鸿蒙阵功能关闭

master_haizei
PC-202302260912\Administrator 2023-10-17 10:51:50 +08:00
parent e1ad8231d1
commit e98ff31de5
6 changed files with 279 additions and 289 deletions

View File

@ -1,13 +1,10 @@
package com.ljsd.jieling.handler;
import com.ljsd.jieling.exception.ErrorCode;
import com.ljsd.jieling.exception.ErrorCodeException;
import com.ljsd.jieling.logic.hero.HeroLogic;
import com.ljsd.jieling.logic.hero.HongMengFunctionEnum;
import com.ljsd.jieling.network.session.ISession;
import org.springframework.stereotype.Component;
import rpc.protocols.HeroInfoProto;
import rpc.protocols.MessageTypeProto;
import org.springframework.stereotype.Component;
/**
*
@ -21,15 +18,6 @@ public class HeroReturnHandler extends BaseHandler<HeroInfoProto.HeroReturnReque
@Override
public void processWithProto(ISession iSession, HeroInfoProto.HeroReturnRequest proto) throws Exception {
if (proto.getType() == 0) {
// 验证是否可以使用功能,神将归元
boolean useFunction = HeroLogic.getInstance().isUseFunction(iSession.getUid(), HongMengFunctionEnum.HERO_BACK_TO_BEGIN.getPropertyId(), proto.getHeroId());
if (!useFunction){
throw new ErrorCodeException(ErrorCode.HONGMENG_ING);
}
HeroLogic.getInstance().heroBack(iSession,proto.getHeroId());
} else {
HeroLogic.getInstance().heroReturn(iSession,proto.getHeroId());
}
HeroLogic.getInstance().heroBack(iSession,proto.getHeroId());
}
}

View File

@ -1,13 +1,13 @@
package com.ljsd.jieling.handler.hero;
import com.ljsd.jieling.handler.BaseHandler;
import com.ljsd.jieling.logic.hero.HeroLogic;
import com.ljsd.jieling.network.session.ISession;
import org.springframework.stereotype.Component;
import rpc.protocols.HeroInfoProto;
import rpc.protocols.MessageTypeProto;
@Component
@Deprecated
public class HongmengGetInfoRequestHandler extends BaseHandler<HeroInfoProto.GetHongmengInfoRequest> {
@Override
public MessageTypeProto.MessageType getMessageCode() {
@ -16,6 +16,6 @@ public class HongmengGetInfoRequestHandler extends BaseHandler<HeroInfoProto.Get
@Override
public void processWithProto(ISession session, HeroInfoProto.GetHongmengInfoRequest proto) throws Exception {
HeroLogic.getInstance().addOrUpdateHongmeng(session, true);
// HeroLogic.getInstance().addOrUpdateHongmeng(session, true);
}
}

View File

@ -2235,8 +2235,8 @@ public class HeroLogic {
// 消耗道具
ItemUtil.itemCost(user,item,BIReason.HERO_CHANGE_COST,0);
CommonProto.Hero heroProto1 = CBean2Proto.getHero(hero1, heroManager);
CommonProto.Hero heroProto2 = CBean2Proto.getHero(hero2, heroManager);
CommonProto.Hero heroProto1 = CBean2Proto.getHero(hero1);
CommonProto.Hero heroProto2 = CBean2Proto.getHero(hero2);
HeroInfoProto.HeroChangeResponse.Builder builder = HeroInfoProto.HeroChangeResponse.newBuilder();
builder.addHeros(heroProto1);
builder.addHeros(heroProto2);
@ -5350,7 +5350,7 @@ public class HeroLogic {
* @param session
*/
public void addOrUpdateHongmeng(ISession session) {
addOrUpdateHongmeng(session, false);
// addOrUpdateHongmeng(session, false);
}
/**
@ -5376,213 +5376,213 @@ public class HeroLogic {
* @param judge truefalse
*/
public void addOrUpdateHongmeng(ISession session, boolean judge){
try {
User user = UserManager.getUser(session.getUid());
// 鸿蒙阵逻辑
HeroInfoProto.HongmengInfoIndication.Builder hongmengInfoIndication = HeroInfoProto.HongmengInfoIndication.newBuilder();
SGlobalSystemConfig sGlobalSystemConfig = STableManager.getConfig(SGlobalSystemConfig.class).get(FunctionIdEnum.HongMeng.getFunctionType());
boolean open = GlobleSystemLogic.checkOpen(user, sGlobalSystemConfig);
// 鸿蒙阵开启条件
if (open) {
/** ========================== 共鸣信息初始化 =========================== **/
// 限制表 鸿蒙守卫数量#鸿蒙碑使者等级
String[] openLevel = SSpecialConfig.getStringValue(SSpecialConfig.HONGMENG_UPGRADE_LIMIT).split("#");
Map<Integer, String> hongmengs = new HashMap<>(Integer.parseInt(openLevel[0]));
int defaultValue = 1000;
// 只要任意鸿蒙守卫中有未穿戴装备的部位,就不会触发装备共鸣,共鸣区域放入神将时不再自动卸下装备 -1:不用卸下装备,其他表示装备星级
HongMengAddAttribute hongMengAddAttributeEquip = new HongMengAddAttribute(0, defaultValue);
// 只要任意鸿蒙守卫未穿戴魂宝/灵宝或强化等级为0便不会触发对应宝物的共鸣
HongMengAddAttribute soulEquip = new HongMengAddAttribute(0, defaultValue);
HongMengAddAttribute spiritEquip = new HongMengAddAttribute(0, defaultValue);
// 共鸣等级=鸿蒙守卫中最低的等级
HongMengAddAttribute resonanceLevel = new HongMengAddAttribute(0, defaultValue);
// 共鸣法宝=鸿蒙守卫中法宝强化最低等级
HongMengAddAttribute especialEquipLevel = new HongMengAddAttribute(0, defaultValue);
/** ========================== 开始处理玩家信息,更 =========================== **/
HeroManager heroManager = user.getHeroManager();
// 共鸣英雄池
Map<Integer, String> resonances = heroManager.getResonances();
// 第一个格子免费开启
if (!resonances.containsKey(1)) {
resonances.put(1, "");
heroManager.setResonances(resonances);
// 成就任务
user.getUserMissionManager().onGameEvent(user, GameEvent.ONE_MISSION_TYPE_CONSUME, MissionType.HONGMENG_RESONANCE_LATTICE, resonances.size());
}
// 获取玩家全部英雄
Collection<Hero> values = heroManager.getHeroMap().values();
List<Hero> heroes = new ArrayList<>(values);
// 是否开启鸿蒙碑
int tabletMax = 0;
// 是否为鸿蒙碑
if (heroManager.getHongmengTablet() > 0) {
// 等级
resonanceLevel.value = heroManager.getHongmengTablet();
tabletMax = heroManager.getHongmengMaxLevelByInt();
} else {
// 玩家英雄背包按等级排序
Collections.sort(heroes);
for (int i = 0; i < heroes.size(); i++) {
Hero hero = heroes.get(i);
resonances.forEach((k, v) -> {
if (v.equals(hero.getId())) {
try {
// 共鸣格子更新
unLoadResonance(session, MessageTypeProto.MessageType.HONGMENG_RESONANCE_RESPONSE, k, 0);
} catch (Exception e) {
e.printStackTrace();
}
}
});
// 是否开启鸿蒙碑
if (hero.getOriginalLevel() >= Integer.parseInt(openLevel[1])) {
tabletMax++;
}
// 等级
hongmengLevel(resonanceLevel, hero);
hongmengs.put(i + 1, hero.getId());
if (hongmengs.size() >= Integer.parseInt(openLevel[0])) {
break;
}
}
// 更新鸿蒙使者
heroManager.setHongmengGuards(hongmengs);
// 鸿蒙碑,觉醒限制
if (tabletMax >= Integer.parseInt(openLevel[0]) && heroManager.getHongmengTablet() == 0) {
// 开启鸿蒙碑
heroManager.setHongmengTablet(Integer.parseInt(openLevel[1]));
for (String resetLevelId : heroManager.getHongmengGuards().values()) {
Hero hero = heroManager.getHero(resetLevelId);
if (hero == null) {
continue;
}
hero.setLevel(1);
hero.setBreakId(0);
}
// 初始化鸿蒙碑等级上限
for (Hero hero : heroes) {
if (hero.getStar() >= SSpecialConfig.getIntegerValue(SSpecialConfig.lamp_awaken_hero_content_parm)) {
heroManager.addHongmengMaxLevel(hero.getTemplateId());
}
}
tabletMax = heroManager.getHongmengMaxLevelByInt();
resonanceLevel.heroTid = 0;
resonanceLevel.value = heroManager.getHongmengTablet();
// 鸿蒙碑新手引导推送
HeroInfoProto.HongmengSteleNewHandIndication.Builder builder = HeroInfoProto.HongmengSteleNewHandIndication.newBuilder().setState(1);
MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_STELE_NEW_HAND_INDICATION.getNumber(), builder.build(), true);
}
}
// 守卫/使者英雄池
Map<Integer, String> guards = heroManager.getHongmengGuards();
// 英雄装备
Map<String, PropertyItem> equipMap = user.getEquipManager().getEquipMap();
// if (guards.size() >= Integer.parseInt(openLevel[0])) {
// for (int i = 0; i < guards.size(); i++) {
// Hero hero = user.getHeroManager().getHero(guards.get(i + 1));
// if (hero == null) {
// // 找不到英雄,不存在这些共鸣属性
// hongMengAddAttributeEquip = new HongMengAddAttribute(0, defaultValue);
// soulEquip = new HongMengAddAttribute(0, defaultValue);
// spiritEquip = new HongMengAddAttribute(0, defaultValue);
// break;
// }
// // 装备
// hongmengEquip(hongMengAddAttributeEquip, hero);
// // 魂宝 灵宝
// soulOrSpirit(soulEquip, 1, equipMap, hero);
// soulOrSpirit(spiritEquip, 2, equipMap, hero);
// }
// }
/*** ============================= 计算共鸣信息 ==================================== **/
Map<HongMengAttributeEnum, HongMengAddAttribute> resonanceAddition = heroManager.getResonanceAddition();
resonanceAddition.clear();
if (resonanceLevel.value == defaultValue) {
resonanceLevel.value = -1;
}
// if (hongMengAddAttributeEquip.value == defaultValue) {
// hongMengAddAttributeEquip.value = -1;
// }
// if (soulEquip.value == defaultValue) {
// soulEquip.value = -1;
// }
// if (spiritEquip.value == defaultValue) {
// spiritEquip.value = -1;
// }
// if (especialEquipLevel.value == defaultValue) {
// especialEquipLevel.value = -1;
// }
resonanceAddition.put(HongMengAttributeEnum.LEVEL, resonanceLevel);
// resonanceAddition.put(HongMengAttributeEnum.EQUIP, hongMengAddAttributeEquip);
// resonanceAddition.put(HongMengAttributeEnum.SOUL_EQUIP, soulEquip);
// resonanceAddition.put(HongMengAttributeEnum.SPIRIT_EQUIP, spiritEquip);
heroManager.setResonanceAddition(resonanceAddition);
/*** ============================= 开始组装鸿蒙阵信息 ==================================== **/
// 当前时间,秒
long now = TimeUtils.now() / 1000;
// 鸿蒙守卫
List<HeroInfoProto.HongmengHeroInfo> hongmengGuardsProto = new ArrayList<>();
Map<Integer, String> hongmengGuards = heroManager.getHongmengGuards();
Map<Integer, Long> hongmengGuardTime = heroManager.getHongmengGuardTime();
for (Map.Entry<Integer, String> entry : hongmengGuards.entrySet()) {
HeroInfoProto.HongmengHeroInfo hongmengHeroInfo = HeroInfoProto.HongmengHeroInfo.newBuilder()
.setGridId(entry.getKey())
.setHeroId(entry.getValue())
.setTime(hongmengGuardTime.containsKey(entry.getKey()) ? (hongmengGuardTime.get(entry.getKey()) - now < 0 ? 0 : (hongmengGuardTime.get(entry.getKey()) - now)) : 0)
.build();
hongmengGuardsProto.add(hongmengHeroInfo);
}
// 共鸣属性
List<HeroInfoProto.HongmengAddition> hongmengAdditions = new ArrayList<>();
for (Map.Entry<HongMengAttributeEnum, HongMengAddAttribute> entry : resonanceAddition.entrySet()) {
HeroInfoProto.HongmengAddition hongmengAddition = HeroInfoProto.HongmengAddition
.newBuilder()
.setAdditionType(entry.getKey().getPropertyId())
.setValue(entry.getValue().value)
.setHeroTid(entry.getValue().heroTid)
.build();
hongmengAdditions.add(hongmengAddition);
}
// 共鸣使者
List<HeroInfoProto.HongmengHeroInfo> hongmengResonancesProto = new ArrayList<>();
Map<Integer, String> hongmengResonances = heroManager.getResonances();
Map<Integer, Long> hongmengResonanceTime = heroManager.getResonancesTime();
for (Map.Entry<Integer, String> entry : hongmengResonances.entrySet()) {
HeroInfoProto.HongmengHeroInfo hongmengHeroInfo = HeroInfoProto.HongmengHeroInfo.newBuilder()
.setGridId(entry.getKey())
.setHeroId(entry.getValue())
.setTime(hongmengResonanceTime.containsKey(entry.getKey()) ? (hongmengResonanceTime.get(entry.getKey()) - now < 0 ? 0 : (hongmengResonanceTime.get(entry.getKey()) - now)) : 0)
.build();
hongmengResonancesProto.add(hongmengHeroInfo);
}
hongmengInfoIndication.addAllHongmengGuards(hongmengGuardsProto).addAllHongmengAdditions(hongmengAdditions)
.addAllHongmengResonacnes(hongmengResonancesProto).setHongmengTabletMax(tabletMax).build();
}
// 返回协议
if (judge) {
MessageUtil.sendMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_GET_INFO_RESPONSE_VALUE, hongmengInfoIndication.build(), true);
} else {
if (hongmengInfoIndication.getHongmengGuardsCount() > 0 || hongmengInfoIndication.getHongmengAdditionsCount() > 0 || hongmengInfoIndication.getHongmengResonacnesCount() > 0) {
MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_INFO_INDICATION_VALUE, hongmengInfoIndication.build(), true);
}
}
} catch (Exception e) {
LOGGER.error("鸿蒙阵报错,{}",e.getMessage());
}
// try {
// User user = UserManager.getUser(session.getUid());
// // 鸿蒙阵逻辑
// HeroInfoProto.HongmengInfoIndication.Builder hongmengInfoIndication = HeroInfoProto.HongmengInfoIndication.newBuilder();
//
// SGlobalSystemConfig sGlobalSystemConfig = STableManager.getConfig(SGlobalSystemConfig.class).get(FunctionIdEnum.HongMeng.getFunctionType());
// boolean open = GlobleSystemLogic.checkOpen(user, sGlobalSystemConfig);
// // 鸿蒙阵开启条件
// if (open) {
// /** ========================== 共鸣信息初始化 =========================== **/
// // 限制表 鸿蒙守卫数量#鸿蒙碑使者等级
// String[] openLevel = SSpecialConfig.getStringValue(SSpecialConfig.HONGMENG_UPGRADE_LIMIT).split("#");
//
// Map<Integer, String> hongmengs = new HashMap<>(Integer.parseInt(openLevel[0]));
// int defaultValue = 1000;
// // 只要任意鸿蒙守卫中有未穿戴装备的部位,就不会触发装备共鸣,共鸣区域放入神将时不再自动卸下装备 -1:不用卸下装备,其他表示装备星级
// HongMengAddAttribute hongMengAddAttributeEquip = new HongMengAddAttribute(0, defaultValue);
// // 只要任意鸿蒙守卫未穿戴魂宝/灵宝或强化等级为0便不会触发对应宝物的共鸣
// HongMengAddAttribute soulEquip = new HongMengAddAttribute(0, defaultValue);
// HongMengAddAttribute spiritEquip = new HongMengAddAttribute(0, defaultValue);
//
// // 共鸣等级=鸿蒙守卫中最低的等级
// HongMengAddAttribute resonanceLevel = new HongMengAddAttribute(0, defaultValue);
//
// // 共鸣法宝=鸿蒙守卫中法宝强化最低等级
// HongMengAddAttribute especialEquipLevel = new HongMengAddAttribute(0, defaultValue);
//
// /** ========================== 开始处理玩家信息,更 =========================== **/
// HeroManager heroManager = user.getHeroManager();
// // 共鸣英雄池
// Map<Integer, String> resonances = heroManager.getResonances();
// // 第一个格子免费开启
// if (!resonances.containsKey(1)) {
// resonances.put(1, "");
// heroManager.setResonances(resonances);
// // 成就任务
// user.getUserMissionManager().onGameEvent(user, GameEvent.ONE_MISSION_TYPE_CONSUME, MissionType.HONGMENG_RESONANCE_LATTICE, resonances.size());
// }
//
// // 获取玩家全部英雄
// Collection<Hero> values = heroManager.getHeroMap().values();
// List<Hero> heroes = new ArrayList<>(values);
//
// // 是否开启鸿蒙碑
// int tabletMax = 0;
// // 是否为鸿蒙碑
// if (heroManager.getHongmengTablet() > 0) {
// // 等级
// resonanceLevel.value = heroManager.getHongmengTablet();
// tabletMax = heroManager.getHongmengMaxLevelByInt();
// } else {
// // 玩家英雄背包按等级排序
// Collections.sort(heroes);
//
// for (int i = 0; i < heroes.size(); i++) {
// Hero hero = heroes.get(i);
// resonances.forEach((k, v) -> {
// if (v.equals(hero.getId())) {
// try {
// // 共鸣格子更新
// unLoadResonance(session, MessageTypeProto.MessageType.HONGMENG_RESONANCE_RESPONSE, k, 0);
// } catch (Exception e) {
// e.printStackTrace();
// }
// }
// });
// // 是否开启鸿蒙碑
// if (hero.getOriginalLevel() >= Integer.parseInt(openLevel[1])) {
// tabletMax++;
// }
// // 等级
// hongmengLevel(resonanceLevel, hero);
// hongmengs.put(i + 1, hero.getId());
// if (hongmengs.size() >= Integer.parseInt(openLevel[0])) {
// break;
// }
// }
//
// // 更新鸿蒙使者
// heroManager.setHongmengGuards(hongmengs);
//
// // 鸿蒙碑,觉醒限制
// if (tabletMax >= Integer.parseInt(openLevel[0]) && heroManager.getHongmengTablet() == 0) {
// // 开启鸿蒙碑
// heroManager.setHongmengTablet(Integer.parseInt(openLevel[1]));
// for (String resetLevelId : heroManager.getHongmengGuards().values()) {
// Hero hero = heroManager.getHero(resetLevelId);
// if (hero == null) {
// continue;
// }
// hero.setLevel(1);
// hero.setBreakId(0);
// }
// // 初始化鸿蒙碑等级上限
// for (Hero hero : heroes) {
// if (hero.getStar() >= SSpecialConfig.getIntegerValue(SSpecialConfig.lamp_awaken_hero_content_parm)) {
// heroManager.addHongmengMaxLevel(hero.getTemplateId());
// }
// }
// tabletMax = heroManager.getHongmengMaxLevelByInt();
// resonanceLevel.heroTid = 0;
// resonanceLevel.value = heroManager.getHongmengTablet();
//
// // 鸿蒙碑新手引导推送
// HeroInfoProto.HongmengSteleNewHandIndication.Builder builder = HeroInfoProto.HongmengSteleNewHandIndication.newBuilder().setState(1);
// MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_STELE_NEW_HAND_INDICATION.getNumber(), builder.build(), true);
// }
// }
// // 守卫/使者英雄池
// Map<Integer, String> guards = heroManager.getHongmengGuards();
// // 英雄装备
// Map<String, PropertyItem> equipMap = user.getEquipManager().getEquipMap();
//
// // if (guards.size() >= Integer.parseInt(openLevel[0])) {
// // for (int i = 0; i < guards.size(); i++) {
// // Hero hero = user.getHeroManager().getHero(guards.get(i + 1));
// // if (hero == null) {
// // // 找不到英雄,不存在这些共鸣属性
// // hongMengAddAttributeEquip = new HongMengAddAttribute(0, defaultValue);
// // soulEquip = new HongMengAddAttribute(0, defaultValue);
// // spiritEquip = new HongMengAddAttribute(0, defaultValue);
// // break;
// // }
// // // 装备
// // hongmengEquip(hongMengAddAttributeEquip, hero);
// // // 魂宝 灵宝
// // soulOrSpirit(soulEquip, 1, equipMap, hero);
// // soulOrSpirit(spiritEquip, 2, equipMap, hero);
// // }
// // }
//
// /*** ============================= 计算共鸣信息 ==================================== **/
// Map<HongMengAttributeEnum, HongMengAddAttribute> resonanceAddition = heroManager.getResonanceAddition();
// resonanceAddition.clear();
// if (resonanceLevel.value == defaultValue) {
// resonanceLevel.value = -1;
// }
// // if (hongMengAddAttributeEquip.value == defaultValue) {
// // hongMengAddAttributeEquip.value = -1;
// // }
// // if (soulEquip.value == defaultValue) {
// // soulEquip.value = -1;
// // }
// // if (spiritEquip.value == defaultValue) {
// // spiritEquip.value = -1;
// // }
// // if (especialEquipLevel.value == defaultValue) {
// // especialEquipLevel.value = -1;
// // }
// resonanceAddition.put(HongMengAttributeEnum.LEVEL, resonanceLevel);
// // resonanceAddition.put(HongMengAttributeEnum.EQUIP, hongMengAddAttributeEquip);
// // resonanceAddition.put(HongMengAttributeEnum.SOUL_EQUIP, soulEquip);
// // resonanceAddition.put(HongMengAttributeEnum.SPIRIT_EQUIP, spiritEquip);
// heroManager.setResonanceAddition(resonanceAddition);
//
// /*** ============================= 开始组装鸿蒙阵信息 ==================================== **/
// // 当前时间,秒
// long now = TimeUtils.now() / 1000;
// // 鸿蒙守卫
// List<HeroInfoProto.HongmengHeroInfo> hongmengGuardsProto = new ArrayList<>();
// Map<Integer, String> hongmengGuards = heroManager.getHongmengGuards();
// Map<Integer, Long> hongmengGuardTime = heroManager.getHongmengGuardTime();
// for (Map.Entry<Integer, String> entry : hongmengGuards.entrySet()) {
// HeroInfoProto.HongmengHeroInfo hongmengHeroInfo = HeroInfoProto.HongmengHeroInfo.newBuilder()
// .setGridId(entry.getKey())
// .setHeroId(entry.getValue())
// .setTime(hongmengGuardTime.containsKey(entry.getKey()) ? (hongmengGuardTime.get(entry.getKey()) - now < 0 ? 0 : (hongmengGuardTime.get(entry.getKey()) - now)) : 0)
// .build();
// hongmengGuardsProto.add(hongmengHeroInfo);
// }
// // 共鸣属性
// List<HeroInfoProto.HongmengAddition> hongmengAdditions = new ArrayList<>();
// for (Map.Entry<HongMengAttributeEnum, HongMengAddAttribute> entry : resonanceAddition.entrySet()) {
// HeroInfoProto.HongmengAddition hongmengAddition = HeroInfoProto.HongmengAddition
// .newBuilder()
// .setAdditionType(entry.getKey().getPropertyId())
// .setValue(entry.getValue().value)
// .setHeroTid(entry.getValue().heroTid)
// .build();
// hongmengAdditions.add(hongmengAddition);
// }
// // 共鸣使者
// List<HeroInfoProto.HongmengHeroInfo> hongmengResonancesProto = new ArrayList<>();
// Map<Integer, String> hongmengResonances = heroManager.getResonances();
// Map<Integer, Long> hongmengResonanceTime = heroManager.getResonancesTime();
// for (Map.Entry<Integer, String> entry : hongmengResonances.entrySet()) {
// HeroInfoProto.HongmengHeroInfo hongmengHeroInfo = HeroInfoProto.HongmengHeroInfo.newBuilder()
// .setGridId(entry.getKey())
// .setHeroId(entry.getValue())
// .setTime(hongmengResonanceTime.containsKey(entry.getKey()) ? (hongmengResonanceTime.get(entry.getKey()) - now < 0 ? 0 : (hongmengResonanceTime.get(entry.getKey()) - now)) : 0)
// .build();
// hongmengResonancesProto.add(hongmengHeroInfo);
// }
// hongmengInfoIndication.addAllHongmengGuards(hongmengGuardsProto).addAllHongmengAdditions(hongmengAdditions)
// .addAllHongmengResonacnes(hongmengResonancesProto).setHongmengTabletMax(tabletMax).build();
// }
// // 返回协议
// if (judge) {
// MessageUtil.sendMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_GET_INFO_RESPONSE_VALUE, hongmengInfoIndication.build(), true);
// } else {
// if (hongmengInfoIndication.getHongmengGuardsCount() > 0 || hongmengInfoIndication.getHongmengAdditionsCount() > 0 || hongmengInfoIndication.getHongmengResonacnesCount() > 0) {
// MessageUtil.sendIndicationMessage(session, 1, MessageTypeProto.MessageType.HONGMENG_INFO_INDICATION_VALUE, hongmengInfoIndication.build(), true);
// }
// }
// } catch (Exception e) {
// LOGGER.error("鸿蒙阵报错,{}",e.getMessage());
// }
}
/**
@ -6050,45 +6050,46 @@ public class HeroLogic {
* @throws Exception
*/
public boolean isUseFunction(int uid, int functionId, String... heroId) throws Exception {
User user = UserManager.getUser(uid);
HeroManager heroManager = user.getHeroManager();
// 记录每个英雄
Map<String, Boolean> heroMap = new HashMap<>(heroId.length);
for (String s : heroId) {
// 属性初始化
int[] value = null;
heroMap.put(s, false);
if ("".equals(s) || s == null) {
heroMap.put(s, true);
continue;
}
// 鸿蒙守卫
if (heroManager.getHongmengTablet() <= 0 && heroManager.getHongmengGuards().containsValue(s)) {
value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_GUARD_LIMIT);
}
// 鸿蒙使者
if (heroManager.getHongmengTablet() > 0 && heroManager.getHongmengGuards().containsValue(s)) {
value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_MESSENGER_LIMIT);
}
// 共鸣神将
if (heroManager.getResonances().containsValue(s)) {
value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_TAKE_LIMIT);
}
if (value == null) {
heroMap.put(s, true);
continue;
}
// 包含类型返回false
for (int i : value)
if (i == functionId) {
heroMap.put(s, true);
break;
}
}
boolean contains = heroMap.containsValue(false);
return !contains;
// User user = UserManager.getUser(uid);
// HeroManager heroManager = user.getHeroManager();
// // 记录每个英雄
// Map<String, Boolean> heroMap = new HashMap<>(heroId.length);
//
// for (String s : heroId) {
// // 属性初始化
// int[] value = null;
// heroMap.put(s, false);
//
// if ("".equals(s) || s == null) {
// heroMap.put(s, true);
// continue;
// }
// // 鸿蒙守卫
// if (heroManager.getHongmengTablet() <= 0 && heroManager.getHongmengGuards().containsValue(s)) {
// value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_GUARD_LIMIT);
// }
// // 鸿蒙使者
// if (heroManager.getHongmengTablet() > 0 && heroManager.getHongmengGuards().containsValue(s)) {
// value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_MESSENGER_LIMIT);
// }
// // 共鸣神将
// if (heroManager.getResonances().containsValue(s)) {
// value = SSpecialConfig.getOnceArrayValue(SSpecialConfig.HONGMENG_TAKE_LIMIT);
// }
// if (value == null) {
// heroMap.put(s, true);
// continue;
// }
// // 包含类型返回false
// for (int i : value)
// if (i == functionId) {
// heroMap.put(s, true);
// break;
// }
// }
// boolean contains = heroMap.containsValue(false);
// return !contains;
return true;
}
/**

View File

@ -493,10 +493,10 @@ public class ItemLogic {
// 验证是否可以使用功能,恭送神将
String[] heroIds = new String[heroIdsList.size()];
heroIdsList.toArray(heroIds);
boolean useFunction = HeroLogic.getInstance().isUseFunction(iSession.getUid(), HongMengFunctionEnum.FAREWELL_HERO.getPropertyId(), heroIds);
if (!useFunction){
throw new ErrorCodeException(ErrorCode.HONGMENG_ING);
}
// boolean useFunction = HeroLogic.getInstance().isUseFunction(iSession.getUid(), HongMengFunctionEnum.FAREWELL_HERO.getPropertyId(), heroIds);
// if (!useFunction){
// throw new ErrorCodeException(ErrorCode.HONGMENG_ING);
// }
// 逻辑
User user = UserManager.getUser(iSession.getUid());
HeroManager heroManager = user.getHeroManager();

View File

@ -1277,7 +1277,7 @@ public class PlayerLogic {
builder.addEquip(CBean2Proto.getFaxiangEquipProto(faxiang));
}
builder.setForce(HeroLogic.getInstance().calForce(heroNotBufferAttribute));
builder.setHero(CBean2Proto.getHeroByHongMeng(hero, userInMem.getHeroManager()));
builder.setHero(CBean2Proto.getHero(hero));
builder.setPlayerGiftLv(HeroLogic.getInstance().getGiftPotentialLv(userInMem, heroId));
Map<Integer, Integer> guildSkill = userInMem.getGuildMyInfo().getGuildSkill();
int profession = SCHero.getsCHero().get(hero.getTemplateId()).getProfession();

View File

@ -364,18 +364,18 @@ public class CBean2Proto {
.setFirstOrMini(function);
}
public static CommonProto.Hero getHero(Hero hero,HeroManager heroManager){
// 鸿蒙阵装备同步
Collection<Integer> equipList =hero.getEquipByPositionMap().values();
if(equipList.isEmpty()){
equipList = hero.getEquipByHongmengPositionMap(heroManager).values();
}
CommonProto.Hero hero1 = getHero(hero);
hero1.toBuilder().addAllEquipIdList(equipList);
return hero1;
}
// public static CommonProto.Hero getHero(Hero hero,HeroManager heroManager){
// // 鸿蒙阵装备同步
// Collection<Integer> equipList =hero.getEquipByPositionMap().values();
// if(equipList.isEmpty()){
// equipList = hero.getEquipByHongmengPositionMap(heroManager).values();
// }
//
// CommonProto.Hero hero1 = getHero(hero);
// hero1.toBuilder().addAllEquipIdList(equipList);
//
// return hero1;
// }
public static CommonProto.Hero getHero(Hero hero){
// 魂印
@ -439,13 +439,13 @@ public class CBean2Proto {
/***
* 鸿
*/
public static CommonProto.Hero getHeroByHongMeng(Hero hero,HeroManager heroManager){
CommonProto.Hero hero1 = getHero(hero,heroManager);
CommonProto.Hero.Builder builder = hero1.toBuilder();
builder.setLevel(hero.getLevel(heroManager));
builder.setBreakId(hero.getBreakIdByHongMeng(heroManager));
return builder.build();
}
// public static CommonProto.Hero getHeroByHongMeng(Hero hero,HeroManager heroManager){
// CommonProto.Hero hero1 = getHero(hero,heroManager);
// CommonProto.Hero.Builder builder = hero1.toBuilder();
// builder.setLevel(hero.getLevel(heroManager));
// builder.setBreakId(hero.getBreakIdByHongMeng(heroManager));
// return builder.build();
// }
/* public static CommonProto.Hero getRobotHero(SCHero scHero, SArenaRobotConfig sArenaRobotConfig) throws Exception {
return CommonProto.Hero
@ -642,6 +642,7 @@ public class CBean2Proto {
return monster;
}
@SuppressWarnings("StringBufferReplaceableByString")
public static CommonProto.FightUnitInfo.Builder getMonster(SDuoDuiTower tower, int indexId) {
StringBuilder monsterPropertyList = new StringBuilder();//火风水地光暗
monsterPropertyList.append(tower.getLevel()).append("#"); //等级