package config; import manager.Table; @Table(name ="GuildSacrificeConfig") public class SGuildSacrificeConfig implements BaseConfig { private int id; private int type; private int[][] expend; private int[][] reward; private int guildExperience; @Override public void init() throws Exception { } public int getId() { return id; } public int getType() { return type; } public int[][] getExpend() { return expend; } public int[][] getReward() { return reward; } public int getGuildExperience() { return guildExperience; } }