BattleList = {} function BattleList.New() local o = {} setmetatable(o, BattleList) BattleList.__index = BattleList o.buffer = {} o.size = 0 return o end function BattleList:Add(v) self.size = self.size + 1 self.buffer[self.size] = v end function BattleList:Remove(index) self.size = self.size - 1 for i=index, self.size do self.buffer[i] = self.buffer[i+1] end end function BattleList:Clear() --self.buffer = {} self.size = 0 end function BattleList:Count() return self.size end