战斗逻辑
parent
6a302847f0
commit
fb67d6253a
|
@ -142,7 +142,7 @@ function Skill:Cast()
|
|||
|
||||
if not self.isTeamSkill then
|
||||
local type = BattleLogic.Type
|
||||
local isPVEMonster = self.owner.camp == 1 and (type == 1 or type == 2 or type == 4 or type == 5)
|
||||
local isPVEMonster = self.owner.camp == 1 and (type == 1 or type == 2 or type == 4 or type == 5 or type == 8)
|
||||
local time = 0
|
||||
if isPVEMonster then
|
||||
if self.owner.superSkill == self then
|
||||
|
|
|
@ -12,7 +12,7 @@ local curFrame
|
|||
local playerSkillUsable
|
||||
local enemySkillUsable
|
||||
|
||||
BattleLogic.Type = 0 --1 故事副本 2 地图探索 3 竞技场 4 秘境boss 5 解锁秘境 6 公会战 7 血战
|
||||
BattleLogic.Type = 0 --1 故事副本 2 地图探索 3 竞技场 4 秘境boss 5 解锁秘境 6 公会战 7 血战 8 兽潮
|
||||
BattleLogic.IsEnd = false
|
||||
BattleLogic.Result = -1
|
||||
BattleLogic.Event = BattleEvent.New()
|
||||
|
@ -28,7 +28,7 @@ local record
|
|||
local optionRecord
|
||||
|
||||
--是否开启战斗日志
|
||||
BattleLogic.IsOpenBattleRecord = false
|
||||
BattleLogic.IsOpenBattleRecord = true
|
||||
--逻辑帧频
|
||||
BattleLogic.GameFrameRate = 30
|
||||
BattleLogic.GameDeltaTime = 1 / BattleLogic.GameFrameRate
|
||||
|
|
Loading…
Reference in New Issue