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@ -1080,7 +1080,7 @@ function this:UpdateHeroUpStarData()
this.SetActive(this.skillImage,false)
if curHeroData.star == curHeroData.heroConfig.MaxRank then
elseif curHeroData.star > 4 and curHeroData.star < 15 then
elseif curHeroData.star > 4 and curHeroData.star < 10 then
this.skillImage:SetActive(true)
local skillPos = ConfigManager.TryGetConfigDataByKey(ConfigName.UnlockSkill,"Star",curHeroData.star+1).SkillPos
local skillLevel = ConfigManager.TryGetConfigDataByKey(ConfigName.UnlockSkill,"Star",curHeroData.star+1).UnlockLV