local MainMapIconConfig = { __count = 12, __indexs = {1.3,3,1.2,2,1,2,4.2}, __values = {0,1,-2.3,8,5,-10.3,250,200,300,200,-500.2,-1000.4}, __exVals = {5,'0','有变强的方法吗#您收徒吗?我要拜师!#怎么提升战力呢?','呀!发财了!#嘿嘿!这次赚大了!#亮晶晶的钱币真有爱!#钱币叮当作响格外悦耳!#捡到小钱钱咯!#一笔天降之财!#万水千山只等钱!#最喜欢捡钱啦!#一会去买点什么呢?#缺什么也不能缺钱!','啧!好东西不少嘛!#哈哈!捡到宝了!#今天运气真不错!#兵器铠甲!我的最爱!#真是鸿运当头啊!#得来全不费工夫!#今天时来运转咯!#收获不菲!#战力又能提升一些了!','勤于修炼,多多益善#你我缘分未到#获得更多的神将并增加历练'}, __fields = { 'Icon', 'Desc', 'DescNPC', 'HurtMin', 'HurtMax', 'HurtNum', 'StrikeProbability', 'Steps' }, __defaults = { nil, nil, nil, nil, nil, nil, nil }, __refs = { {21,.3,1.2,-2,3,-3,.3}, {21,.3,4,-4,.6}, {11,2,3,-4,-11,0,16,-16,14,-14,0,15}, {13,2,5,-6,-13,0,18,-18,16,-16,0,17}, {2,1,-2,2,-2,0,4,-4,3,-3,0,3}, {7,1,-7,7,-7,0,9,-9,8,-8,0,8}, {1,.8,5,0,-5} }, __refPoss = { nil, nil, nil, nil, nil, nil, nil }, } return MainMapIconConfig