diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua b/Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua index fced87940..07191cf63 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua @@ -78,10 +78,12 @@ function GuildSkillUpLvPopup:BindEvent() return end local oldPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL) + Util.GetGameObject(effectList[curSeletSkill.id], "partical_click2"):SetActive(false) NetManager.SinGleGuildSkillUpLv(curIndex,function(msg) CheckRedPointStatus(RedPointType.Guild_Skill) PopupTipPanel.ShowTipByLanguageId(11086) - Util.GetGameObject(effectList[curSeletSkill.id], "partical_click2"):GetComponent("ParticleSystem"):Play() + --Util.GetGameObject(effectList[curSeletSkill.id], "partical_click2"):GetComponent("ParticleSystem"):Play() + Util.GetGameObject(effectList[curSeletSkill.id], "partical_click2"):SetActive(true) GuildSkillManager.SetSkillDataLv(curIndex,curSeletSkill.id,curSeletSkill.level + 1) this.OnClickTabBtn(curIndex) this.RefreshTabRedPoint()