Branch_oumei
parent
b38339626b
commit
cf22230e31
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@ -630,34 +630,36 @@ if not itemConfig[_itemData.id] then
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"X1_xinpian_xinpianyizhuangbei"))
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end
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Util.AddOnceClick(Util.GetGameObject(_go.transform, "btn_sure"), function()
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local idList = {}
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table.insert(idList, _itemData.id)
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local heroId = ""
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if curHeroData then
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heroId = curHeroData.dynamicId
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local list = GiftManager.GetHeroGifts(heroId)
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if #list >= 12 then
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PopupTipPanel.ShowTip("礼物数量已达上限!")
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return
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end
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else
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heroId = "0"
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local list = GiftManager.GetPlayerGifts()
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if #list >= 12 then
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PopupTipPanel.ShowTip("礼物数量已达上限!")
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return
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end
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end
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NetManager.GiftEquipWearRequest(1, heroId, idList, function()
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self:ClosePanel()
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if heroId == "0" then
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GiftManager.SetPlayerGift(idList)
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--HeroManager.ChangeAllHeroGiftLV()
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if _itemData.isUp == 1 then
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local idList = {}
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table.insert(idList, _itemData.id)
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local heroId = ""
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if curHeroData then
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heroId = curHeroData.dynamicId
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local list = GiftManager.GetHeroGifts(heroId)
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if #list >= 12 then
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PopupTipPanel.ShowTip("礼物数量已达上限!")
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return
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end
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else
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GiftManager.SetHeroGift(self.curHeroData.dynamicId, idList, 1)
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heroId = "0"
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local list = GiftManager.GetPlayerGifts()
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if #list >= 12 then
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PopupTipPanel.ShowTip("礼物数量已达上限!")
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return
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end
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end
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self.RefreshWindowData()
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end)
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NetManager.GiftEquipWearRequest(1, heroId, idList, function()
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self:ClosePanel()
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if heroId == "0" then
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GiftManager.SetPlayerGift(idList)
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--HeroManager.ChangeAllHeroGiftLV()
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else
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GiftManager.SetHeroGift(self.curHeroData.dynamicId, idList, 1)
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end
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self.RefreshWindowData()
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end)
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end
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end)
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end
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