diff --git a/luafight/Modules/Battle/Logic/BattleLogic.lua b/luafight/Modules/Battle/Logic/BattleLogic.lua index 8fe676ea0..f61f6755f 100644 --- a/luafight/Modules/Battle/Logic/BattleLogic.lua +++ b/luafight/Modules/Battle/Logic/BattleLogic.lua @@ -403,8 +403,7 @@ function BattleLogic.Update() if BattleLogic.CurOrder == BattleLogic.TotalOrder then BattleLogic.BattleEnd(1) else - BattleLogic.CurOrder = BattleLogic.CurOrder + 1 - BattleLogic.Event:DispatchEvent(BattleEventName.BattleOrderChange, BattleLogic.CurOrder) + BattleLogic.Event:DispatchEvent(BattleEventName.BattleOrderChange, BattleLogic.CurOrder + 1) BattleLogic.StartOrder() end end