新将活动应策划需求改版,掉落比例重新计算

back_recharge
duhui 2020-12-07 13:53:25 +08:00
parent 686596375d
commit c1fcfcf3a2
2 changed files with 36 additions and 10 deletions

View File

@ -24,6 +24,7 @@ import manager.STableManager;
import org.springframework.stereotype.Component;
import java.text.NumberFormat;
import java.util.ArrayList;
/***
* @author hj
@ -57,7 +58,7 @@ public class NewGeneralAttackHandler extends BaseHandler<ActivityProto.NewGenera
// 读表
int monsterGroupId = newHeroConfig.getMonsterGroup(); //怪物id
int bossBlood = 0; //怪物血量
int[][] hurt = newHeroConfig.getDropList(); //伤害奖励表
int[][] hurtList = newHeroConfig.getDropCell(); //伤害奖励表
SMonsterGroup sMonsterGroup = SMonsterGroup.getsMonsterGroupMap().get(monsterGroupId);
// 获取怪物组
@ -101,16 +102,20 @@ public class NewGeneralAttackHandler extends BaseHandler<ActivityProto.NewGenera
String blood = numberFormat.format((float) checkResult[1] / (float)bossBlood);
// 表里面配置的伤害是万分比所以这里的概率乘以10000
float b = Float.parseFloat(blood)*10000;
// 获取奖励id
int[] dropList = new int[hurt.length];
for (int i=0;i<hurt.length;i++){
float h = hurt[i][0];
if (b >= h){
dropList[i] = hurt[i][1];
}
}
int[] dropList = new int[1];
// 道具逻辑,封装好的
CommonProto.Drop.Builder drop = ItemUtil.drop(user, dropList,1,0, BIReason.NEW_GENERAL_ATTACK);
CommonProto.Drop.Builder drop = CommonProto.Drop.newBuilder();
for (int i = 0; i < hurtList.length; i++) {
// 当前类型奖励次数
float v = b / hurtList[i][0];
dropList[0] = hurtList[i][1];
ItemUtil.drop(user, dropList,drop,v,0, BIReason.NEW_GENERAL_ATTACK);
System.out.println();
}
// 消耗道具
PlayerLogic.getInstance().checkAndUpdate(user, proto.getPrivilageTypeId(),1);

View File

@ -227,7 +227,7 @@ public class ItemUtil {
* @return
* @throws Exception
*/
public static CommonProto.Drop.Builder drop(User user, int[] dropGroupIds,float dropRatio, int isMapping,int reason) throws Exception {
public static CommonProto.Drop.Builder drop(User user, int[] dropGroupIds,float dropRatio, int isMapping,int reason) throws Exception {
CommonProto.Drop.Builder dropBuilder = CommonProto.Drop.newBuilder();
Map<Integer, Integer> itemMap = new HashMap<>();
Map<Integer, Integer> cardMap = new HashMap<>();
@ -249,6 +249,27 @@ public class ItemUtil {
return dropBuilder;
}
public static CommonProto.Drop.Builder drop(User user, int[] dropGroupIds,CommonProto.Drop.Builder dropBuilder,float dropRatio, int isMapping,int reason) throws Exception {
Map<Integer, Integer> itemMap = new HashMap<>();
Map<Integer, Integer> cardMap = new HashMap<>();
Map<Integer, Integer> equipMap = new HashMap<>();
Map<Integer,Integer> randomMap = new HashMap<>();
ItemMap itemObj = new ItemMap();
combineRewardDropGroup(user, dropGroupIds, dropRatio, itemMap, cardMap, equipMap, randomMap,itemObj);
useRandomItem(user,randomMap,reason);
if (isMapping == 1) {
addItemToTemporaryBag(user, itemMap, equipMap, dropBuilder);
} else {
addItem(user,itemMap,dropBuilder,reason);
addEquip(user,equipMap,dropBuilder,reason);
addSpecialMonster(user,itemObj,dropBuilder,reason);
}
addCard(user,cardMap,dropBuilder,reason);
return dropBuilder;
}
/**
* @param user
* @param dropGroupIds