package config; import manager.Table; @Table(name ="FloodConfig") public class SFloodConfig implements BaseConfig { private int id; private int monster; private int[][] reward; private int battleTime; private int force; private int[][] specialReward; @Override public void init() throws Exception { } public int getId() { return id; } public int getMonster() { return monster; } public int[][] getReward() { return reward; } public int getBattleTime() { return battleTime; } public int getForce() { return force; } public int[][] getSpecialReward() { return specialReward; } }