package config; import manager.STableManager; import manager.Table; import java.util.Map; @Table(name ="GuildWarConfig") public class SGuildWarConfig implements BaseConfig { private int id; private int monsterId; private int[][] reward; private int maxHealth; @Override public void init() throws Exception { } public int getId() { return id; } public int getMonsterId() { return monsterId; } public int[][] getReward() { return reward; } public int getMaxHealth() { return maxHealth; } }