back_recharge
wangyuan 2019-04-25 15:15:35 +08:00
parent a5f6bf571d
commit b0fe7b66e2
1 changed files with 5 additions and 1 deletions

View File

@ -50,6 +50,10 @@ public class CombatLogic {
if(hasAdventure){
offLineTime = (int)((System.currentTimeMillis() -playerInfoManager.getOffLineTime())/1000);
}
if(offLineTime == 0){
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_ADVENTURE_INFO_RESPONSE_VALUE,null,true);
return;
}
FightInfoProto.GetAdventureStateInfoResponse response = FightInfoProto.GetAdventureStateInfoResponse.newBuilder().addAllAdventureStateInfoList(result).setDrop(dropBuilder.build()).setOutTime(offLineTime).
build();
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_ADVENTURE_INFO_RESPONSE_VALUE,response,true);
@ -141,7 +145,7 @@ public class CombatLogic {
Map<Integer, AdventureStateInfo> adventureStateInfoMap = adventureManager.getAdventureStateInfoMap();
int now = (int)(System.currentTimeMillis()/1000);
int adventureRefresh = SGameSetting.getGameSetting().getAdventureRefresh();
int offLineTime = (int)(user.getPlayerInfoManager().getOffLineTime());
int offLineTime = (int)(user.getPlayerInfoManager().getOffLineTime()/1000);
for(AdventureStateInfo adventureStateInfoTmp:adventureStateInfoMap.values()){
int positionTmp = adventureStateInfoTmp.getPosition();
if(position!=0 && positionTmp!=position){