local DefTrainingConfig = { __count = 1300, __indexs = {1.0031}, __values = {0,1.0031,18700,-500.12,100,400,200,-300.2,200,400,100,-500.2,8.1,16.1,32.1,64.1,128.1,256.1,512.1,688.386,-600.66,8.2,-600.23,6.1,6.2,-600.33,-20000.9,30000,-20000.02,580001,1.9921}, __exVals = {3,'异端者','SceneGraph1001',nil}, __fields = { 'Id', 'Name', 'MonsterGroupId', 'Award', 'FirstAward', 'BattleTime', 'SceneGraphId', 'NextId' }, __defaults = { nil, nil, nil, nil, nil, nil, nil }, __refs = { {5024,.9921}, {3724,1.9921}, {{{1,1},{15,.9921}},{{1,2},{1302,1.12,-2.4,1.2,2.1,4.1,8.1,16.1,32.1,64.1,128.1,170.1}},{{2,1},{4,.9921}},{{2,2},{1322,-2.7601,1.66,2,1.23,2,4.1,1.23}}}, {{{1},{4,0,16,-16,3.1,6.1,12.1,24.1,48.1,96.1,69.76},{-5.062}},{{2},{1322,67,-1387,1453,67,-1520,1587,66,-1653,1720,67,-1787,1853,67,-1920,1987,66,-2053,2120,67,-2187,2253,67,-2320,2387,66,-2453,2520,67,-2587,2653,67,-2720,2787,66,-2853,2920,67,-2987,3053,67,-3120,3187,66,-3253,3320,67,-3387,3453,34,-3487,3487,34,-3521,3521,34,-3555,3555,34,-3589,3589,34,-3623,3623,34,-3657,3657,34,-3691,3691,1,-3692,3692,1,-3693,3693,1,-3694,3694,1,-3695,3695,1,-3696,3696,1,-3697,3697,1,-3698,3698,1,-3699,3699,1,-3700,3700,1,-3701,3701,1,-3702,3702,1,-3703,3703,1,-3704,3704,1,-3705,3705,1,-3706,3706,1,-3707,3707,1,-3708,3708,1,-3709,3709,1,-3710,3710,1,-3711,3711,1,-3712,3712,1,-3713,3713,1,-3714,3714,1,-3715,3715,1,-3716,3716,1,-3717,3717,1,-3718,3718,1,-3719,3719,1,-3720,3720,1,-3721,3721,0,3.1,6.1,12.1,24.1,48.1,6.1},{-5.062}}}, {11,.9921}, {5025,.9921}, {3,1.8921,-1300} }, __refPoss = { nil, nil, nil, nil, nil, nil, nil }, } return DefTrainingConfig