From 99c7bdf11cec668301fc3bea3efd9a4f81cbcd19 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <1769111741@qq.com> Date: Mon, 13 Nov 2023 18:21:39 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E6=8A=80=E8=83=BD=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../src/main/java/com/ljsd/jieling/util/FightDataUtil.java | 2 +- tablemanager/src/main/java/config/SCombatControl.java | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/serverlogic/src/main/java/com/ljsd/jieling/util/FightDataUtil.java b/serverlogic/src/main/java/com/ljsd/jieling/util/FightDataUtil.java index 6d59bf1ba..cb5b86651 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/util/FightDataUtil.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/util/FightDataUtil.java @@ -515,7 +515,7 @@ public class FightDataUtil { skill.rawset(2, LuaValue.valueOf(KeyFrame/1000f)); skill.rawset(3, LuaValue.valueOf(SkillDuration/1000f)); skill.rawset(4, LuaValue.valueOf(SkillNumber)); - skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumberTime())); + skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumbetTime())); skill.rawset(6, getEffectArgs(sCombatControl.getAttackDisplaceoffset())); List effectList = getEffect(sSkillLogicVo); int size = effectList.size(); diff --git a/tablemanager/src/main/java/config/SCombatControl.java b/tablemanager/src/main/java/config/SCombatControl.java index 5be87be4c..15c7afdf0 100644 --- a/tablemanager/src/main/java/config/SCombatControl.java +++ b/tablemanager/src/main/java/config/SCombatControl.java @@ -13,7 +13,7 @@ public class SCombatControl implements BaseConfig { private int skillNumber; - private int[][] skillNumberTime; + private int[][] skillNumbetTime; private float[] attackDisplaceoffset; @@ -39,8 +39,8 @@ public class SCombatControl implements BaseConfig { return skillNumber; } - public int[][] getSkillNumberTime() { - return skillNumberTime; + public int[][] getSkillNumbetTime() { + return skillNumbetTime; } public float[] getAttackDisplaceoffset() {