miduo_server/luafight/Modules/Battle/Logic/Base/RoleData.lua

90 lines
2.3 KiB
Lua

RoleData = {}
RoleData.__index = RoleData
local max = math.max
function RoleData.New(role, data)
local instance = {}
setmetatable(instance, RoleData)
instance.role = role
instance.data = data
return instance
end
function RoleData:GetData(name)
if self.data[name] then
return self.data[name][1]
end
end
function RoleData:SetValue(name, value)
if self.data[name][1] then
local delta = self.data[name][1]
self.data[name][1] = value
delta = value - delta
if delta ~= 0 then
self.role.Event:DispatchEvent(BattleEventName.RolePropertyChanged, name, value, delta)
if BattleLogic.IsOpenBattleRecord then
BattleLogic.RecordRoleProperty(self.role.uid, self.role.camp, name, value, delta)
end
end
end
end
function RoleData:AddValue(name, delta)
if delta < 0 or not self.data[name] then --delta必须非负
return 0
end
if self.data[name][1] then
self:SetValue(name, self.data[name][1] + delta)
end
return delta
end
function RoleData:AddPencentValue(name, pencent)
if self.data[name][1] and not self.data[name][2] then
return self:AddValue(name, self.data[name][1] * pencent)
else
return self:AddValue(name, pencent)
end
end
function RoleData:SubDeltaValue(name, delta)
if delta < 0 or not self.data[name] then --delta必须非负
return 0
end
if self.data[name][1] then
self:SetValue(name, self.data[name][1] - delta)
end
return delta
end
function RoleData:SubValue(name, delta)
if delta < 0 or not self.data[name] then --delta必须非负
return 0
end
local orVal = self.data[name][1]
if orVal then
if self.data[name][2] then
self:SetValue(name, self.data[name][1] * (1 - delta))
else
self:SetValue(name, max(self.data[name][1] - delta, 0))
end
orVal = orVal - self.data[name][1]
end
return orVal
end
function RoleData:SubPencentValue(name, pencent)
if self.data[name][1] and not self.data[name][2] then
return self:SubValue(name, self.data[name][1] * pencent)
else
return self:SubValue(name, pencent)
end
end
--Debug
function RoleData:Foreach(func)
for k,v in ipairs(self.data) do
func(k, v[1])
end
end