临时提交2

back_recharge
duhui 2020-12-02 10:29:51 +08:00
parent 249580edf7
commit ed7d883cce
4 changed files with 72 additions and 10 deletions

View File

@ -298,4 +298,6 @@ public interface BIReason {
int SKIN_USE_CONSUME = 1073;//激活皮肤消耗
int SUB_ACTIVITY_CONSUME = 1074;//易经宝库
int SUB_ACTIVITY_CONSUME_FINISH = 1075;//易经宝库活动结束补发消耗
int NEW_GENERAL_ATTACK = 1076;//新将来袭
}

View File

@ -1,16 +1,32 @@
package com.ljsd.jieling.handler.activity;
import com.google.protobuf.GeneratedMessage;
import com.ljsd.jieling.core.GlobalsDef;
import com.ljsd.jieling.exception.ErrorCode;
import com.ljsd.jieling.exception.ErrorCodeException;
import com.ljsd.jieling.globals.BIReason;
import com.ljsd.jieling.handler.BaseHandler;
import com.ljsd.jieling.logic.dao.UserManager;
import com.ljsd.jieling.logic.dao.VipInfo;
import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.fight.FightDispatcher;
import com.ljsd.jieling.logic.fight.GameFightType;
import com.ljsd.jieling.logic.fight.PVEFightEvent;
import com.ljsd.jieling.logic.fight.result.FightResult;
import com.ljsd.jieling.logic.player.PlayerLogic;
import com.ljsd.jieling.protocols.ActivityProto;
import com.ljsd.jieling.protocols.CommonProto;
import com.ljsd.jieling.protocols.MessageTypeProto;
import config.SPrivilegeTypeConfig;
import com.ljsd.jieling.util.ItemUtil;
import config.SMonsterConfig;
import config.SMonsterGroup;
import config.SNewHeroConfig;
import manager.STableManager;
/***
* @author hj
* @date 2020-11-27
*
*/
public class NewGeneralAttackHandler extends BaseHandler<ActivityProto.NewGeneralAttackRequest> {
@Override
public MessageTypeProto.MessageType getMessageCode() {
@ -20,18 +36,62 @@ public class NewGeneralAttackHandler extends BaseHandler<ActivityProto.NewGenera
@Override
public GeneratedMessage processWithProto(int uid, ActivityProto.NewGeneralAttackRequest proto) throws Exception {
// 用户信息
User user = UserManager.getUser(uid);
if (user == null) {
throw new ErrorCodeException(ErrorCode.UNKNOWN);
}
VipInfo vipInfo = user.getPlayerInfoManager().getVipInfo().get(proto.getActivityId());
SPrivilegeTypeConfig sPrivilegeTypeConfig = SPrivilegeTypeConfig.getsPrivilegeTypeConfigMap().get(proto.getCountId());
if (sPrivilegeTypeConfig == null || vipInfo == null){
throw new ErrorCodeException(ErrorCode.UNKNOWN);
// 查询,挑战次数是否满足
boolean countBol = PlayerLogic.getInstance().check(user, proto.getPrivilageTypeId(),1);
if (!countBol){
throw new ErrorCodeException(ErrorCode.REFRESH_WHEL_TIME_NOT);
}
SNewHeroConfig newHeroConfig = STableManager.getConfig(SNewHeroConfig.class).get(proto.getActivityId());
return null;
// 读表
int monsterGroupId = newHeroConfig.getMonsterGroup(); //怪物id
int bossBlood = 0; //怪物血量
int[][] hurt = newHeroConfig.getDropList(); //伤害奖励表
SMonsterGroup sMonsterGroup = SMonsterGroup.getsMonsterGroupMap().get(monsterGroupId);
int[][] contents = sMonsterGroup.getContents();
for (int i = 0; i < contents.length; i++) {
if (contents[i][0] == 0){
break;
}
SMonsterConfig monsterConfig = STableManager.getConfig(SMonsterConfig.class).get(contents[i][1]);
bossBlood+=monsterConfig.getHp();
}
// 战斗逻辑
PVEFightEvent pveFightEvent = new PVEFightEvent(user.getId(), GlobalsDef.FORMATION_NORMAL, 1000, "", GameFightType.DailyChallenge, monsterGroupId, 3);
FightResult fightResult = FightDispatcher.dispatcher(pveFightEvent);
CommonProto.FightData fightData = CommonProto.FightData.newBuilder()
.setFightMaxTime(20)
.setFightSeed(fightResult.getSeed())
.setHeroFightInfos(fightResult.getFightTeamInfo())
.addAllMonsterList(fightResult.getMonsterTeamList())
.setFightType(GameFightType.DailyChallenge.getFightType().getType())
.build();
// 战斗结果,第二位是伤害
int[] checkResult = fightResult.getCheckResult();
// 伤害对比血量,百分比
int blood = checkResult[1] / bossBlood;
// 获取奖励id
int[] dropList = new int[hurt.length];
for (int i=0;i<hurt.length;i++){
if (blood > hurt[i][0]/100){
dropList[i] = hurt[i][1];
}
}
// 道具逻辑,封装好的
CommonProto.Drop.Builder drop = ItemUtil.drop(user, dropList,1,0, BIReason.NEW_GENERAL_ATTACK);
// 消耗道具
PlayerLogic.getInstance().checkAndUpdate(user, proto.getPrivilageTypeId(),1);
return ActivityProto.NewGeneralAttackResponse.newBuilder().setFightData(fightData).setDrop(drop).build();
}
}

View File

@ -82,6 +82,6 @@ public interface ActivityType {
int SKIN_RECHARGE_ACTIVITY = 71;
int SPECIAL_MONSTER_RANDOM_ACTIVITY = 100;//灵兽限时抽卡
int SPECIAL_MONSTER_GIFT_ACTIVITY = 101;//灵兽礼包
int NEW_GENERAL_RECRUITING = 102;//新将招募
int NEW_GENERAL_ATTACK = 103;//新将来袭
// int NEW_GENERAL_RECRUITING = 102;//新将招募
int NEW_GENERAL_ATTACK = 200;//新将来袭
}

View File

@ -63,7 +63,7 @@ public enum ActivityTypeEnum {
SKIN_RECHARGE_ACTIVITY(ActivityType.SKIN_RECHARGE_ACTIVITY, DefaultEmptyActivity::new),
SPECIAL_MONSTER_RANDOM_ACTIVITY(ActivityType.SPECIAL_MONSTER_RANDOM_ACTIVITY,LimitRandomSpecialMonsterActivity::new),
SPECIAL_MONSTER_GIFT_ACTIVITY(ActivityType.SPECIAL_MONSTER_GIFT_ACTIVITY,DefaultEmptyActivity::new),
NEW_GENERAL_RECRUITING(ActivityType.NEW_GENERAL_RECRUITING,LimitRandomCardActivity::new),
// NEW_GENERAL_RECRUITING(ActivityType.NEW_GENERAL_RECRUITING,LimitRandomCardActivity::new),
NEW_GENERAL_ATTACK(ActivityType.NEW_GENERAL_ATTACK,DefaultEmptyActivity::new),
;
private int type;