物品数量限制
parent
dfea99d11c
commit
bca69953e7
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@ -17,6 +17,7 @@ public interface Global {
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int EXP = 17;//经验
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int TREASURE_SCORE = 68;//孙龙宝藏积分
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int MISSING_ROOM_ITEM = 79;
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int SEND_CARD_COUNT = 20; // 每页发送卡牌个数
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int SEND_ITEM_COUNT = 200; // 每页发送道具个数
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int SEND_EQUIP_COUNT = 20; // 每页发送装备个数
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@ -63,20 +63,16 @@ public class MissingRoomMissionType extends AbstractMissionType{
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MissionStateChangeInfo stateChangeInfo = new MissionStateChangeInfo(missionId, MissionState.REWARD, reward(missionId));
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missionTypeEnumListMap.add(stateChangeInfo);
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} else {
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List<int[]> rewardAll = new ArrayList<>();
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for (Integer id : getFinishMissionIds()) {
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if(missingTime.get(id)==-1){
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continue;
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}
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if (missingTime.get(id)==0||missingTime.get(id) <= TimeUtils.now() / 1000) {
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for(int[] re:reward(id)){
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rewardAll.add(re);
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}
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missingTime.put(id,-1);
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MissionStateChangeInfo stateChangeInfo = new MissionStateChangeInfo(id, MissionState.REWARD, reward(id));
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missionTypeEnumListMap.add(stateChangeInfo);
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}
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}
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MissionStateChangeInfo stateChangeInfo = new MissionStateChangeInfo(missionId, MissionState.REWARD, rewardAll.toArray(new int[rewardAll.size()][]));
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missionTypeEnumListMap.add(stateChangeInfo);
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}
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}
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@ -509,6 +509,7 @@ public class ItemUtil {
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List<CommonProto.Item> sendToFront = new CopyOnWriteArrayList<>();
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for (Map.Entry<Integer, Integer> entry : itemMap.entrySet()) {
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SItem sItem = SItem.getsItemMap().get (entry.getKey());
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int itemNumlimit = sItem.getItemNumlimit();
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if (sItem == null){
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continue;
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}
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@ -516,19 +517,22 @@ public class ItemUtil {
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if(itemNum <= 0){
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continue;
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}
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if (itemNum >= sItem.getItemNumlimit()){
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itemNum = sItem.getItemNumlimit();
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if (itemNum >= itemNumlimit){
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itemNum = itemNumlimit;
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}
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Item item = itemManager.getItem(entry.getKey());
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if (item == null) {
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item = itemManager.newItem(entry.getKey(), itemNum);
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} else {
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if(item.getItemNum()>= sItem.getItemNumlimit()){
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if(item.getItemNum()>= itemNumlimit){
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continue;
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}
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if (item.getItemNum() + entry.getValue() >= sItem.getItemNumlimit()){
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itemNum = sItem.getItemNumlimit() -item.getItemNum();
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item.setItemNum(sItem.getItemNumlimit());
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if(sItem.getId()==Global.MISSING_ROOM_ITEM&&reason==BIReason.ADVENTURE_BASE_REWARD){
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itemNumlimit = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(user.getPlayerInfoManager().getLevel()).getMazeTreasureMax()[1];
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}
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if (item.getItemNum() + entry.getValue() >= itemNumlimit){
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itemNum = itemNumlimit -item.getItemNum();
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item.setItemNum(itemNumlimit);
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}else{
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item.setItemNum(item.getItemNum() + entry.getValue());
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}
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