
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resonanceAddition.put(HongMengAttributeEnum.MAGIC_WEAPON, especialEquipLevel == 1000 ? 0 : especialEquipLevel);
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heroManager.setResonanceAddition(resonanceAddition);
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// 鸿蒙碑
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if (tablet == 1 && heroManager.getHongmengTablet() == 0) {
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