战斗逻辑

back_recharge
lvxinran 2019-11-06 18:54:36 +08:00
parent 29595f48e0
commit e1fc69d05c
2 changed files with 4 additions and 2 deletions

View File

@ -192,7 +192,7 @@ function BattleLogic.GetTeamSkill(camp, pos)
end
function BattleLogic.GetTeamSkillCastSlider()
if playerTeamDummyRole.isDebug then
if playerTeamDummyRole.isDebug or teamSkillCastIndex > #teamSkillCastTime then
return 0
end
local slider = (teamSkillCastTime[teamSkillCastIndex] - curStageFrame)

View File

@ -20,7 +20,9 @@ end
--初始化后调用一次
function DOT:OnStart()
--log("DOT:OnStart")
if self.caster.isTeam then
self.isRealDamage = true
end
end
--间隔N帧触发返回true时表示继续触发返回false立刻触发OnEnd