啊啊啊

back_recharge
mashiyu 2019-03-20 16:01:44 +08:00
parent 0e42332a4b
commit dae6b91053
9 changed files with 224 additions and 146 deletions

View File

@ -13,7 +13,7 @@ import java.util.concurrent.ConcurrentHashMap;
@Table(name ="MonsterConfig")
public class SMonsterConfig implements BaseConfig {
private static Map<Integer,SMonsterConfig> sMonsterConfigMap;
private static Map<Integer, CommonProto.Monster> monsterMap;
private static Map<Integer, CommonProto.FightUnitInfo> monsterMap;
private int id;
private int monsterId;
@ -56,14 +56,14 @@ public class SMonsterConfig implements BaseConfig {
return sMonsterConfigMap;
}
public static Map<Integer, CommonProto.Monster> getMonsterMap() {
public static Map<Integer, CommonProto.FightUnitInfo> getMonsterMap() {
return monsterMap;
}
@Override
public void init() throws Exception {
sMonsterConfigMap = STableManager.getConfig(SMonsterConfig.class);
Map<Integer, CommonProto.Monster> monsterMapVo = new ConcurrentHashMap<>();
Map<Integer, CommonProto.FightUnitInfo> monsterMapVo = new ConcurrentHashMap<>();
for (Map.Entry<Integer,SMonsterConfig> entry :sMonsterConfigMap.entrySet()){
SMonsterConfig sMonsterConfig = entry.getValue();
if (!monsterMapVo.containsKey(sMonsterConfig.getId())){

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@ -21,9 +21,28 @@ public class RedisKey {
public static final String FIGHT = "FIGHT";
/**
*
*
* sub_key
*/
public static final String FIGHT_SEED = "FIGHT_SEED";
public static final String FIGHT_HEROES = "HEROES";
/**
*
* sub_key
*/
public static final String FIGHT_MONSTERS = "MONSTERS";
/**
*
* sub_key
*/
public static final String FIGHT_SEED = "SEED";
/**
*
* sub_key
*/
public static final String FIGHT_GROUPID = "GROUPID";
/**
*

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@ -19,6 +19,7 @@ public class FightEndRequestHandler extends BaseHandler {
byte[] message = netData.parseClientProtoNetData();
FightInfoProto.FightEndRequest fightEndRequest = FightInfoProto.FightEndRequest.parseFrom(message);
int monsterGroupId = fightEndRequest.getMonsterGroupId();
MapLogic.getInstance().endFight(iSession, monsterGroupId, MessageTypeProto.MessageType.FIGHT_END_RESPONSE, monsterGroupId);
String frames = fightEndRequest.getFrames();
MapLogic.getInstance().endFight(iSession, frames, MessageTypeProto.MessageType.FIGHT_END_RESPONSE);
}
}

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@ -620,30 +620,21 @@ public class MapLogic {
}
public void endFight(ISession session, int result, MessageTypeProto.MessageType messageType, int monsterGroupId) throws Exception {
public void endFight(ISession session, String frames, MessageTypeProto.MessageType messageType) throws Exception {
int uid = session.getUid();
User user = UserManager.getUser(uid);
// String key = RedisKey.getKey(RedisKey.FIGHT, user.getId() , false);
// String value = (String) RedisUtil.getInstence().get(key);
// if (value == null || value.isEmpty()) {
// LOGGER.info("endFight() uid=>{} not start fight", uid);
// MessageUtil.sendErrorResponse(session,0, messageType.getNumber(), "");
// return;
// }
List<Integer> pokemonSkill = new ArrayList<>();
List<String> heroList = new ArrayList<>();
List<String> monsterIdList = new ArrayList<>();
String key = RedisKey.getKey(RedisKey.FIGHT_SEED, user.getId() , false);
int seed = (Integer) RedisUtil.getInstence().getAndDelete(key);
String optionData = "14#1#0|132#2#3|152#2#5|178#3#2|219#2#4|260#3#1|287#2#2|312#3#5|467#1#1";
LuaValue getFightData = FightDataUtil.getFinalFightData(heroList,pokemonSkill,monsterIdList);
LuaValue getOptionData = FightDataUtil.getOptionData(optionData);
int[] checkResult = CheckFight.getInstance().checkFight(seed, getFightData, getOptionData);
String key = RedisKey.getKey(RedisKey.FIGHT, user.getId() , false);
Map<Object , Object> valueMap = RedisUtil.getInstence().hmget(key);
if (valueMap == null || valueMap.isEmpty()) {
LOGGER.info("endFight() uid=>{} not start fight", uid);
MessageUtil.sendErrorResponse(session,0, messageType.getNumber(), "");
return;
}
int seed = (int)valueMap.get(RedisKey.FIGHT_SEED);
int monsterGroupId = (int)valueMap.get(RedisKey.FIGHT_GROUPID);
CommonProto.FightTeamInfo fightTeamInfo = (CommonProto.FightTeamInfo)valueMap.get(RedisKey.FIGHT_HEROES);
List<CommonProto.FightTeamInfo> monsterTeamList = (List<CommonProto.FightTeamInfo>)valueMap.get(RedisKey.FIGHT_MONSTERS);
SMonsterGroup sMonsterGroup = SMonsterGroup.getsMonsterGroupMap().get(monsterGroupId);
if (sMonsterGroup == null) {
@ -651,11 +642,12 @@ public class MapLogic {
MessageUtil.sendErrorResponse(session,0, messageType.getNumber(), "");
return;
}
int teamId = user.getMapManager().getTeamId();
// List<Integer> pokemonSkill = HeroLogic.getInstance().getPokenmonSkills(user, teamId);
// TODO from redis
// List<String> heroFightInfos = user.getMapManager().getHeroFightInfos();
// List<String> monserIds =
frames = "14#1#0|132#2#3|152#2#5|178#3#2|219#2#4|260#3#1|287#2#2|312#3#5|467#1#1";
LuaValue getFightData = FightDataUtil.getFinalFightData(fightTeamInfo,monsterTeamList);
LuaValue getOptionData = FightDataUtil.getOptionData(frames);
int[] checkResult = CheckFight.getInstance().checkFight(seed, getFightData, getOptionData);
CommonProto.Drop.Builder drop = ItemUtil.drop(user, sMonsterGroup.getRewardgroup(), 1, 1);
FightInfoProto.FightEndResponse fightEndResponse = FightInfoProto.FightEndResponse

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@ -12,6 +12,7 @@ import com.ljsd.jieling.handler.mission.CheckMissionReturn;
import com.ljsd.jieling.handler.mission.Mission;
import com.ljsd.jieling.handler.mission.MissionLogic;
import com.ljsd.jieling.logic.dao.Hero;
import com.ljsd.jieling.logic.dao.TeamPosHeroInfo;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.hero.HeroLogic;
import com.ljsd.jieling.protocols.CommonProto;
@ -76,39 +77,56 @@ public class BehaviorUtil {
*/
public static void getFightInfo(User user, int groupId, MapInfoProto.EventUpdateResponse.Builder eventUpdateResponse) throws Exception {
MapManager mapManager = user.getMapManager();
String key = RedisKey.getKey(RedisKey.FIGHT, user.getId(), false);
RedisUtil.getInstence().set(key, Integer.toString(groupId), RedisKey.EXPIRE_TIME);
String seed_key = RedisKey.getKey(RedisKey.FIGHT_SEED, user.getId(), false);
RedisUtil.getInstence().set(seed_key, Integer.toString((int)(System.currentTimeMillis()/1000)), RedisKey.EXPIRE_TIME);
Set<String> heroes = mapManager.getHeroes();
List<CommonProto.HeroFightInfo> heroFightInfos = new ArrayList<>(heroes.size());
for (String heroId : heroes) {
Hero hero = user.getHeroManager().getHero(heroId);
int teamId = mapManager.getTeamId();
List<TeamPosHeroInfo> teamPosHeroInfos = user.getTeamPosManager().getTeamPosForHero().get(teamId);
List<CommonProto.FightUnitInfo> heroFightInfos = new ArrayList<>();
for (TeamPosHeroInfo teamPosHeroInfo : teamPosHeroInfos) {
Hero hero = user.getHeroManager().getHero(teamPosHeroInfo.getHeroId());
if (hero == null || hero.getCurHp() == 0) {
continue;
}
float attack = HeroLogic.getInstance().calHeroAttribute(hero, GlobalsDef.ATTACK_TYPE);
float physicalDefence = HeroLogic.getInstance().calHeroAttribute(hero, GlobalsDef.PHYSICAL_DEFENCE_TYPE);
float magicDefence = HeroLogic.getInstance().calHeroAttribute(hero, GlobalsDef.MAGIC_DEFENCE_TYPE);
float hp = hero.getCurHp();
float speed = HeroLogic.getInstance().calHeroAttribute(hero, GlobalsDef.SPEED_TYPE);
CommonProto.Hero heroProto = CBean2Proto.getHero(hero);
CommonProto.HeroFightInfo heroFightInfo = CommonProto.HeroFightInfo
StringBuilder skillSb = new StringBuilder();
StringBuilder propertySb = new StringBuilder();
CommonProto.FightUnitInfo heroFightInfo = CommonProto.FightUnitInfo
.newBuilder()
.setAttack(attack)
.setPhysicalDefence(physicalDefence)
.setMagicDefence(magicDefence)
.setHp(hp)
.setSpeed(speed)
.setHero(heroProto)
.setUnitId(Integer.toString(hero.getTemplateId()))
.setUnitSkillIds(HeroLogic.getInstance().getHeroSkills(hero,skillSb).toString())
.setProperty(HeroLogic.getInstance().getHeroProperty(user,hero,propertySb).toString())
.build();
heroFightInfos.add(heroFightInfo);
}
eventUpdateResponse.addAllHeroFightInfos(heroFightInfos);
List<CommonProto.Monster> monsterByGroup = MonsterUtil.getMonsterByGroup(groupId);
eventUpdateResponse.addAllMonsterList(monsterByGroup);
CommonProto.FightTeamInfo fightTeamInfo = CommonProto.FightTeamInfo.
newBuilder()
.addAllFightUnitList(heroFightInfos)
.setTeamSkillList(HeroLogic.getInstance().getPokenmonSkills(user,teamId))
.build();
eventUpdateResponse.setHeroFightInfos(fightTeamInfo);
//monster
List<CommonProto.FightUnitInfo> monsterByGroup = MonsterUtil.getMonsterByGroup(groupId);
String monsterTeamSkill = MonsterUtil.getMonsterTeamSkillByGroup(groupId);
List<CommonProto.FightTeamInfo> monsterGroupList = new ArrayList<>();
CommonProto.FightTeamInfo monsterTeamInfo = CommonProto.FightTeamInfo
.newBuilder()
.addAllFightUnitList(monsterByGroup)
.setTeamSkillList(monsterTeamSkill)
.build();
monsterGroupList.add(monsterTeamInfo);
eventUpdateResponse.addAllMonsterList(monsterGroupList);
//设置战斗随机种子
int seed = (int)(System.currentTimeMillis()/1000);
eventUpdateResponse.setFightSeed(seed);
String key = RedisKey.getKey(RedisKey.FIGHT, user.getId(), false);
Map<String,Object> fightInfo = new HashMap<>();
fightInfo.put(RedisKey.FIGHT_HEROES,fightTeamInfo);
fightInfo.put(RedisKey.FIGHT_MONSTERS,monsterGroupList);
fightInfo.put(RedisKey.FIGHT_SEED,seed);
fightInfo.put(RedisKey.FIGHT_GROUPID,groupId);
RedisUtil.getInstence().hmset(key, fightInfo, RedisKey.EXPIRE_TIME);
}
/**

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@ -650,25 +650,44 @@ public class HeroLogic {
for(TeamPosHeroInfo teamPosHeroInfo : teamPosHeroInfoList){
String heroId = teamPosHeroInfo.getHeroId();
Hero hero = heroMap.get(heroId);
Map<Integer, Integer> heroAttributeMap = calHeroFinalAttribute(user, hero);
StringBuilder sb = new StringBuilder(hero.getTemplateId()).append(DIVISION);
for (Integer skillId : hero.getSkillList()) {
sb.append(skillId).append(DIVISION);
}
for(Integer templatePropetyId:transTemplate){
Integer propertyValue = heroAttributeMap.get(templatePropetyId);
if(propertyValue == null){
propertyValue =0;
}
sb.append(propertyValue).append(DIVISION);
}
getHeroSkills(hero,sb);
getHeroProperty(user,hero,sb);
result.add(sb.toString());
}
return result;
}
public List<Integer> getPokenmonSkills(User user,int teamId){
List<Integer> pokenSkillResult = new ArrayList<>(3);
public StringBuilder getHeroSkills(Hero hero, StringBuilder sb){
for (Integer skillId : hero.getSkillList()) {
sb.append(skillId).append(DIVISION);
}
return sb;
}
public StringBuilder getHeroProperty(User user, Hero hero, StringBuilder sb){
Map<Integer, Integer> heroAttributeMap = calHeroFinalAttribute(user, hero);
sb.append(hero.getLevel()).append(DIVISION);
for(Integer templatePropetyId:transTemplate){
Integer propertyValue = heroAttributeMap.get(templatePropetyId);
if(propertyValue == null){
propertyValue =0;
}
sb.append(propertyValue).append(DIVISION);
}
return sb;
}
public String getOneHeroFightInfo(User user, Hero hero){
StringBuilder sb = new StringBuilder(hero.getTemplateId()).append(DIVISION);
getHeroSkills(hero,sb);
getHeroProperty(user,hero,sb);
return sb.toString();
}
public String getPokenmonSkills(User user,int teamId){
StringBuilder pokenSkillResult = new StringBuilder();
List<TeamPosForPokenInfo> teamPosForPokenInfos = user.getTeamPosManager().getTeamPosForPoken().get(teamId);
Map<Integer, Pokemon> pokemonMap = user.getPokemonManager().getPokemonMap();
Collections.sort(teamPosForPokenInfos);
@ -676,9 +695,9 @@ public class HeroLogic {
int pokemonId = teamPosForPokenInfo.getPokenId();
Pokemon pokemon = pokemonMap.get(pokemonId);
SDifferDemonsStageConfig sDifferDemonsStageConfig = SDifferDemonsStageConfig.getsDifferDemonsStageConfigMap(pokemonId*100 + pokemon.getAllStage());
pokenSkillResult.add(sDifferDemonsStageConfig.getSkillId());
pokenSkillResult.append(sDifferDemonsStageConfig.getSkillId()).append("#");
}
return pokenSkillResult;
return pokenSkillResult.toString();
}

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@ -8,6 +8,7 @@ import com.ljsd.jieling.logic.dao.*;
import com.ljsd.jieling.protocols.CommonProto;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.concurrent.CopyOnWriteArrayList;
@ -138,41 +139,48 @@ public class CBean2Proto {
.addAllPokemoncomonpent(pokemoncomonpentList)
.build();
}
public static CommonProto.Monster getMonster(SMonsterConfig sMonsterConfig) {
List<Integer> monsterPropertyList = new CopyOnWriteArrayList<>();
List<Integer> monsterSkillList = new CopyOnWriteArrayList<>(); //火风水地光暗
public static CommonProto.FightUnitInfo getMonster(SMonsterConfig sMonsterConfig) {
StringBuilder monsterPropertyList = new StringBuilder();
StringBuilder monsterSkillList = new StringBuilder(); //火风水地光暗
int[] damageBonusFactor = sMonsterConfig.getDamageBonusFactor();
int[] damageReduceFactor = sMonsterConfig.getDamageReduceFactor();
monsterPropertyList.add(sMonsterConfig.getLevel()); //等级
monsterPropertyList.add(sMonsterConfig.getHp()); //生命
monsterPropertyList.add(0); //最大生命
monsterPropertyList.add(sMonsterConfig.getAttack());//攻击力
monsterPropertyList.add(sMonsterConfig.getPhysicalDefence()); //护甲
monsterPropertyList.add(sMonsterConfig.getMagicDefence()); //魔抗
monsterPropertyList.add(sMonsterConfig.getSpeed()); //速度
monsterPropertyList.add(0); //伤害加成系数
monsterPropertyList.add(0); //伤害减免系数
monsterPropertyList.add((int)(sMonsterConfig.getHit() * 10000)); //命中率
monsterPropertyList.add((int)(sMonsterConfig.getDodge() * 10000)); //闪避率
monsterPropertyList.add((int)(sMonsterConfig.getCritDamageFactor() * 10000)); //暴击伤害系数
monsterPropertyList.add(-1); //治疗加成系数
monsterPropertyList.add(damageBonusFactor[0]); //火系伤害加成系数
monsterPropertyList.add(damageReduceFactor[0]); //火系伤害减免系数
monsterPropertyList.add(damageBonusFactor[2]); //冰系伤害加成系数
monsterPropertyList.add(damageReduceFactor[2]); //冰系伤害减免系数
monsterPropertyList.add(damageBonusFactor[4]); //雷系伤害加成系数
monsterPropertyList.add(damageReduceFactor[4]); //雷系伤害减免系数
monsterPropertyList.add(damageBonusFactor[1]); //风系伤害加成系数
monsterPropertyList.add(damageReduceFactor[1]); //风系伤害减免系数
monsterPropertyList.add(damageBonusFactor[3]); //地系伤害加成系数
monsterPropertyList.add(damageReduceFactor[3]); //地系伤害减免系数
monsterPropertyList.add(damageBonusFactor[5]); //暗系伤害加成系数
monsterPropertyList.add(damageReduceFactor[5]); //暗系伤害减免系数
monsterPropertyList.append(sMonsterConfig.getLevel()).append("#"); //等级
monsterPropertyList.append(sMonsterConfig.getHp()).append("#"); //生命
monsterPropertyList.append(sMonsterConfig.getHp()).append("#"); //最大生命
monsterPropertyList.append(sMonsterConfig.getAttack()).append("#");//攻击力
monsterPropertyList.append(sMonsterConfig.getPhysicalDefence()).append("#"); //护甲
monsterPropertyList.append(sMonsterConfig.getMagicDefence()).append("#"); //魔抗
monsterPropertyList.append(sMonsterConfig.getSpeed()).append("#"); //速度
monsterPropertyList.append(0).append("#"); //伤害加成系数
monsterPropertyList.append(0).append("#"); //伤害减免系数
monsterPropertyList.append((int)(sMonsterConfig.getHit() * 10000)).append("#"); //命中率
monsterPropertyList.append((int)(sMonsterConfig.getDodge() * 10000)).append("#"); //闪避率
monsterPropertyList.append((int)(sMonsterConfig.getCritDamageFactor() * 10000)).append("#"); //暴击伤害系数
monsterPropertyList.append(-1).append("#"); //治疗加成系数
monsterPropertyList.append(damageBonusFactor[0]).append("#"); //火系伤害加成系数
monsterPropertyList.append(damageReduceFactor[0]).append("#"); //火系伤害减免系数
monsterPropertyList.append(damageBonusFactor[1]).append("#"); //冰系伤害加成系数
monsterPropertyList.append(damageReduceFactor[1]).append("#"); //冰系伤害减免系数
monsterPropertyList.append(damageBonusFactor[2]).append("#"); //雷系伤害加成系数
monsterPropertyList.append(damageReduceFactor[2]).append("#"); //雷系伤害减免系数
monsterPropertyList.append(damageBonusFactor[3]).append("#"); //风系伤害加成系数
monsterPropertyList.append(damageReduceFactor[3]).append("#"); //风系伤害减免系数
monsterPropertyList.append(damageBonusFactor[4]).append("#"); //地系伤害加成系数
monsterPropertyList.append(damageReduceFactor[4]).append("#"); //地系伤害减免系数
monsterPropertyList.append(damageBonusFactor[5]).append("#"); //暗系伤害加成系数
monsterPropertyList.append(damageReduceFactor[5]); //暗系伤害减免系数
CommonProto.Monster.Builder monsterBuilder = CommonProto.Monster.newBuilder();
monsterBuilder.addAllMonsterProperty(monsterPropertyList);
monsterBuilder.addAllMonsterSkill(monsterSkillList);
monsterBuilder.setMonsterId(String.valueOf(sMonsterConfig.getId()));
if (sMonsterConfig.getSkillList()!=null){
for (Integer i : sMonsterConfig.getSkillList()){
monsterSkillList.append(i);
}
}
CommonProto.FightUnitInfo.Builder monsterBuilder = CommonProto.FightUnitInfo.newBuilder();
monsterBuilder.setProperty(monsterPropertyList.toString());
monsterBuilder.setUnitSkillIds(monsterSkillList.toString());
monsterBuilder.setUnitId(String.valueOf(sMonsterConfig.getId()));
return monsterBuilder.build();
}
}

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@ -4,6 +4,7 @@ import com.ljsd.jieling.config.*;
import com.ljsd.jieling.db.redis.RedisKey;
import com.ljsd.jieling.db.redis.RedisUtil;
import com.ljsd.jieling.logic.STableManager;
import com.ljsd.jieling.protocols.CommonProto;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
@ -34,16 +35,16 @@ public class FightDataUtil {
return tableA;
}
public static LuaValue getFinalFightData(List<String> heroList, List<Integer> pokemonSkill, List<String> monsterIdList) {
public static LuaValue getFinalFightData(CommonProto.FightTeamInfo heroTeam, List<CommonProto.FightTeamInfo> monsterTeamList) {
LuaValue LuaTable = new LuaTable();
LuaTable.set("playerData", getPlayerData(heroList, pokemonSkill));
LuaTable.set("enemyData", getEnemyData(monsterIdList));
LuaTable.set("playerData", getPlayerData(heroTeam));
LuaTable.set("enemyData", getEnemyData(monsterTeamList));
return LuaTable;
}
public static LuaValue getEnemyData(List<String> enemyDataList) {
public static LuaValue getEnemyData(List<CommonProto.FightTeamInfo> enemyDataList) {
LuaValue enemyData = new LuaTable();
for (int i = 0; i < enemyDataList.size(); i++) {
enemyData.rawset(i + 1, getMonsterFightUnit(enemyDataList.get(i)));
@ -51,22 +52,34 @@ public class FightDataUtil {
return enemyData;
}
private static LuaValue getMonsterFightUnit(String id) {
private static LuaValue getMonsterFightUnit(CommonProto.FightTeamInfo data) {
SMonsterConfig sMonster = SMonsterConfig.getsMonsterConfigMap().get(Integer.parseInt(id));
LuaValue enemyData = new LuaTable();
for (int i = 0; i < data.getFightUnitListCount(); i++) {
LuaValue unitData = new LuaTable();
unitData.set("roleId", sMonster.getId());
unitData.set("professionId", sMonster.getProfession());
unitData.set("camp", 1);
unitData.set("type", sMonster.getType());
unitData.set("quality", sMonster.getQuality());
CommonProto.FightUnitInfo unitInfo = data.getFightUnitList(i);
unitData.set("skill", getSkill(Integer.toString(sMonster.getSkillList()[0])));
unitData.set("superSkill", new LuaTable());
unitData.set("passivity", new LuaTable());
unitData.set("property", getMonsterProperty(sMonster));
return unitData;
String[] unitSkill = data.getTeamSkillList().trim().split("#");
SMonsterConfig sMonster = SMonsterConfig.getsMonsterConfigMap().get(Integer.parseInt(unitInfo.getUnitId()));
LuaValue unitData = new LuaTable();
unitData.set("roleId", sMonster.getId());
unitData.set("professionId", sMonster.getProfession());
unitData.set("camp", 1);
unitData.set("type", sMonster.getType());
unitData.set("quality", sMonster.getQuality());
unitData.set("skill", getSkill(unitSkill[0]));
unitData.set("superSkill", getSkill(unitSkill[1]));
unitData.set("passivity", new LuaTable());
unitData.set("property", getMonsterProperty(sMonster));
enemyData.rawset(i+1, unitData);
}
enemyData.rawset("teamSkill", getTeamSkill(data.getTeamSkillList().trim()));
return enemyData;
}
/**
@ -139,28 +152,31 @@ public class FightDataUtil {
return playerDataMap;
}
public static LuaValue getPlayerData(List<String> heroList, List<Integer> pokemonSkill) {
public static LuaValue getPlayerData(CommonProto.FightTeamInfo heroTeam) {
LuaValue playerData = new LuaTable();
for (int i = 1; i <= heroList.size(); i++) {
playerData.rawset(i, getHeroFightUnit(heroList.get(i - 1)));
for (int i = 1; i <= heroTeam.getFightUnitListCount(); i++) {
playerData.rawset(i, getHeroFightUnit(heroTeam.getFightUnitList(i - 1)));
}
playerData.rawset("teamSkill", getTeamSkill(pokemonSkill));
playerData.rawset("teamSkill", getTeamSkill(heroTeam.getTeamSkillList()));
return playerData;
}
private static LuaValue getTeamSkill(List<Integer> pokemonSkill) {
private static LuaValue getTeamSkill(String pokemonSkill) {
LuaValue teamSkill = new LuaTable();
for (int i = 0; i < pokemonSkill.size(); i++) {
String[] skills = pokemonSkill.trim().split("#");
for (int i = 0; i < skills.length; i++) {
teamSkill.rawset(i + 1, getSkill(Integer.toString(pokemonSkill.get(i))));
teamSkill.rawset(i + 1, getSkill(skills[i]));
}
return teamSkill;
}
private static LuaValue getHeroFightUnit(String data) {
String[] dataList = data.split("#");
SCHero hero = SCHero.getsCHero().get(dataList[0]);
private static LuaValue getHeroFightUnit(CommonProto.FightUnitInfo data) {
String unitId = data.getUnitId();
String[] skillIds = data.getUnitSkillIds().trim().split("#");
String property = data.getProperty();
SCHero hero = SCHero.getsCHero().get(Integer.parseInt(unitId));
LuaValue unitData = new LuaTable();
unitData.set("roleId", hero.getId());
unitData.set("professionId", hero.getProfession());
@ -168,17 +184,18 @@ public class FightDataUtil {
unitData.set("type", 1);
unitData.set("quality", 1);
unitData.set("skill", getSkill(dataList[1]));
unitData.set("superSkill", getSkill(dataList[2]));
unitData.set("skill", getSkill(skillIds[0]));
unitData.set("superSkill", getSkill(skillIds[1]));
unitData.set("passivity", getTestSkill(false));
unitData.set("property", getProperty(dataList));
unitData.set("property", getProperty(property));
return unitData;
}
private static LuaValue getProperty(String[] dataList) {
private static LuaValue getProperty(String dataList) {
String[] propertyArr = dataList.trim().split("#");
LuaValue property = new LuaTable();
for (int i = 3; i <= dataList.length - 1; i++) {
property.rawset(i, LuaValue.valueOf(propertyHero[i]));
for (int i = 3; i <= propertyArr.length - 1; i++) {
property.rawset(i, LuaValue.valueOf(propertyArr[i]));
}
return property;
}

View File

@ -11,11 +11,11 @@ import java.util.concurrent.CopyOnWriteArrayList;
public class MonsterUtil {
public static List<CommonProto.Monster> getMonsterByGroup(int groupId){
public static List<CommonProto.FightUnitInfo> getMonsterByGroup(int groupId){
SMonsterGroup sMonsterGroup = SMonsterGroup.getsMonsterGroupMap().get(groupId);
int[][] groupIds = sMonsterGroup.getContents();
List<CommonProto.Monster> monsterList = new CopyOnWriteArrayList<>();
Map<Integer, CommonProto.Monster> monsterMap = SMonsterConfig.getMonsterMap();
List<CommonProto.FightUnitInfo> monsterList = new CopyOnWriteArrayList<>();
Map<Integer, CommonProto.FightUnitInfo> monsterMap = SMonsterConfig.getMonsterMap();
for (int[] monsterIds : groupIds){
for (int monsterId: monsterIds){
monsterList.add(monsterMap.get(monsterId));
@ -24,13 +24,17 @@ public class MonsterUtil {
return monsterList;
}
public static List<Integer> getMonsterSkillById(int monsterId){
CommonProto.Monster monster = SMonsterConfig.getMonsterMap().get(monsterId);
return monster.getMonsterSkillList();
public static String getMonsterSkillById(int monsterId){
CommonProto.FightUnitInfo monster = SMonsterConfig.getMonsterMap().get(monsterId);
return monster.getUnitSkillIds();
}
public static List<Integer> getMonsterPropertyById(int monsterId){
CommonProto.Monster monster = SMonsterConfig.getMonsterMap().get(monsterId);
return monster.getMonsterPropertyList();
public static String getMonsterPropertyById(int monsterId){
CommonProto.FightUnitInfo monster = SMonsterConfig.getMonsterMap().get(monsterId);
return monster.getProperty();
}
public static String getMonsterTeamSkillByGroup(int groupId) {
return SMonsterGroup.getsMonsterGroupMap().get(groupId).getSkill();
}
}