package config; import manager.Table; @Table(name ="EquipConfig") public class SEquipConfig implements BaseConfig { private int id; private int professionLimit; private int position; private int[] propertyMin; private int[] propertyMax; private int[] pool; private int secondNumMin; private int secondNumMax; private int[] skillPoolId; private int quality; private int ifClear; private int ifShow; private int initialLevel; private int score; @Override public void init() throws Exception { } public int getId() { return id; } public int getProfessionLimit() { return professionLimit; } public int getPosition() { return position; } public int[] getPropertyMin() { return propertyMin; } public int[] getPropertyMax() { return propertyMax; } public int[] getPool() { return pool; } public int getSecondNumMin() { return secondNumMin; } public int getSecondNumMax() { return secondNumMax; } public int[] getSkillPoolId() { return skillPoolId; } public int getIfClear() { return ifClear; } public int getQuality() { return quality; } public int getInitialLevel() { return initialLevel; } public int getScore() { return score; } public int getIfShow(){return ifShow; } }