挑战副本

back_recharge
xuexinpeng 2022-04-20 16:24:42 +08:00
parent f93e4bdb4a
commit ea6899e50b
1 changed files with 30 additions and 8 deletions

View File

@ -16,6 +16,8 @@ import com.ljsd.jieling.network.session.ISession;
import com.ljsd.jieling.util.ItemUtil;
import com.ljsd.jieling.util.MessageUtil;
import config.SChallengeStage;
import config.SMonsterConfig;
import config.SMonsterGroup;
import manager.STableManager;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@ -49,7 +51,7 @@ public class ChallengeLogic {
return true;
}
public static Map<Integer, Integer> dropMap(SChallengeStage sChallengeConfig, int model, int type, int win, long[] result) {
public static Map<Integer, Integer> dropMap(SChallengeStage sChallengeConfig, int model, int type, int win, long[] result,PlayerInfoProto.ChallengeResponse.Builder builder) {
/*
model //1为挑战 2为扫荡
win // 1赢 0输
@ -78,6 +80,7 @@ public class ChallengeLogic {
}
}
LOGGER.info("zong reward");
builder.setPercentReward(10000);
}
if (model == 1 && win == 1) {
//打过
@ -89,19 +92,36 @@ public class ChallengeLogic {
}
}
LOGGER.info("tongguan reward");
builder.setPercentReward(10000);
} else if (model == 1 && win == 0) {
//没打过
int[][] reward1 = sChallengeConfig.getReward1();
int ratio = 0;
if (type == 1) {//无尽副本 血量
long leaveHp = result[2] + result[3] + result[4]
SMonsterGroup sMonsterGroup = SMonsterGroup.getsMonsterGroupMap().get(sChallengeConfig.getMonsterGroup());
// 获取怪物组
int[][] content = sMonsterGroup.getContents();
double bossBlood = 0.0; //怪物初始化血量
for (int i = 0; i < content.length; i++) {
int[] ints = content[i];
for (int j = 0; j < ints.length; j++) {
if (ints[j] == 0){
continue;
}
SMonsterConfig monsterConfig = STableManager.getConfig(SMonsterConfig.class).get(ints[j]);
bossBlood+=monsterConfig.getHp();
}
}
double leaveHp = result[2] + result[3] + result[4]
+ result[5] + result[6];
double lossBlood = bossBlood - leaveHp;
for (int[] percent : reward1) {
if (percent[0] > leaveHp) {
if (percent[0] > lossBlood) {
break;
}
ratio = percent[1];
}
builder.setLossBlood((long)lossBlood);
} else if (type == 2) {//回合数
long times = result[1];//回合数
for (int[] percent : reward1) {
@ -120,6 +140,7 @@ public class ChallengeLogic {
}
}
LOGGER.info("no pass reward percent");
builder.setPercentReward(ratio);
}
return comDropMap;
@ -199,7 +220,7 @@ public class ChallengeLogic {
break;
}
//扫荡 = 保底 +总奖励
comDropMap = dropMap(sChallengeConfig, model, type, 1, null);
comDropMap = dropMap(sChallengeConfig, model, type, 1, null,builder);
CommonProto.Drop.Builder drop = ItemUtil.drop(user, comDropMap.entrySet().stream().map(n ->
new int[]{n.getKey(), n.getValue()}).toArray(int[][]::new), BIReason.EXPLORE_MAP_COST_RETURN);
builder.setDrop(drop);
@ -230,23 +251,23 @@ public class ChallengeLogic {
} else if (type == 2) {
user.getPlayerInfoManager().setTreasureReplica(id);
}
comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult());
comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult(),builder);
builder.setResult(1);
} else {
if (type == 1){
if((int) fightResult.getCheckResult()[1]>=20){
//无尽副本回合数超过20 赢
user.getPlayerInfoManager().setEndlessNewReplica(id);
comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult());
comDropMap = dropMap(sChallengeConfig, model, type, 1, fightResult.getCheckResult(),builder);
builder.setResult(1);
}else{
//没打过 //输了 保底+总奖励*奖励百分比
comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult());
comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult(),builder);
builder.setResult(0);
}
}else if(type == 2){
//没打过 //输了 保底+总奖励*奖励百分比
comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult());
comDropMap = dropMap(sChallengeConfig, model, type, 0, fightResult.getCheckResult(),builder);
builder.setResult(0);
}
}
@ -262,6 +283,7 @@ public class ChallengeLogic {
CommonProto.Drop.Builder drop = ItemUtil.drop(user, comDropMap.entrySet().stream().map(n ->
new int[]{n.getKey(), n.getValue()}).toArray(int[][]::new), BIReason.EXPLORE_MAP_COST_RETURN);
builder.setDrop(drop);
builder.setType(type);
}
MessageUtil.sendMessage(iSession, 1, MessageTypeProto.MessageType.CHALLENGE_RESPONSE.getNumber(), builder.build(), true);
}