package config; import manager.Table; @Table(name ="GuildLevelConfig") public class SGuildLevelConfig implements BaseConfig { private int level; private int exp; private int num; private int shopSort; private int officalNum; private int defendNum; @Override public void init() throws Exception { } public int getLevel() { return level; } public int getExp() { return exp; } public int getNum() { return num; } public int getShopSort() { return shopSort; } public int getOfficalNum() { return officalNum; } public int getDefendNum() { return defendNum; } }