心愿抽奖,消耗物品bug
parent
0c8b8e5f71
commit
f2e84cceac
|
|
@ -1551,7 +1551,7 @@ public class ActivityLogic implements IEventHandler{
|
|||
// 消费抽取
|
||||
if (drop == null){
|
||||
// 十连抽还是单抽消耗物品获取
|
||||
int[][] item = type == 1?setting.getCostItemMul():setting.getCostItemSingle();
|
||||
int[][] item = type == 1?setting.getCostItemSingle():setting.getCostItemMul();
|
||||
// 验证道具消耗
|
||||
int[][] cost = new int[][]{{item[0][0],item[0][1]}};
|
||||
boolean itemCost = ItemUtil.itemCost(user, cost, BIReason.CHOICE_DRAW_CARD, 0);
|
||||
|
|
|
|||
Loading…
Reference in New Issue