From 188933871f249e11826d4e04b6ace10ba807934b Mon Sep 17 00:00:00 2001 From: vurtne14 Date: Fri, 5 Sep 2025 16:34:16 +0800 Subject: [PATCH] 1 --- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 6 +++--- Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua | 4 +++- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index 45ac41a12..70f9f447d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -649,7 +649,7 @@ function this:OnShow() if PlayerManager.level >= 10 and VipManager.GetVipLevel() == 0 then --读取本地是否弹过 local isEject = PlayerPrefs.GetInt(PlayerManager.uid .. "FirstRechargePanelisEject") == 0 - if isEject then + if isEject and GetChannelConfig().Button_PlayerSet_Exchange then PlayerPrefs.SetInt(PlayerManager.uid .. "FirstRechargePanelisEject", 1) UIManager.OpenPanel(UIName.FirstRechargePanel) end @@ -657,7 +657,7 @@ function this:OnShow() -- 刷新拍脸 if patFaceAllData and #patFaceAllData > 0 and not UIManager.IsOpen(UIName.PatFacePanel) then - if FirstRechargeManager.IsShowFirstChatge() then + if FirstRechargeManager.IsShowFirstChatge() and GetChannelConfig().Button_PlayerSet_Exchange then FirstRechargeManager.PlayerPrefsSetStrItemId(1) --发送埋点数据 patBool = false @@ -1017,7 +1017,7 @@ end function this:TabBtnAction(id, actType, data) if actType == 1 then - if id == ActivityTypeDef.FirstRecharge then + if id == ActivityTypeDef.FirstRecharge and GetChannelConfig().Button_PlayerSet_Exchange then UIManager.OpenPanel(UIName.FirstRechargePanel) elseif id == ActivityTypeDef.SevenDayCarnival then UIManager.OpenPanel(UIName.SevenDayCarnivalPanelV2, SevenDayCarnivalManager.GetPriorityDayNumber()) diff --git a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua index f8dc5c247..b1f0a569a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua @@ -718,7 +718,9 @@ local jumpDic = { end end, [JumpType.firstRecharge] = function(data) - UIManager.OpenPanel(UIName.FirstRechargePanel) + if GetChannelConfig().Button_PlayerSet_Exchange then + UIManager.OpenPanel(UIName.FirstRechargePanel) + end end, [JumpType.ZhiZunJiangShi] = function(data) UIManager.OpenPanel(UIName.SupremeHeroPopup)