%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &417216386498765383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417216386498765379} - component: {fileID: 417216386498765380} - component: {fileID: 417216386498765381} - component: {fileID: 417216386498765382} - component: {fileID: 391826930} m_Layer: 9 m_Name: role_fulade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417216386498765379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417216386498765383} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &417216386498765380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417216386498765383} m_Mesh: {fileID: 0} --- !u!23 &417216386498765381 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417216386498765383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 703c83e7d6edcf045a54bfe688963b14, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &417216386498765382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417216386498765383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: skeletonDataAsset: {fileID: 11400000, guid: c965c1070c98b6842859e27f76407e22, type: 2} initialSkinName: initialFlipX: 0 initialFlipY: 0 updateWhenInvisible: 3 separatorSlotNames: [] zSpacing: 0 useClipping: 1 immutableTriangles: 0 pmaVertexColors: 1 clearStateOnDisable: 0 tintBlack: 0 singleSubmesh: 0 fixDrawOrder: 0 addNormals: 0 calculateTangents: 0 maskInteraction: 0 maskMaterials: materialsMaskDisabled: [] materialsInsideMask: [] materialsOutsideMask: [] disableRenderingOnOverride: 1 _animationName: Stand loop: 1 timeScale: 1 --- !u!111 &391826930 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 417216386498765383} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 7400000, guid: f38d496a788f9ba479de07ba07180c50, type: 2} m_Animations: - {fileID: 7400000, guid: f38d496a788f9ba479de07ba07180c50, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0