local SpiritAnimalSetting = { __count = 1, __indexs = {1}, __values = {80,-20.4,9840}, __fields = { 'Id', 'BlockUnlockLevel', 'ProPercent' }, __defaults = { {1,1,2,3,4,5}, 6 }, __refs = { nil, nil }, __refPoss = { nil, nil }, } return SpiritAnimalSetting