back_recharge
parent
c5d0813b68
commit
e5d66d4bd3
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@ -15,9 +15,9 @@ int mut,float#float,2 mut,int#int,2 mut,float#float,2 float
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1000213 20011#0.7|30011#0.7 1|3#4 1.35#1|0.8#3#6|1#0.2#6#1 0.0
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1000214 2001#0.7 1 1.5#1 0.0
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1000215 2001#0.7 1 1.5#1 0.0
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1000221 20012#0.7|30011#0.7 1#9 1.66#1|6#0.5#6#0.45 2.4
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1000222 20012#0.7|30011#0.7 1#9 1.66#1|6#0.5#6#0.45 2.4
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1000223 20012#0.7|30011#0.7 1#9 1.66#1|6#0.5#6#0.45 2.4
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1000221 20012#0.7|30011#0.7 1|9 1.66#1|6#0.5#6#0.45 2.4
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1000222 20012#0.7|30011#0.7 1|9 1.66#1|6#0.5#6#0.45 2.4
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1000223 20012#0.7|30011#0.7 1|9 1.66#1|6#0.5#6#0.45 2.4
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1000224 2001#0.7 1 1.5#1 2.4
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1000225 2001#0.7 1 1.5#1 2.4
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1000311 20011#0.7 10 1.1#1#0.65 0.0
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@ -120,9 +120,9 @@ int mut,float#float,2 mut,int#int,2 mut,float#float,2 float
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1001223 20222#0.7 1#3 1.5#1|1#4#5 2.6
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1001224 2001#0.7 1 1.5#1 2.6
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1001225 2001#0.7 1 1.5#1 2.6
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1001311 20011#0.7|30011#0.7 1#4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001312 20011#0.7|30011#0.7 1#4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001313 20011#0.7|30011#0.7 1#4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001311 20011#0.7|30011#0.7 1|4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001312 20011#0.7|30011#0.7 1|4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001313 20011#0.7|30011#0.7 1|4#4 1#1|9#0.1#5#1|10#0.1#5#1 0.0
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1001314 2001#0.7 1 1.5#1 0.0
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1001315 2001#0.7 1 1.5#1 0.0
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1001321 20312#0.7 19 1.35#1#0.5#5 2.3
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@ -210,8 +210,8 @@ int mut,float#float,2 mut,int#int,2 mut,float#float,2 float
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1002123 20010#0.7|20012#0.7 2|3 1.89#2|1#5#5 2.3
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1002124 2001#0.7 1 1.5#1 2.3
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1002125 2001#0.7 1 1.5#1 2.3
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1002211 20011#0.7|30011#0.7 1#4#4 2.3#2|9#0.2#4#1|10#0.2#4#1 0.0
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1002212 20011#0.7|30011#0.7 1#4#4 2.3#2|9#0.2#4#1|10#0.2#4#1 0.0
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1002211 20011#0.7|30011#0.7 1|4#4 2.3#2|9#0.2#4#1|10#0.2#4#1 0.0
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1002212 20011#0.7|30011#0.7 1|4#4 2.3#2|9#0.2#4#1|10#0.2#4#1 0.0
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1002213 20011#0.7|30011#0.7 1|4#4 2.3#2|9#0.2#4#1|10#0.2#4#1 0.0
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1002214 2001#0.7 0 1.5#1 0.0
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1002215 2001#0.7 0 1.5#1 0.0
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@ -220,9 +220,9 @@ int mut,float#float,2 mut,int#int,2 mut,float#float,2 float
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1002223 20211#0.7 1#15 3.3#2|1.98#2#1.98 1.6
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1002224 2001#0.7 0 1.5#1 1.6
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1002225 2001#0.7 0 1.5#1 1.6
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1002311 20011#0.7|30011#0.7 1#3 1.35#2|0#0#5 0.0
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1002312 20011#0.7|30011#0.7 1#3 1.35#2|0#0#5 0.0
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1002313 20011#0.7|30011#0.7 1#3 1.35#2|0#0#5 0.0
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1002311 20011#0.7|30011#0.7 1|3 1.35#2|0#0#5 0.0
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1002312 20011#0.7|30011#0.7 1|3 1.35#2|0#0#5 0.0
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1002313 20011#0.7|30011#0.7 1|3 1.35#2|0#0#5 0.0
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1002314 2001#0.7 0 1.5#1 0.0
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1002315 2001#0.7 0 1.5#1 0.0
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1002321 20010#0.7 14 1.55#2#1#10023#0.2 2.5
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@ -2,13 +2,18 @@ package com.ljsd.jieling.config;
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import com.ljsd.jieling.logic.STableManager;
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import com.ljsd.jieling.logic.Table;
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import com.ljsd.jieling.util.StringUtil;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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@Table(name ="SkillLogicConfig")
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public class SSkillLogicConfig implements BaseConfig {
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public static Map<Integer, SSkillLogicConfig> sSkillLogicConfigMap;
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public static Map<Integer,SSkillLogicVo> sSkillLogicVoMap;
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private int id;
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private float[][] target;
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@ -23,6 +28,17 @@ public class SSkillLogicConfig implements BaseConfig {
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@Override
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public void init() throws Exception {
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sSkillLogicConfigMap = STableManager.getConfig(SSkillLogicConfig.class);
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Map<Integer,SSkillLogicVo> skillLogicVoMap = new ConcurrentHashMap<>();
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for (Map.Entry<Integer,SSkillLogicConfig> entry :sSkillLogicConfigMap.entrySet()){
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SSkillLogicConfig sSkillLogicConfig = entry.getValue();
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SSkillLogicVo sSkillLogicVo = getSSkillLogicVo(sSkillLogicConfig);
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skillLogicVoMap.put(entry.getKey(),sSkillLogicVo);
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}
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sSkillLogicVoMap = skillLogicVoMap;
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}
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public static SSkillLogicVo getsSkillLogicVoMap(int skillId) {
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return sSkillLogicVoMap.get(skillId);
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}
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public static Map<Integer, SSkillLogicConfig> getsSkillLogicConfigMap() {
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@ -48,4 +64,42 @@ public class SSkillLogicConfig implements BaseConfig {
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public float getCd() {
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return cd;
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}
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private SSkillLogicVo getSSkillLogicVo(SSkillLogicConfig sSkillLogicConfig) {
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float[][] targets = sSkillLogicConfig.getTarget();
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int[][] effect = sSkillLogicConfig.getEffect();
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float[][] effectValue = sSkillLogicConfig.getEffectValue();
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// System.out.println(sSkillLogicConfig.getId() +":"+targets.length + ":" +effect.length +":" + effectValue.length);
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List<SkillTargetVo> skillTargetVos = new CopyOnWriteArrayList<>();
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for (int i = 0; i < targets.length ; i++){
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SkillTargetVo skillTargetVo = new SkillTargetVo();
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skillTargetVo.setTargetId((int) targets[i][0]);
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skillTargetVo.setContinuedTime(targets[i][1]);
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skillTargetVo.setEffectVale(getEffectVal(effect[i],effectValue[i]));
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skillTargetVos.add(skillTargetVo);
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}
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SSkillLogicVo sSkillLogicVo = new SSkillLogicVo();
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sSkillLogicVo.setSkillId(sSkillLogicConfig.getId());
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sSkillLogicVo.setCd(sSkillLogicConfig.getCd());
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sSkillLogicVo.setSkillTargetVoList(skillTargetVos);
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return sSkillLogicVo;
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}
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private float[][] getEffectVal(int[] effects, float[] effectValue) {
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StringBuilder effectInfo = new StringBuilder();
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for (int effect : effects) {
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if (effectInfo.length() == 0){
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effectInfo = new StringBuilder(String.valueOf(effect));
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}else {
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effectInfo.append("|").append(effect);
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}
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for (float effectVal :effectValue){
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effectInfo.append("#").append(effectVal);
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}
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}
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return StringUtil.parseFiledFloat2(effectInfo.toString());
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}
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}
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@ -0,0 +1,36 @@
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package com.ljsd.jieling.config;
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import java.util.List;
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public class SSkillLogicVo{
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private int skillId;
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private float cd;
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private List<SkillTargetVo> skillTargetVoList;
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public int getSkillId() {
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return skillId;
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}
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public void setSkillId(int skillId) {
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this.skillId = skillId;
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}
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public float getCd() {
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return cd;
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}
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public void setCd(float cd) {
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this.cd = cd;
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}
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public List<SkillTargetVo> getSkillTargetVoList() {
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return skillTargetVoList;
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}
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public void setSkillTargetVoList(List<SkillTargetVo> skillTargetVoList) {
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this.skillTargetVoList = skillTargetVoList;
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}
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}
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@ -0,0 +1,36 @@
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package com.ljsd.jieling.config;
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public class SkillTargetVo {
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private int targetId;
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private float continuedTime; //技能效果持续时间
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private float[][] effectVale; //技能效果
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public int getTargetId() {
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return targetId;
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}
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public void setTargetId(int targetId) {
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this.targetId = targetId;
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}
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public float getContinuedTime() {
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return continuedTime;
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}
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public void setContinuedTime(float continuedTime) {
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this.continuedTime = continuedTime;
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}
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public float[][] getEffectVale() {
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return effectVale;
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}
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public void setEffectVale(float[][] effectVale) {
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this.effectVale = effectVale;
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}
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}
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