Branch_oumei
parent
2c6e3a9835
commit
59604eeae8
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@ -12,7 +12,8 @@ local lastServerIndex = "lastServerIndex"
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local defaultOpenIdkey = GetLanguageStrById(11118)
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local defaultOpenIdPw = ""
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local LoginRoot_Url = VersionManager:GetVersionInfo("serverUrl")
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local LoginRoot_SubChannel = GetChannelConfig().Button_PlayerSet_Exchange and VersionManager:GetVersionInfo("subChannel") or "3000"
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local LoginRoot_SubChannel = GetChannelConfig().Button_PlayerSet_Exchange and VersionManager:GetVersionInfo("subChannel") or
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"3000"
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local LoginRoot_Channel = VersionManager:GetVersionInfo("channel")
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local LoginRoot_Version = VersionManager:GetVersionInfo("version")
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local LoginRoot_PackageVersion = VersionManager:GetVersionInfo("packageVersion")
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@ -52,7 +53,8 @@ function this:InitComponent()
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this.LoginPanel_Btn2 = Util.GetGameObject(this.loginPart, "btns/LoginPanel_Btn2") --个人信息
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this.btnLogout = Util.GetGameObject(this.loginPart, "btns/btnLogout") --登出
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this.btnCustomerService2 = Util.GetGameObject(this.loginPart, "btns/btnCustomerService2") --客服(SDK)
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this.btnAiHelp = Util.GetGameObject(this.loginPart, "btns/btnAiHelp") --aihelp
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this.btnAiHelp:SetActive(GetChannelConfig().Button_PlayerSet_Exchange)
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---selectServerPart
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this.serverSelectPart = Util.GetGameObject(this.loginPart, "serverSelect")
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this.serverImage = Util.GetGameObject(this.serverSelectPart, "Image"):GetComponent("Image")
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@ -99,7 +101,12 @@ function this:BindEvent()
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fun()
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end
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end)
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--客服中心
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Util.AddClick(this.btnAiHelp, function()
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if AppConst.isSDKLogin then
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SDKMgr:CustomerService()
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end
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end)
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Util.AddClick(this.btnLogin, this.OnLoginClick)
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Util.AddClick(this.btnUser, function()
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local user = PlayerPrefs.GetString(openIdkey, defaultOpenIdkey)
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@ -753,11 +760,11 @@ function this.ExecuteLoading()
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return "FriendChatManager.InitData"
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end) -- 好友消息
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--table.insert(requestList,
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--function()
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--this.LogTime(#requestList + 1)
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-- MyGuildManager.InitBaseData(LoadingPanel.OnStep)
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--return "MyGuildManager.InitBaseData"
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--end) -- 公会信息
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--function()
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--this.LogTime(#requestList + 1)
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-- MyGuildManager.InitBaseData(LoadingPanel.OnStep)
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--return "MyGuildManager.InitBaseData"
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--end) -- 公会信息
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--table.insert(requestList, function() this.LogTime(#requestList + 1) MyGuildManager.RequestMyGuildMembers(LoadingPanel.OnStep) return "MyGuildManager.RequestMyGuildMembers" end) -- 公会成员申请
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table.insert(requestList,
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function()
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@ -778,11 +785,11 @@ function this.ExecuteLoading()
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return "InitFightPointLevelInfo"
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end) -- 关卡
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--table.insert(requestList,
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--function()
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--this.LogTime(#requestList + 1)
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--NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep)
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--return "GuildHelpGetAllRequest"
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--end) -- 公会援助
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--function()
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--this.LogTime(#requestList + 1)
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--NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep)
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--return "GuildHelpGetAllRequest"
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--end) -- 公会援助
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table.insert(requestList,
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function()
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this.LogTime(#requestList + 1)
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@ -900,11 +907,11 @@ function this.ExecuteLoading()
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return "InitPrivilegeCard"
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end) -- 特权卡
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--table.insert(requestList,
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--function()
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--this.LogTime(#requestList + 1)
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--ChaosManager.SetCampWarState(LoadingPanel.OnStep)
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--return "SetCampWarState"
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--end) -- 混乱之治状态
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--function()
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--this.LogTime(#requestList + 1)
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--ChaosManager.SetCampWarState(LoadingPanel.OnStep)
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--return "SetCampWarState"
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--end) -- 混乱之治状态
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table.insert(requestList,
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function()
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this.LogTime(#requestList + 1)
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@ -928,10 +935,10 @@ function this.ExecuteLoading()
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this.LogTime(#requestList + 1)
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PowerCenterManager.GetPowerCenterInfo(LoadingPanel.OnStep)
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return "GetPowerCenterInfo"
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end) -- 异能中心
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end) -- 异能中心
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table.insert(requestList,
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function() -- 登录请求最终接口,所有请求放在此接口之前
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function() -- 登录请求最终接口,所有请求放在此接口之前
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if AppConst.isGuide then
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if GuideManager.GetCurId(GuideType.Force) == 1 and PlayerManager.nickName == tostring(PlayerManager.uid) then
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--创号阶段先进入剧情对话,进入假战斗,然后对话起名,最后进入主界面
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